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Re: AZCraft 2: Sky Dimension
Posted: Sun Jul 31, 2011 12:12 am
by Lordy
The skylands were jealous of the Aether.
Re: AZCraft 2: Sky Dimension
Posted: Sun Jul 31, 2011 11:35 am
by Dedivax
I've been wondering if all that dirt/cobblestone/gravel near the Death Pit in the city was free to take, because I might need some
Re: AZCraft 2: Sky Dimension
Posted: Sun Jul 31, 2011 11:49 am
by Lordy
Why wouldn't they be? They're only the two most common resources in the entire game.
And, er, if they're not, then I'm probably in a bit of trouble.
Re: AZCraft 2: Sky Dimension
Posted: Sun Jul 31, 2011 2:13 pm
by vanillablackrose
The server's down again. Is there a schedule or something for when it's up vs down? Seems like half the time when I go to play I can't connect.
Re: AZCraft 2: Sky Dimension
Posted: Sun Jul 31, 2011 4:03 pm
by Noffletoff
I think Van has it set up so that the server does a backup in the morning, I think around 10 eastern, although he is in another time zone, so I think it's at night for him. I could ask him, but i'm pretty sure it's because of the server backups, sorry.
I think they last 30 minutes +
Re: AZCraft 2: Sky Dimension
Posted: Tue Aug 02, 2011 6:07 pm
by Trygve
Instead of building a pure paper factory, I will combo it by making a big booty library.
Re: AZCraft 2: Sky Dimension
Posted: Wed Aug 03, 2011 12:53 am
by Darkin
Re: AZCraft 2: Sky Dimension
Posted: Wed Aug 03, 2011 7:24 am
by iamthelordhitman
i think this happen only during the day, cause ive had it happen as well, with creepers even
which is creepy
Re: AZCraft 2: Sky Dimension
Posted: Wed Aug 03, 2011 9:02 am
by kilo
I think I'll work on a map of where the current TARDISes...es are, as well as screencaps to provide. I'm thinking about moving Homeland's TARDIS closer to the spawn point - it's pretty far out, and behind you when you spawn in as well.
If anyone needs porting/gets lost/etc. feel free to ask me if I'm on or poke me on Skype.
I've also been thinking about making a map of the current AC so everyone will know where everything is at.
.....I've also been thinking about someone redesigning the whole of AC so things are much tidier and less confusing, or at least putting up better indicators of where people are in the city. I know some of you at this point might go "But it's hard to get lost; I know where everything is!" Thing is, there have been people asking where things are in the city, or just plain get lost.
We're getting a lot of new folks onto the server, which is a cool thing. However we need to accommodate for the new players. I think it'd be a good idea to organize the city a little more before we put more stuff into it - it's getting pretty crowded in terms of space.
Re: AZCraft 2: Sky Dimension
Posted: Wed Aug 03, 2011 6:50 pm
by Liraxus
I so want to join.
As long as i can make a farm.
Re: AZCraft 2: Sky Dimension
Posted: Wed Aug 03, 2011 8:02 pm
by Dedivax
Why did I get de-whitelisted all of a sudden?
Re: AZCraft 2: Sky Dimension
Posted: Thu Aug 04, 2011 12:27 am
by Noffletoff
Probably a permissions problem, if I remember correctly, I added you into the whitelist through a program, not in game, so it might not have saved, permissions is sort of a dick plugin, but we have to use it because it's one of a kind :I
You could ask Van to add you again, I still don't know how to add someone, or do I even have minecraft or the admin tools installed >_>
Re: AZCraft 2: Sky Dimension
Posted: Thu Aug 04, 2011 7:11 am
by Cubosity
iamthelordhitman wrote:i think this happen only during the day, cause ive had it happen as well, with creepers even
which is creepy
I Love this Creeper!
Re: AZCraft 2: Sky Dimension
Posted: Thu Aug 04, 2011 5:31 pm
by Liraxus
>Enter server for the first time
>MUSHROOMS
Re: AZCraft 2: Sky Dimension
Posted: Fri Aug 05, 2011 1:02 pm
by The Idiotic Oracle
now you see where that mushroom comic katie drew came from