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Re: Spiral Knights (Now open to the public!)

Posted: Fri Aug 05, 2011 8:49 pm
by betrippin
errybody add betrippin

Re: Spiral Knights (Now open to the public!)

Posted: Fri Aug 12, 2011 1:45 am
by Operation Awesome
So I found out that this Spiral Knights thing is free and so therefore I HAD TO OWN IT.

Yaaaaaaaaaaay

Re: Spiral Knights (Now open to the public!)

Posted: Fri Aug 12, 2011 2:12 am
by Odds
haha "free"

Re: Spiral Knights (Now open to the public!)

Posted: Fri Aug 12, 2011 2:31 am
by Operation Awesome
Odds wrote:haha "free"
Fuck this is going to be like TF2 only worse, isn't it.

Re: Spiral Knights (Now open to the public!)

Posted: Fri Aug 12, 2011 9:38 pm
by bagofnuts
pretty much

but you should add all of ussss
i may get on in the evenings or something
if i'm not busy being vindorktus

my name's Bonvoluted and my friend owes me 200 energy but she quit

Re: Spiral Knights (Now open to the public!)

Posted: Sat Aug 13, 2011 1:44 am
by Operation Awesome
Okay.
Awesome.



I'm Chumperson, by the way.

Re: Spiral Knights (Now open to the public!)

Posted: Sat Sep 24, 2011 2:00 pm
by Etank88
Lockdown is the PvP that everyone wanted, balanced and fun.

Re: Spiral Knights (Now open to the public!)

Posted: Tue Sep 27, 2011 11:13 am
by Verom
Huzzabawha? pvp?
I think I just got my reason to play this again.

Re: Spiral Knights (Now open to the public!)

Posted: Tue Sep 27, 2011 7:02 pm
by Etank88
Yeah its like control points with 3 classes, basicly Heavy Scout and Spy. Each class has a different shield ability, the heavy gives a protective barrier for you and your allies, the scout lets you rush quickly, and the spy makes you turn invisible.

Re: Spiral Knights (Now open to the public!)

Posted: Mon Oct 10, 2011 5:58 pm
by Will-Billy
i just got a FREE aroika (spelling?) and zapper from a stranger

then he yelled REVERSE PICKPOCKEEEEEEEEET and quit out

da heeeeeeeeeeeeeeeeeell?

Re: Spiral Knights (Now open to the public!)

Posted: Sun Oct 23, 2011 1:23 pm
by Falconer Lombard
Was humming and hawing over the auction house to get a UV'd wolver coat. Decided I'd just buy the recipes and worry about uv's later.
>crafting wolver coat
>medium elemental resistance UV

Huzzah!

Re: Spiral Knights (Now open to the public!)

Posted: Sat Jan 14, 2012 9:02 am
by cuban1598
Sooo... I know I'm kinda necroing but anyone still playing this? i just got it a few days ago. My name on it is Unusedname. Add me if you like.

Re: Spiral Knights (Now open to the public!)

Posted: Sun Jan 29, 2012 3:18 pm
by Etank88
Wait, if you fight on floating islands, then how does the Snarbolax dig through them?

Re: Spiral Knights (Now open to the public!)

Posted: Sat Mar 03, 2012 2:42 pm
by Etank88
Aaaaaw shit MASSIVE UPDATE!!!

First things first MISSIONS!!! 4 types

Rank: These babies will land you all sorts of awesome items to get you started and increase your rank in groups of 4 missions. Spiral Knights was lacking structure and this really helps things out.

Prestige: Daily missions to keep the party going. 2 types, A go through 2 floors mission, and a hand in an item mission.

Expansion: HELL YEAH DLC With a purchase of a pack you'll get an awesome set of maps with 3 difficulties in one purchase! These guys have some ballin rewards

Arcade: Bored with 2 floor adventures and wanna test your limits? This is where you go if you wanna get some extra heat or crowns in.

Now with so much to do you'll hit 5 star equips in no time. I currently am on 3star sword boosting equips with a Fire Brandisher and Twisted Snarble Barb. Now get out there and bring back some shiny rocks or something.

Re: Spiral Knights (Now open to the public!)

Posted: Wed Jan 16, 2013 1:39 am
by KevTehNev
Going to necro this. I started playing again. I haven't played since Snarbolax was added to the game. I see the AZ Guild is still up, but does anyone play the game anymore?