Page 74 of 418

Re: The Big Ol' Minecraft Thread!

Posted: Fri Jan 14, 2011 1:48 am
by Noffletoff
I'm a bit fuzzy on how my shop works as well, I can't remember much price wise, so I guess we will just make it up again.

But it went something like this

Use the gold powder you get from the nether, since we cannot use the nether yet, it makes a good currency.

The shop starts off small and run down, with limited items.

as players buy more, the shop can get more.

Shop starts to look better over time.

Prices... yay.

That's if you make people work for their stuff, unless you want to just give people everything.

Malum wrote:Oh shit that turret is cool, we must make a Sandstone Pyramid with traps like that.

Time to recreate my pyramid!

Re: The Big Ol' Minecraft Thread!

Posted: Fri Jan 14, 2011 1:56 am
by [Citation Needed]
I vote WORK FOR THIIIIIINNNNGS.




Image


I also think glitches are neat. Hello, diamonds~

Re: The Big Ol' Minecraft Thread!

Posted: Fri Jan 14, 2011 2:06 am
by [Citation Needed]
I don't want diamonds and diamond tools to just be handed out to people. I mean, diamonds are supposed to be rare and hard to come by - they aren't impossible to find, so I think they should be excluded from the caravan idea. Impossible things to acquire, such as records and bones, should in the caravan.

Re: The Big Ol' Minecraft Thread!

Posted: Fri Jan 14, 2011 2:14 am
by Noffletoff
It's up to you, I'm up for whatever, it's just would you rather do the whole "spend cheddar to upgrade up" or just have all items available at a set price.

Re: The Big Ol' Minecraft Thread!

Posted: Fri Jan 14, 2011 2:15 am
by [Citation Needed]
I think it'd be good to have different dyed wools available in this caravan shop thing. I know I would be a frequent shopper if there were any for sale.

Re: The Big Ol' Minecraft Thread!

Posted: Fri Jan 14, 2011 2:18 am
by Noffletoff
Yeah, we can work out on how that works.

last time it was just the people had to spend at least 1000 gold first, then increase overtime, but have better items for sale.

Like first level would be iron tools, certain wool, wood, coal, torches, basic building materials.

Re: The Big Ol' Minecraft Thread!

Posted: Fri Jan 14, 2011 2:25 am
by Noffletoff
Don't we have some sort of group skype thingy, I left it awhile ago.

Re: The Big Ol' Minecraft Thread!

Posted: Fri Jan 14, 2011 2:27 am
by [Citation Needed]
Wouldn't the in-game chat be enough once the server is set up...?




Also I don't have skype.

Re: The Big Ol' Minecraft Thread!

Posted: Fri Jan 14, 2011 2:28 am
by Noffletoff
Yes it would, but I think this is for more working on how the shop will work than other things.

Your thoughts count though, what do you think?

Re: The Big Ol' Minecraft Thread!

Posted: Fri Jan 14, 2011 2:30 am
by [Citation Needed]
I think the idea is good.


Although for a lock on the shop's storeroom, I would suggest a metal door and a hidden switch.

Re: The Big Ol' Minecraft Thread!

Posted: Fri Jan 14, 2011 2:31 am
by Dragoon
Malum wrote:how do i join a skype chat
You just get added by someone in the call. You can't get in on your own.

Re: The Big Ol' Minecraft Thread!

Posted: Fri Jan 14, 2011 2:33 am
by [Citation Needed]
That avatar with that post made you seem so arrogant. :psyduck:

Re: The Big Ol' Minecraft Thread!

Posted: Fri Jan 14, 2011 2:33 am
by Suddenly Anarchy
Noffletoff wrote:

Your thoughts count though, what do you think?
I haven't said much about this, but I like the upgrading shop setup.

Also I'm willing to scrap my gladiator arena idea if we're going to be all friendly and buildy.

As far as the details, I have a (very) simple redstone combination lock memorized that could be used to keep the shop secure, and by simple I mean painfully simple, but it works.

Re: The Big Ol' Minecraft Thread!

Posted: Fri Jan 14, 2011 2:35 am
by Chloemew
I like the shop idea, although I don't think I'd really use it a lot.

Re: The Big Ol' Minecraft Thread!

Posted: Fri Jan 14, 2011 2:36 am
by [Citation Needed]
Anarchy, the way you worded that made it seem like a challenge to me.

I MUST FIGURE OUT HOW TO OPEN THE LOCK