Holy shit guys; NEW ZELDA!

Beep beep boop
Water
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Post by Water »

Oh no we are not discussing timelines again
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[size=84]Last edited by Powers Which You Cannot Comprehend on Fri Dec 21, 2012 8:36 pm; edited 1 time in total[/size]

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Post by Trygve »

Wind Waker -> Phantom Hourglass -> Spirit Tracks

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Post by hotb »

So you are saying that the games set further after OoT have better technology then the games set more recently.

An outstanding revelation indeed.
100% Medically Accurate
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Kitsune Dzelda
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Post by Kitsune Dzelda »

Kitsune Dzelda wrote:I actually hear theyre coming out with another Zelda Game, much bettern Spirit Tracks in my opinion.
The new one isn't even out how could you already think it's better than Spirit Tracks?[/quote]

Actually Ive heard about this from along time ago, like veen before Spirit Tracks, in that the game series was going to have a one on on e swordplay game for LoZ eventually. I had to wait 2 years to even hear about it, but deep down in the withered, shriveled, black thing called my heart, I knew it would be great. Because thats what the Zelda games do on Console. Only HEARING that the same team that made Oot, Majora, WW, and Twilight Princess, the whole series basically, only brings my hoped up higher, because a team THAT old, knows what the winning formula is made of, and will make it shine for us again.
WHERE IS THIS MERLIN I KEEP HEARING OF

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Then we can release it back into the wild.

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Superior Bacon
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Post by Superior Bacon »

Kitsune Dzelda wrote:lots of text
What the shit was that.
Last edited by Superior Bacon on Sun Jan 17, 2010 10:21 pm, edited 1 time in total.
[5:06:23 PM] Yeili: this is kind of cool, i've beaten a murderer in mario party.
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Tatzel
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Post by Tatzel »

Kitsune Dzelda wrote:Wall-o-text
Cool story bro!
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L2grammar and type, seriously.

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Post by Mond »

I don't know what's your problem, I understood her just fine.
I mean, yeah, her post was kind of a mess, but it was still relatively easy to understand.
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Post by Superior Bacon »

I couldn't really understand her.
[5:06:23 PM] Yeili: this is kind of cool, i've beaten a murderer in mario party.
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Mond
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Post by Mond »

She's saying she heard about another Zelda game for the current gen long before the announcement of Spirit Tracks.
It'll have you use your Wiimote like a real sword in one-on-one fights.
She's excited for it because it's supposed to be by the team that made all the other Zelda games.

At least that's what I think. Maybe I misunderstood her too, I don't know.
I'm also not saying that what she said actually made sense, but grammar wasn't the problem for me.
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Post by Tatzel »

I tried reading it again after how you understood it.
It still made me
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but I can see it now too. I think.

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Post by Nejdii »

8-BIT SWORD. WANT.

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Post by Decker »

Kitsune Dzelda wrote:I had to wait 2 years to even hear about it, but deep down in the withered, shriveled, black thing called my heart
PFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

PFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

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Post by epona4 »

Decker wrote:Brawl doesn't count. Minish Cap and Four Swords are sprite based, so they barely count either. Phantom Hourglass is a direct sequel from Wind Waker, so that doesn't count.

Spirit Tracks counts though
It's Four Swords, Wind Waker, Minish Cap, Four Sword Adventures, Phantom Hourglass, and Spirit Tracks.

It doesn't matter if they were sprite based. They still had art styles in the manuals and game guides.
I thought the art style for the oracle games was fun and spirited.
A Link to the Past has stores and stores of different artwork by multiple people. Some of it is extremely serious and other is more light hearted. It's official art style (along with LA) was a cartoon serious.

Even Ocarina of Time/Majora's Mask had a different art style than Twilight Princess.
If you look at it they're both very distinctive.

Minish Cap and Four Sword Adventures should have had their own art styles.

I'm okay with Windwaker/Phantom Hourglass/Spirit Tracks with having the same art style because they're sequels to each other.

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Post by Decker »

I always pictured the Ocarina of Time style the same as the Twilight Princess one, except the 64 (understandably) was incapable of that level of graphics so it's just a lower brow version.

Though I guess in TP, the NPC's are a lot more cartoony

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