Halo: Reach
- BurntToShreds
- Posts: 9310
- Joined: Sun Jul 27, 2008 11:55 pm
- Location: Houston, Texas
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So I noticed today that you can just hide in the trees on Boardwalk, if you're Red team.
Had some fun assassinating people as they wandered by, then jetpacking back to my fortress in the arboreal sky.
Had some fun assassinating people as they wandered by, then jetpacking back to my fortress in the arboreal sky.
Last edited by YCobb on Sun Oct 10, 2010 2:40 am, edited 2 times in total.
Since this is garbled English, please refer to the brutal attack of confusion.
- Echo MasterMind
- Posts: 827
- Joined: Mon Jul 14, 2008 1:03 pm
- Location: Secret underground lair... in space.
- BurntToShreds
- Posts: 9310
- Joined: Sun Jul 27, 2008 11:55 pm
- Location: Houston, Texas
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Bill Nye the Science Guy
- Posts: 4990
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- BurntToShreds
- Posts: 9310
- Joined: Sun Jul 27, 2008 11:55 pm
- Location: Houston, Texas
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Also, firefight co-op matches now last for three rounds and have a time limit of 30 minutes. There's a 90 second bonus round after that where all the skulls are turned on and you fight til times up or you die.
In the bonus round, phantoms come in and drop off an infinite amount of enemies. The enemy changes with the game type. So far I've seen Grunts in regular firefight and Elites in rocketfight. I wonder what enemy sniperfight's bonus round has...
In the bonus round, phantoms come in and drop off an infinite amount of enemies. The enemy changes with the game type. So far I've seen Grunts in regular firefight and Elites in rocketfight. I wonder what enemy sniperfight's bonus round has...
Burn 'em to shreds, tear 'em to ashes.
- Crushter
- patrolling the mojave almost makes you wish for a nuclear winter
- Posts: 3693
- Joined: Fri Jul 31, 2009 5:34 am
- Location: Sheol
apperantly some guy got infinite huntersBurntToShreds wrote:Also, firefight co-op matches now last for three rounds and have a time limit of 30 minutes. There's a 90 second bonus round after that where all the skulls are turned on and you fight til times up or you die.
In the bonus round, phantoms come in and drop off an infinite amount of enemies. The enemy changes with the game type. So far I've seen Grunts in regular firefight and Elites in rocketfight. I wonder what enemy sniperfight's bonus round has...
- Fatehehhhh
- Posts: 1888
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