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Re: The Legend of Zelda
Posted: Tue Jun 11, 2013 9:24 pm
by Galaxy Man
Syobon wrote:A videogame doesn't have an actual camera wise guy.
excuse you
Re: The Legend of Zelda
Posted: Tue Jun 11, 2013 9:25 pm
by Great Eyewarp
Who the hell cares about the bloom any more? Yeah, it's annoying, but that's old news. YOU CAN SAIL FASTER NOW. THIS IS GOOD. THEY ARE WORKING TO FIX THE TRIFORCE QUEST. THIS IS ALSO GOOD.
Re: The Legend of Zelda
Posted: Tue Jun 11, 2013 9:27 pm
by Gryewolf
Video games are fun to play huh guys.
Re: The Legend of Zelda
Posted: Tue Jun 11, 2013 9:36 pm
by Galaxy Man
one time i had fun and it was the worst experience of my life, easily a C minus
Re: The Legend of Zelda
Posted: Tue Jun 11, 2013 10:09 pm
by wordNumber
It doesn't really matter if bloom is proper or not because the way it's implemented clashes with the ascetic. WW is supposed to look like a cartoon but the lighting is a glaring contradiction to this. The realistic shadows look like garbage on the stylized ground and the light makes everything look too much like plastic.
It doesn't really matter that much because the gameplay improvements look cool but it still looks bad.
Ocean bloom is fine though, mostly because there aren't too many shadows off of objects. What I really want to see is some indoor shots, see how they have the lighting set up in there.
Re: The Legend of Zelda
Posted: Tue Jun 11, 2013 10:18 pm
by TerraChimaera
guys
are we arguing about graphics again
stahp
Re: The Legend of Zelda
Posted: Tue Jun 11, 2013 10:33 pm
by Syobon
Not much else to talk about for a HD remake.
Re: The Legend of Zelda
Posted: Tue Jun 11, 2013 11:43 pm
by Shining Charizard
When it comes out we can talk about what they changed, I guess.
Re: The Legend of Zelda
Posted: Wed Jun 12, 2013 12:37 am
by Kamak
Re: The Legend of Zelda
Posted: Wed Jun 12, 2013 1:11 am
by Madican
Oh hey a new Super Paper...Link.
Looks pretty neat though. Hopefully they change enough of it to warrant buying it after beating Link to the Past.
Re: The Legend of Zelda
Posted: Wed Jun 12, 2013 1:14 am
by wordNumber
Looks pretty neat, actually. I wonder why they changed the color of the stamina gauge though.
Re: The Legend of Zelda
Posted: Wed Jun 12, 2013 1:22 am
by Kamak
Maybe because it blended in with the grass a bit?
Also, it might just be a regenerating magic gauge, and many of the items may tap into it.
Re: The Legend of Zelda
Posted: Wed Jun 12, 2013 1:24 am
by Madican
Regenerating magic is long overdue. Hated having to find pots to break or grass to cut to top off before a fight or to solve a puzzle.
Re: The Legend of Zelda
Posted: Wed Jun 12, 2013 1:33 am
by Kamak
Plus if you run out during a boss you aren't sol or have to grind baby enemies for them.
Re: The Legend of Zelda
Posted: Wed Jun 12, 2013 4:29 am
by Omnithea
I prefer the second choice. There's nothing more metal than devouring the children of the boss to give it some motivation.