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Re: AZCraft, or How I Learned To Love The Mines
Posted: Fri Mar 18, 2011 12:12 am
by [Citation Needed]
Komo had survival on his server, and it worked just fine. :/
yay orgy box
Re: AZCraft, or How I Learned To Love The Mines
Posted: Fri Mar 18, 2011 1:18 am
by Odds
Unrelated: Although I said I have a sever, I'm not giving out my server info unless I talk to you on a regular basis and know that you are a responsible person. Please do not ask me for server information if I've never held a conversation with you. Thanks.
Re: AZCraft, or How I Learned To Love The Mines
Posted: Fri Mar 18, 2011 2:04 pm
by Komodoensis
[Citation Needed] wrote:Komo had survival on his server, and it worked just fine. :/
yay orgy box
The only problem was the shitty internet I had. Other than that it was awesome.
The orgy box was the best box.
Re: AZCraft, or How I Learned To Love The Mines
Posted: Fri Mar 18, 2011 5:09 pm
by Unbalanced
Aw man, I wanted to finish my maze though :c. And I don't find our current world boring. The only reason most projects right now require spawned materials is because AZland is a funded project; if you build your own stuff like houses, you're using your own materials.
Plus what Ame said. Fighting mobs on multiplayer ends up horribly.
Re: AZCraft, or How I Learned To Love The Mines
Posted: Fri Mar 18, 2011 11:19 pm
by Darkin
I am for this idea, because then the Sexy Party House(s) will have a purpose.
Re: AZCraft, or How I Learned To Love The Mines
Posted: Sat Mar 19, 2011 2:04 am
by Unbalanced
Well I can at least stop trying all the time now.
Re: AZCraft, or How I Learned To Love The Mines
Posted: Sat Mar 19, 2011 3:05 am
by Darkin
Ame no Akai wrote:I'm still confused as to why this is a good idea now, when we had the exact same thing earlier and nobody liked it.
Also. Server will most likely be up by Monday. No promises, but yeah.
Well, I think I know. It was earlier, we were still attachted to the old world. The SMP world was kinda sprung onto us, and we didn't have to plan and prepare. Now we're done with the old world (for the most part) and we want to have a challange. At least, this is just what I think.
Re: AZCraft, or How I Learned To Love The Mines
Posted: Sat Mar 19, 2011 3:26 pm
by Kalekemo
A SMP server only works well provided you have:
A. Absolute trust with every single person on the server
B. No one going around killing creepers around other buildings (No offense Zang)
and C. Anti-Greifing measures
Re: AZCraft, or How I Learned To Love The Mines
Posted: Sat Mar 19, 2011 3:38 pm
by Komodoensis
Or D: to actually trust the people you let on, knowing that they shouldn't be stupid and ruin shit. If not, we can just purge anyone who is stupid and doesn't follow the rules.
Re: AZCraft, or How I Learned To Love The Mines
Posted: Sun Mar 20, 2011 12:40 am
by Zang
Kalekemo wrote:(No offense Zang)
he came after me that time i swears
Re: AZCraft, or How I Learned To Love The Mines
Posted: Sun Mar 20, 2011 12:51 am
by Kalekemo
Zang wrote:Kalekemo wrote:(No offense Zang)
he came after me that time i swears
lol, I'm not angry about that particular instance at all, no need to worry. And it isn't just you, I've done my fair share of creeper hunting as well
Re: AZCraft, or How I Learned To Love The Mines
Posted: Mon Mar 21, 2011 8:35 pm
by Unbalanced
Bluuuh it's not back up yet
I want to finish my maze ;-;
Re: AZCraft, or How I Learned To Love The Mines
Posted: Thu Mar 24, 2011 12:37 am
by Lotharu
Still down... Any update on the server?
Re: AZCraft, or How I Learned To Love The Mines
Posted: Thu Mar 24, 2011 8:00 pm
by Unbalanced
You could have just told us that. It's not like we're forcing you to pay.
Re: AZCraft, or How I Learned To Love The Mines
Posted: Fri Mar 25, 2011 1:42 am
by Kalekemo
I wasn't aware you were paying for the server D: