[CYR]Civilization VI Mafia - Final Rating: Dan Quayle

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Rinoko
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Re: [CYR]Civilization VI Mafia - Day 2

Post by Rinoko »

I don't like having to jump on the lynch wagon super early, but we're not going to have numbers on our side for long if we don't.
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The Nightman
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Re: [CYR]Civilization VI Mafia - Day 2

Post by The Nightman »

Well, I'm gonna go with a no lynch just to be safe. My vote will probably stay that way too because I'm gonna be gone until late on Saturday. Seems I always end up going somewhere during these games and never any other time. Maybe if I joined a bunch of these, I could actually get great social skills.
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Re: [CYR]Civilization VI Mafia - Day 2

Post by banter »

...I'm not entirely comfortable with this decision, but I'll hesitantly say lynch BeatBoxingBoo for now, because it's better than doing nothing and basically giving the mafia and the vigilante or serial killer two more free kills. I mean, what's to say that'll give us any more suspicions for tomorrow? Hoping BBB comes on to give some sort of defensive reasoning, though, first. If we get close to a lynch and they still haven't posted I might retract my vote. :/
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Rinoko
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Re: [CYR]Civilization VI Mafia - Day 2

Post by Rinoko »

Wait, can you retract your vote? Is that a thing you can do?
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Re: [CYR]Civilization VI Mafia - Day 2

Post by banter »

Pretty sure most mafia games let you change and retract your vote at will.
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Re: [CYR]Civilization VI Mafia - Day 2

Post by Rinoko »

I....was not aware of this! OK, so I'll keep my vote for now until we hear from BBB.
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Re: [CYR]Civilization VI Mafia - Day 2

Post by Turbro »

Well, shit. 3rd mafia game I've died on night one. I must have cosmically rustled off the Gods Of The Mob or something.

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Re: [CYR]Civilization VI Mafia - Day 2

Post by creakyAccordion »

Guys, why would we lynch Boo? He posted bodaciously once and we're lynching him because he was among the first to vote?

No lynch.
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Re: [CYR]Civilization VI Mafia - Day 2

Post by Reyo »

Welp guys, I'm going on hiatus until Sunday afternoon.

I'll end it by voting no lynch and leaving you to the rest.
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Re: [CYR]Civilization VI Mafia - Day 2

Post by Cori »

Guys, voting no lynch right now is a seriously bad idea. We've got two night killers on the loose--mafia and vigilante/serial killer. If we vote no lynch today we're giving scum free kills tonight.

And creaky is right. BBB only posted to vote no lynch. Are we jumping on him because he was one of the first to cast a vote? SOMEONE has to start a vote.

Marcato started the vote against BBB, so I'm going to go with my gut here and say lynch Marcato for now. However I'm not feeling very decisive at the moment.
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Re: [CYR]Civilization VI Mafia - Day 2

Post by Rinoko »

I'm only jumping on BBB because it was a hasty no lynch. If someone has a better idea on someone to lynch that isn't me, I'm listening.
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Re: [CYR]Civilization VI Mafia - Day 2

Post by BeatBoxingBoo »

Oh I'm being voted against


oops

I voted no lynch because I didn't really think there was enough information to go on, but maybe I'm just waiting for something that will never come.

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Re: [CYR]Civilization VI Mafia - Day 2

Post by The Nightman »

Well, I'm back. I'm still going to keep my no lynch vote. No real evidence seems to have been found on anyone.
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Re: [CYR]Civilization VI Mafia - Day 2

Post by Tetrunes »

no lynch It seems to be the best option. i hope there isn't a fool role in the game...
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Re: [CYR]Civilization VI Mafia - Day 2

Post by somepartsareme »

Vote Count 1

No lynch - BeatBoxingBoo, creakyAccordion, Granny Benson, Need Runes (4)

BeatBoxingBoo - Marcato, banter (2)

Marcato- Cori (1)

With 10 alive, 6 votes are required to lynch.

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