Holy shit guys; NEW ZELDA!
- Kitsune Dzelda
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The new one isn't even out how could you already think it's better than Spirit Tracks?[/quote]Kitsune Dzelda wrote:I actually hear theyre coming out with another Zelda Game, much bettern Spirit Tracks in my opinion.
Actually Ive heard about this from along time ago, like veen before Spirit Tracks, in that the game series was going to have a one on on e swordplay game for LoZ eventually. I had to wait 2 years to even hear about it, but deep down in the withered, shriveled, black thing called my heart, I knew it would be great. Because thats what the Zelda games do on Console. Only HEARING that the same team that made Oot, Majora, WW, and Twilight Princess, the whole series basically, only brings my hoped up higher, because a team THAT old, knows what the winning formula is made of, and will make it shine for us again.
WHERE IS THIS MERLIN I KEEP HEARING OF
What harm could come from imprisoning a hellinternet beast every night and making it hate humanity and what it stands for?
Then we can release it back into the wild.
What harm could come from imprisoning a hellinternet beast every night and making it hate humanity and what it stands for?
Then we can release it back into the wild.
- Superior Bacon
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What the shit was that.Kitsune Dzelda wrote:lots of text
Last edited by Superior Bacon on Sun Jan 17, 2010 10:21 pm, edited 1 time in total.
[5:06:23 PM] Yeili: this is kind of cool, i've beaten a murderer in mario party.

- Superior Bacon
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She's saying she heard about another Zelda game for the current gen long before the announcement of Spirit Tracks.
It'll have you use your Wiimote like a real sword in one-on-one fights.
She's excited for it because it's supposed to be by the team that made all the other Zelda games.
At least that's what I think. Maybe I misunderstood her too, I don't know.
I'm also not saying that what she said actually made sense, but grammar wasn't the problem for me.
It'll have you use your Wiimote like a real sword in one-on-one fights.
She's excited for it because it's supposed to be by the team that made all the other Zelda games.
At least that's what I think. Maybe I misunderstood her too, I don't know.
I'm also not saying that what she said actually made sense, but grammar wasn't the problem for me.
[img]http://i40.tinypic.com/2yy2exk.jpg[/img]
[size=0]Still waiting for Vladimir Sack to become important.[/size]
[size=0]Still waiting for Vladimir Sack to become important.[/size]
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DarkSurfer
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It's Four Swords, Wind Waker, Minish Cap, Four Sword Adventures, Phantom Hourglass, and Spirit Tracks.Decker wrote:Brawl doesn't count. Minish Cap and Four Swords are sprite based, so they barely count either. Phantom Hourglass is a direct sequel from Wind Waker, so that doesn't count.
Spirit Tracks counts though
It doesn't matter if they were sprite based. They still had art styles in the manuals and game guides.
I thought the art style for the oracle games was fun and spirited.
A Link to the Past has stores and stores of different artwork by multiple people. Some of it is extremely serious and other is more light hearted. It's official art style (along with LA) was a cartoon serious.
Even Ocarina of Time/Majora's Mask had a different art style than Twilight Princess.
If you look at it they're both very distinctive.
Minish Cap and Four Sword Adventures should have had their own art styles.
I'm okay with Windwaker/Phantom Hourglass/Spirit Tracks with having the same art style because they're sequels to each other.


