The Explorers Logs/The official forum MMO thread

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Squigzog
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Post by Squigzog »

Please do.
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Airigh
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Post by Airigh »

Image

Class suggestions are very welcome. This thing is barely finished.

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Snarf
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Post by Snarf »

Airigh wrote:Image

Class suggestions are very welcome. This thing is barely finished.
You had me at merfolk
TheOtherMC:
"Snarf tiddies dont work like that"

Trygve was here.
Spoony was here.

Snarf - 6 World - 1

Trygve
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Post by Trygve »

SUMMON THE SCHOOL!

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Shoolis
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Post by Shoolis »

I wanna be an artist.
OF DOOM.
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This is for you King Ghidorah....

Airigh
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Post by Airigh »

Yes artists are going to be awesome when we figure out what they do and how the hell to code it.

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Snarf
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Post by Snarf »

Not not Trygve wrote:SUMMON THE SCHOOL!
I love you more then ever. Infinite turns/merfolks/mill yes?
TheOtherMC:
"Snarf tiddies dont work like that"

Trygve was here.
Spoony was here.

Snarf - 6 World - 1

Trygve
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Post by Trygve »

You should make a metal element under the rock element.
Snarf wrote:
Not not Trygve wrote:SUMMON THE SCHOOL!
I love you more then ever. Infinite turns/merfolks/mill yes?
Remember the one where you get one health for each time you tap a merfolk.

I won against 7 others in my first game in two years.

Airigh
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Post by Airigh »

Not not Trygve wrote:You should make a metal element under the rock element.
Good idea, thanks.

Also thank you all for all your ideas! I am kinda lost, and you guys are guiding me in... some direction. Whatever it is, I'll do my best!

Tatzel
Tatzel "Tatzel Freeman" Freeman
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Post by Tatzel »

Artist should be able to bring drawn things to live, it also should depend on his level/drawing skill level. For example, in the beginning he could only draw small and/or useless things, uh... flowers perhaps. And the better he gets, the better/bigger drawings he can produce, for example a bridge, a house, weapons... And at the highest level he could draw big monsters to fight for him, dragons, behemoths...
And the gauge bar would be ink (obvious hurr), and every skill requires a different amount of ink, the bigger/stronger things requiring more ink of course.

Trygve
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Post by Trygve »

Tatzel wrote:Artist should be able to bring drawn things to live, it also should depend on his level/drawing skill level. For example, in the beginning he could only draw small and/or useless things, uh... flowers perhaps. And the better he gets, the better/bigger drawings he can produce, for example a bridge, a house, weapons... And at the highest level he could draw big monsters to fight for him, dragons, behemoths...
And the gauge bar would be ink (obvious hurr), and every skill requires a different amount of ink, the bigger/stronger things requiring more ink of course.
TL;DR? Then look here:
Ink = mana

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Fooflyer
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Post by Fooflyer »

OLLOLOLOLOL CANDLE

Squigzog
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Post by Squigzog »

Goblins!! WOO!
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Mete
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Post by Mete »

Please
No tails or cat ears
Just, no
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Trygve
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Post by Trygve »

Mete wrote:Please
No tails or cat ears
Just, no
Only one of them went through.

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