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Re: Assassin's Creed
Posted: Sun Jan 29, 2012 9:05 am
by Bucket
Rumor has it the next AC game will be in Revolutionary War era America. I wouldn't be surprised if it's true, because it does make some sense. Desmond is American after all, so his ancestors have to get there at some point.
Also, Free Masons.
Think about it.
Re: Assassin's Creed
Posted: Mon Jan 30, 2012 3:49 am
by Exeres
Who called it?

Re: Assassin's Creed
Posted: Mon Jan 30, 2012 3:50 am
by Superior Bacon
huh, buckley's art has improved
Re: Assassin's Creed
Posted: Mon Jan 30, 2012 3:51 am
by Exeres
That's from almost two years ago, too.
Re: Assassin's Creed
Posted: Mon Jan 30, 2012 2:53 pm
by Fatehehhhh
Tim Buckley doesn't count.
But yeah anyway I think that if there are any references to the Free Masons (besides The Truth puzzles), this game will have them.
Re: Assassin's Creed
Posted: Mon Jan 30, 2012 7:08 pm
by BurntToShreds
Why would Desmond need to dive back into the Animus to live through a whole nother person's life? I would rather he just dive into several of his other ancestors' pasts, or use the Apple to relive the pasts of other Assassins from around the world so that they can locate all of the secret stuff.
Re: Assassin's Creed
Posted: Tue Jan 31, 2012 1:01 am
by Mr. Mander
If the next game really is going into Revolutionary America I REALLY have to wonder why there was the focus on that Chinese Assassin in Embers.
For some reason I highly doubt that they'd make a character and flesh her out for the sole purpose of a short film
Re: Assassin's Creed
Posted: Sun Nov 04, 2012 8:33 pm
by Kalekemo
So how about that AC3 and it's absolutely shitty horseriding?
Re: Assassin's Creed
Posted: Sun Nov 04, 2012 8:40 pm
by Gryewolf
How about that America's Creed 3 and it's less percise parkourparcorehardcoreparkoar?
Putting the free run and the high profile thing into the same button really makes things a little harder. Sometimes Connor, or Haythem, will end up running up the side of a building when I accidentaly bump into it when running. Also jumping, climbing, ect. seems a lot more impercise than the old games, it might just be me though.
Re: Assassin's Creed
Posted: Sun Nov 04, 2012 8:44 pm
by Kalekemo
I'm having a little bit of the same issue, but my main issue is that my horse keeps getting stuck on things like trees and grass. It makes the mission I'm on impossible since I have to chase someone through the forest and catch them within a timelimit.
Re: Assassin's Creed
Posted: Sun Nov 04, 2012 8:47 pm
by Gryewolf
Are you still Haytham?
Re: Assassin's Creed
Posted: Sun Nov 04, 2012 8:54 pm
by Kalekemo
No, I'm in sequence 10
Re: Assassin's Creed
Posted: Sun Nov 04, 2012 9:09 pm
by Gryewolf
Oh, yeah I'm not that far yet.
Re: Assassin's Creed
Posted: Mon Nov 05, 2012 9:56 pm
by Kira
Finished this game yesterday but homestuck sprites got me distracted.
Desmond's ending. is anticlimactic. Although the story the Juno tells you as you plug in the power cells is pretty interesting.
Connor's story was interesting enough although they never once said the words I was waiting for. "Nothing is true, everything is permitted".
And there was a stupid as mess up in the aftergame. As anybody who beat the game would know, the super awesome mentor, whose name escapes me, dies. And the very minute after the credits and the epilogue starts I run to help some damsel in distress and bring her strait to Mr. Mentor. Shit is fucked up Ubisoft.
Another thing that really pushes my buttons is at the end after Juno talks to you again when you have the glass apple looking thing and it starts to disintegrate, that is the worst peace of shit animation on the planet. I've seen better animation whenever I win solitaire in windows. Jesus fuck, this game cost millions to make but they cant make a fucking half assed animation!? It was like 1/9 assed maybe 1/7 assed if it was a friday.
Jeese this ending.
Re: Assassin's Creed
Posted: Sun Nov 11, 2012 5:53 am
by UncannyScarecrow
I love you people that use spoilers so much. I just got done with revelations and honestly I am a bit confused how the assassins were already at the place that desmond needed to go. Is that explained in AC III?