Okay, guys, it is time to JOIN THE MAGE'S GUILD
There will be
seven quests done this update, so I
hope you are ready for some rapid-fire questing!
I talk to Kud-ei and she let's me in the Mage's Guild.
However, I must complete a recommendation quest from each major city before I can truly join.
FIRST UP: BRAVIL
Apparently some guy stole some girl's staff.
Kud-ei wants me to get it back. She gives me some crappy scrolls to help raise the guy's disposition, but I'm probably just going to use the conversation mini-game. It's easier than digging through my inventory for the scrolls.
So apparently the guy stole her staff because he is upset that she doesn't like him.
GEE I WONDER WHY
And he sold it to some guy
ALL THE WAY OVER IN THE IMPERIAL CITY.
I DON'T LIKE THIS MAN
Luckily, the merchant is willing to part with it (after I do the conversation minigame a little bit, of course) for only 200 gold. Which is almost nothing for someone with as much cheddar as me.
MISSION COMPLETE
NEXT UP: CHEYDINHAL
So this guy wants me to find some stupid ring that's in some stupid well.
I have to talk to some stupid mage to get the key to said well.
So apparently the last guy to get the ring never came back.
I'm used to people trying to kill me for no reason, though, so I should be okay.
She does give me a crappy scroll that gives 30 seconds of water breathing and 5 points of feather. Which is almost nothing.
I go into the well, swim a short distance and find a corpse.
I guess that explains what happened to the last guy. He should really have remembered to, you know,
breath.
I find the ring on his body and take it.
HOWEVER, it turns out the ring of burden is called the ring of burden for a reason. I am promptly overencumbered and unable to move. I quickly use the crappy scroll I received so I don't end up with the same fate as the other guy. However, it isn't enough, so I take a swig of a highly addictive substance (skooma) in a desperate attempt to raise my strength to a high enough level so I can move even with the extra wait. However, that
still isn't enough, so I am forced to use a
different scroll, burst of strength, in order to have enough strength to move.
As I enter the mage's guild again, it occurs to me that I could have just carried the ring manually so it didn't encumber me at all.
I really feel like an idiot.
What's-her-face confronted the guy who tried to kill me and he ran away. She tells me to search his drawers to see if I can find a recommendation.
I find no recommendation, but I
do find some black soul gems.
I am not sure what those are but
they don't sound friendly.
I give them to what's her face and she tells me that "OH NO THIS IS BAD NEWS" but not much else.
MISSION COMPLETE
NEXT: BRUMA
Sounds easy enough.
The only guy who knows anything about funny-name's disappearance refuses to tell me anything unless I play a prank.
I do what he asks. I mean, it
is pretty funny. Making people think they lost something is
hilarious. Well, depending on the person, I should say.
He tells me to-... You know what? You can read his text. Do that. I have nothing to say or add.
I ask him about any rumors he's heard, just because, and he tells me about a vampire hunter or something that killed a guy that no one ever suspected was a vampire.
HOW SUSPICIOUS.
I will keep this in mind for when I am NOT trying to get into a very prestigious guild.
Anyway, I meet him at the place he told me to at the time he told me to, and he makes funny-name appear. Apparently, the whole thing was a prank.
That is understandable. Personally, I would just
murder her, but that's just me.
MISSION COMPLETE
NEXT UP, LEYAWIIN
So apparently the head of the guild here has visions or something. They are out of control right now, for some reason. She tells me to talk to some other mage.
She wants me to ask around the guild to try and find out where the amulet is.
I am not sure why she can't do that herself, but whatever, I'm used to doing useless tasks like this by now.
So, mister Evil McGiant-forehead over here acts all suspicious and whines about how the old lady is the leader even though she has visions and mentions her dad or something.
I wasn't really paying attention because I was busy staring at
that forehead
My god, just look at that thing
So anyway, what's-her-face tells me to talk to what's-her-face, who tells me to go to some fort or something.
I wasn't really paying attention because I was busy thinking about
that forehead.
Hey, remember back when I was doing all those Dark Brotherhood quests, and that one Argonian told me to kill his old friend but I spared his life and used the heart of a different Argonian?
I fast-traveled to that guy's camp, since it was the closest thing to the fort, and I decided to take back that mercy.
I'm just a jerk like that.
Anyway, the fort is full of marauders.
They die easily, though, so it isn't that big a deal.
They have some valuable armor but my inventory is too heavy for me to carry any right now. I'm rich anyway, so it isn't like it matters that much.
The last room in the fort has some dead mauraders and a couple of monsters. For some reason.
I am not sure if this has any significance.
I find the amulet in a nearby coffin.
Suddenly, Forehead Man comes in and he's all like CAN'T LET YOU DO THAT, MANHUGE.
Apparently he stole the amulet so the old lady would lose her position as guild leader so he could take over.
THERE IS A FIGHT
It was easily won, though.
His forehead made a great target.
MISSION COMPLETE
Before I leave, though, she tells me a vision of my future or something.
Does that have something to do with all those people I murdered?
It kind of sounds like it does.
Anyway, NEXT UP, SKINGRAD
The guild leader here wants me to find a mage named "Erthor".
Sounds like that's where I need to go to find him.
The guild leader gives me a crappy fireball spell that I will never use.
HOW USEFUL
Anyway, the cave is full of zombies.
I beat the shit out of every single one of them.
I find Erthor, who is glad the zombies are gone, and take him back to Skingrad.
MISSION COMPLETE
NEXT UP: ANVIL
The guild leader
here wants me to help hunt down a rogue mage.
Finally, a guild leader that recognizes my skill as an assassin.
I am expected to work with some battlemages. Apparently, I need to tell everyone I am a merchant so I can act as bait for the rogue mage.
I don't think I like this plan.
Some old lady comes up to me and is all like "OH GOD PEOPLE ARE DYING HOW ARE YOU NOT SCARED AHHH"
It is really annoying.
PFFF! Like I
need protection.
So apparently the old lady who seemed to be pissing herself in horror was actually the bandit the whole time.
PLOOOOOOT TWIST
Also if she plans to just kill me no matter what, why is she bothering to talk to me at all? She'd have a much better chance with the element of surprise.
I guess she, like most of the people in Oblivion, is just plain stupid.
Anyway, with four against one, she doesn't exactly stand much of a chance.
Well, that was easy.
MISSION COMPLETE
LAST UP: CHORROL
The Chorrol Mage's Guild leader wants me to investigate what a former guild member is up to.
Finding her is really easy since she's standing right outside the guild.
Apparently, she is looking for some dumb book at some dumb ruins.
And the guild leader wants me to go all the way out there and find it.
Greeeaaaat...
It's a fairly long journey, but I finally make it to the place and find the book in some rubble.
MISSION COMPLETE
I am now a full member of the Mage's Guild!
It's time to enchant all that Amber armor I've been saving!
And, yes, since you insisted, I will use bee-themed names for it all. Even though that's kind of weird.
AND YOU THOUGHT I COULDN'T PULL THIS OFF!