The Legend of Zelda

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Omnithea
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Re: The Legend of Zelda

Post by Omnithea »

It has its place, like fire. Imagine a game where all movement at any speed caused it to appear in flames. Sort of takes the fun out of fire.
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Galaxy Man
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Re: The Legend of Zelda

Post by Galaxy Man »

Omnithea wrote:It has its place, like fire. Imagine a game where all movement at any speed caused it to appear in flames. Sort of takes the fun out of fire.
someone is going to post the excitetruck comic, you know that right

you did this
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Kamak
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Re: The Legend of Zelda

Post by Kamak »

I just imagined a normal Zelda game when suddenly there's a few odd things on fire.

A flaming butterfly would be bitchin'.
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Re: The Legend of Zelda

Post by Galaxy Man »

that already happens

it's called "every time a fucking fire bat shows up"
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Re: The Legend of Zelda

Post by Kamak »

Notice I said odd. Fire Keese are a given and will appear any time your day needs ruining.

I'm talking about more ambient features, like strolling through a forest and then there's a tree with flaming nuts.

No. Ember seeds don't count. And go buy the oracle games on the eShop you bastards.
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Zanoushe
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Re: The Legend of Zelda

Post by Zanoushe »

Ahaha, that would be amazing. Imagine going to the fishing place in OoT and seeing the fish on fire. Underwater.

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Re: The Legend of Zelda

Post by hotb »

digging down for ore chunks

digging down for more chunks
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Re: The Legend of Zelda

Post by TerraChimaera »


The bloom has been minimized but it's still there
don't care
HYPE
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Re: The Legend of Zelda

Post by Galaxy Man »

yeah i still don't get the bitching about bloom

"oh no there's proper lighting"
"oh nooooo"
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Syobon
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Re: The Legend of Zelda

Post by Syobon »

Bloom isn't proper lightning, it's a lazy effect that should have died last gen.

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Shining Charizard
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Re: The Legend of Zelda

Post by Shining Charizard »

I'm okay with there being bloom while you're on the ocean.

Because I don't know if any of you have ever actually been on the ocean on a sunny day, but the light is so bright reflecting off the ocean that you are basically squinting the whole time.

They can maybe tone it down on land, but for the ocean it's fine.

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Re: The Legend of Zelda

Post by Galaxy Man »

Syobon wrote:Bloom isn't proper lightning, it's a lazy effect that should have died last gen.
i dunno if you've ever looked at something really dark on a really bright day, especially framed against the sky
but bloom is bodaciously exactly what happens in that scenario

and that's basically what's happening in the game also, though they also have the fog effect the original game had from distances, which makes it look kind of worse

but it's hardly an effect that should have died
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Re: The Legend of Zelda

Post by Galaxy Man »

so now you're mad an effect created by cameras is being used in a game, which you know, has a camera?
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Syobon
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Re: The Legend of Zelda

Post by Syobon »

A videogame doesn't have an actual camera wise guy. Bloom in film is an unavoidable artefact. Devs copy it in games to create a cheap "cinematic" effect.

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