The Big Ol' Minecraft Thread!
- FatOldRobot
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Re: The Big Ol' Minecraft Thread!
Sends redstone signals.
CaptainSparklez did a pretty good video bout it.
CaptainSparklez did a pretty good video bout it.
- BeatBoxingBoo
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Re: The Big Ol' Minecraft Thread!
Also what are these people talking about, "slabs on walls"?
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[Citation Needed]
- I'll cite your sources
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Re: The Big Ol' Minecraft Thread!
Oddly this is what I am most pleased about.The player can now see the cracking effect on blocks when other players mine blocks in multiplayer.

Lordy wrote:i also fear you
Rinoko wrote:You old saggy titted witch
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Sol Reaper
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Re: The Big Ol' Minecraft Thread!
You know those halfslabs you put on the ground as a stepping stone? Well now you can put those against walls to extend them half a block outward.BeatBoxingBoo wrote:Also what are these people talking about, "slabs on walls"?
Like this:
[xx] = block
[x] = halfslab
[xx][x]
[xx][x]
[xx][x]
- BeatBoxingBoo
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Re: The Big Ol' Minecraft Thread!
Oh... I tried but I couldn't get it to work so I was probably doing it wrong.
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Sol Reaper
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Re: The Big Ol' Minecraft Thread!
Dunno, you might have to make a special halfslab. Like instead of making a horizontal halfslab you make a vertical one or something.
- Noffletoff
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Re: The Big Ol' Minecraft Thread!
24.231.65.216
Server is up with the latest snapshot if you want to play multiplayer.
Server is up with the latest snapshot if you want to play multiplayer.
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[Citation Needed]
- I'll cite your sources
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Re: The Big Ol' Minecraft Thread!
Someone else get in here I'm bored.Noffletoff wrote:24.231.65.216
Server is up with the latest snapshot if you want to play multiplayer.

Lordy wrote:i also fear you
Rinoko wrote:You old saggy titted witch
Re: The Big Ol' Minecraft Thread!
Really good thread offering constructive criticism on survival mode.
Towards the end of the first post it devolves into somewhat incoherent rage at the (agreeably) idiotic community, and the responses largely indicate exactly that until around page 5 or 6. Then it picks up again to be a good debate on how Survival could really improve.
Towards the end of the first post it devolves into somewhat incoherent rage at the (agreeably) idiotic community, and the responses largely indicate exactly that until around page 5 or 6. Then it picks up again to be a good debate on how Survival could really improve.
Re: The Big Ol' Minecraft Thread!
Sure is great how they locked that thread after meaningful debate and good ideas to improve the game happened.
Adventure Core wrote:You know what I hope's in space? Fire. I hope you go to space, and catch on fire.
- BeatBoxingBoo
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Re: The Big Ol' Minecraft Thread!
Mojang is just, really, really against good game design.
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electronic goat
- BAPHOMET
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Re: The Big Ol' Minecraft Thread!
The first post was very nice, but a lot of these replies are just wrong, on a sadly childish level.
7. The community can improve I agree. Maybe you should set a better example by not cursing.
Here is what I realize that you don't seem to... the game devs are NOT obligated in any way, shape, or form to do ANYTHING else to this game.
(Okay this one is probably a joke, sorry)heretics have contributed heavily to the community through introducing a different and new play style to the game such has hugging creepers rather than running from them.

Re: The Big Ol' Minecraft Thread!
The best point I found in the initial post was difficulty re: mobs. Only zombies have anything more than extra damage on higher difficulties, and this annoys me.
Re: The Big Ol' Minecraft Thread!
Skeletons could get accuracy and firing rate, creepers getting explosion radius and intensity (breaking more block types) spiders leaving behind cobwebs and upside down climbing, with difficulty level affecting frequency of cobwebs and normal+ with the upside down climbing.
His thing about getting rid of peaceful is uncalled for, sometimes people like to play in peaceful specifically because they like getting the resources themselves, and it's unfair to get rid of that.
His thing about getting rid of peaceful is uncalled for, sometimes people like to play in peaceful specifically because they like getting the resources themselves, and it's unfair to get rid of that.
TheOtherMC wrote:That sounds distressingly erotic
Re: The Big Ol' Minecraft Thread!
I can think of loads of other things.
Scorpions for deserts, fiery arrows for skeletons, snakes, lions, tigers, harpies, beholders, various natural golems, water elemental, dinosaurs of varying types...
On the items, he is also right. I would love to kill a zombie and it drops a mace with a stun effect in it. Or an armour with poison resistance. Or even an armour with an "on hit" effect. Go full Diablo 2 on the game. It would be fantastic to have an armour that would create an electric shockwave when struck.
The problem is and has always been content.
Scorpions for deserts, fiery arrows for skeletons, snakes, lions, tigers, harpies, beholders, various natural golems, water elemental, dinosaurs of varying types...
On the items, he is also right. I would love to kill a zombie and it drops a mace with a stun effect in it. Or an armour with poison resistance. Or even an armour with an "on hit" effect. Go full Diablo 2 on the game. It would be fantastic to have an armour that would create an electric shockwave when struck.
The problem is and has always been content.

