Overwatch: Blizzard does a Pew Pew shooty game

Beep beep boop
User avatar
The Nightman
Not actually a granny
Posts: 2386
Joined: Fri Dec 28, 2012 2:25 am
Location: Location Location

Re: Overwatch: Blizzard does a Pew Pew shooty game

Post by The Nightman »

D-vid wrote:What I notice a lot is that when someone is being especially salty in chat you tend to lose. And it's that the person is salty before you lose and not the other way around.
Yea, pretty much. Me and 3 of my friends were playing comp on Nepal once and we had a junkrat main on our team. We're pretty chill, so we don't complain about people's picks unless they're doing terribly bad, and we won the first 2 rounds easily so there was no problem there. Then in the 3rd round, the enemy soldier killed our Pharah (who happened to be our best player) once and the Junkrat on our team immediately said "Hey, pharah, you should switch since their soldier is countering you." My friend, the pharah, then jokingly said "Hey junkrat, you should switch since their whole team is countering you." Then the junkrat just kept ranting at us about how bad we sucked and how he had gold damage and we preceded to lose the next 3 rounds.

I mean, every character has counters, and just because the other team has one person that counters you doesn't mean you have to switch. Especially if you're still outplaying them like our pharah was.
[Citation Needed] wrote:I am the most least quotable person.

User avatar
Syobon
+4 to defense
Posts: 15027
Joined: Mon Jan 24, 2011 3:34 pm

Just the first 30 seconds tho

Post by Syobon »

Relevant

User avatar
The Nightman
Not actually a granny
Posts: 2386
Joined: Fri Dec 28, 2012 2:25 am
Location: Location Location

Re: Overwatch: Blizzard does a Pew Pew shooty game

Post by The Nightman »

Yea, if someone's doing bad, then by all means politely ask them to switch. But don't tell them to switch just because the other team has counters. Counters don't mean shit if the other team can't *play* those counters. Pharah seems to get the most flak for it, I guess because hitscan is just a really obvious counter for her, so people are more aware of her counters? That, or they just think she's still bad even though her buffs have made her pretty viable.
[Citation Needed] wrote:I am the most least quotable person.

User avatar
Syobon
+4 to defense
Posts: 15027
Joined: Mon Jan 24, 2011 3:34 pm

Re: Overwatch: Blizzard does a Pew Pew shooty game

Post by Syobon »

I'm confused, is your comment in response to what I posted? The video is making fun of people who complain about Pharah.

User avatar
The Nightman
Not actually a granny
Posts: 2386
Joined: Fri Dec 28, 2012 2:25 am
Location: Location Location

Re: Overwatch: Blizzard does a Pew Pew shooty game

Post by The Nightman »

Kinda. I was just ranting a bit more about how people call for pharah switches. I agree with the video.
[Citation Needed] wrote:I am the most least quotable person.

User avatar
D-vid
Posts: 11287
Joined: Wed Nov 03, 2010 5:10 pm
Location: Land of Beer and Sausage

Re: Overwatch: Blizzard does a Pew Pew shooty game

Post by D-vid »

1315, I wonder how long I can get the winning train going until I hit the wall.
Image

Image

SaintCrazy
The Real Ghost Blues
Posts: 7194
Joined: Wed May 18, 2011 12:52 am
Location: in a world of pure imagination

Re: Overwatch: Blizzard does a Pew Pew shooty game

Post by SaintCrazy »

I don't think counters matter all that much in 90% of skill tiers anyway. What matters more is personal skill with that character and whether or not your team comp is at least passable.
Image
↑ Let's kick the beat. ♫ (shuffle for best results) ↑

User avatar
D-vid
Posts: 11287
Joined: Wed Nov 03, 2010 5:10 pm
Location: Land of Beer and Sausage

Re: Overwatch: Blizzard does a Pew Pew shooty game

Post by D-vid »

"Group up here!"

I'm collecting bronze scrubs like myself to do a bit of group playing. My SR has been going up and down between 1300 and 1400 the last few days. Anyone interested? I'm still Dvid#21916.
Image

Image

User avatar
The Nightman
Not actually a granny
Posts: 2386
Joined: Fri Dec 28, 2012 2:25 am
Location: Location Location

Re: Overwatch: Blizzard does a Pew Pew shooty game

Post by The Nightman »

Gold here but I don't mind playing. I think my battlenet is swagmaster#1529
[Citation Needed] wrote:I am the most least quotable person.

User avatar
Scoot
Posts: 1236
Joined: Thu Jan 06, 2011 12:46 am
Location: ◥▶̸̱◀◤

Re: Overwatch: Blizzard does a Pew Pew shooty game

Post by Scoot »

New Robot Horse character is fun to play.

Gives a good balance of offensive and defensive options, but a hitbox the size of a house and low health for a tank (400)

I hope they don't change her too much on activation.
haha no

User avatar
Wesley Foxx
Posts: 173
Joined: Sat Apr 05, 2014 5:25 pm

Re: Overwatch: Blizzard does a Pew Pew shooty game

Post by Wesley Foxx »

Things I hope for when they release her;
1. They also remove the asinine one hero limit on VS AI because seriously no one wanted that
2. Sombra sitting emote please

User avatar
Wesley Foxx
Posts: 173
Joined: Sat Apr 05, 2014 5:25 pm

Re: Overwatch: Blizzard does a Pew Pew shooty game

Post by Wesley Foxx »

I've been developing a One Punch Mode on the PTR for about a week now.

Definitely the most popular mode I've made so far. Doesn't work that great with small teams, especially when there's an imbalance, but so does the rest of Overwatch. :V
This current batch of settings allows for all abilities that there is no reason to actively disable like Biotic Field, Supercharger (everything kills in one hit) and so on.

---

Capture Speed: 75%
Respawn Time: 60%

Disabled: Genji, McCree, Mei, Roadhog, Symmetra, Torbjorn, Zarya and Zenyatta. (All of them have lethal, ranged alt-fires you can't turn off even if you disable everything for them, eg, Icicle, Fan the Hammer, Orb Volley, etc.)


General Hero Settings:
Ability Cooldowns: 10% (unless otherwise modified)
Damage Delt/Received: both 500%
Health: 25% (10% causes Reinhardt to complain about his shield health. Everything still kills everyone in one shot.)
Movement Speed: 225% (Slight increases should be ~230-240% if you use them)

•Ana: Her perk is Nanoboosting.
Rifle/Grenade/Sleep Dart (Does ranged damage, sorry. Gotta axe it.) all disabled.
300% Ultimate Charge.
Potentially increase speed slightly.

•Bastion: The fastest character.
Disable sentry gun, reconfigure and tank mode. 300% movement speed.

•D.va: Perk is baby D.va giving her a one-time second hit, and defense matrix to counter Orisa.
Disable Boost (OP as hell for this mode) Fusion Cannons and Self-Destruct. (I've had some people suggest adding it since everyone can move so fast it's easy enough to avoid, and it would let her re-Mekka, but I've never tested it.)

•Hanzo: Wall climbing perk. Practically flies after wall-climbing.
Disable Scatter Arrow, Sonic Arrow (would be nice if it didn't do damage) Storm Bow and Dragonstrike.
Potentially increase speed slightly.

•Junkrat: Perk is Mayhem. (Explodes when killed, genuinely dangerous when everyone's melee)
Disable Concussion Mine, Frag launcher, Rip Tire, and probably Steel Trap (or give it a longer cooldown. I've only tested it a little bit with it on, people didn't like it much.)
Potentially increase speed a bit unless you enable traps, in which case decrease it.

•Lucio: Group Speedboost and wallriding.
Disable Sonic Amplifier and Soundwave (OP as hell, don't let people try to convince you to enable it. Just turns the match into all-Lucio mode moreso than usual.) and Crossfade if you don't want him to be able to slow down at all :3c
Set his base speed to 200% (Faster than almost everyone with speed on, fastest when amped up) and 75% cooldown on Amp. (Disable Amp on live servers, the aura is way too big.)

•Mercy: Heros never die. Also gliding I guess.
Disable Cadeuceus Staff (because otherwise she can use her blaster).
300% Ultimate charge rate. Gives her a rez for approximately every 10 kills.

•Orisa: Halt! It doesn't do damage! Therefore it's usable here. But bump up the cooldown to 20% otherwise it's a little much.)
Disable Fusion Driver. (That's it. Everything else is irrelevant to this mode, lol.)

•Pharah: You can fly, you can fly, you can fly ♪
Disable Rocket Launcher and Barrage. Concussive Blast with at least 50% cooldown if at all.
Hover Jets maximum time, 25%, recovery time, 20%, Jump Jets, 50% cooldown. (Because otherwise she can just hover-contest until you get another pharah, hanzo or widowmaker to punch her out of the air.)

•Reaper: Temporary immunity
Disable Hellfire Shotguns and Death Blossom
Wraith Form: 38% (3 seconds between wraithing. No one's really tried him so far in my testing, feel free to tweak.)
250% speed (because he's pretty dang underpowered.)

•Reinhardt: Big area swings, but attacks much slower than everyone else and is a very easy to smack target.
Disable Fire Strike and Earthshatter.
Charge cooldown: I've been doing 50% lately, but it can't be too low otherwise it becomes incredibly overpowered.
Decrease speed to 180%.

•Soldier 76: Marathon Man. (AKA, Sprint.)
Disable Heavy Pulse Rifle, Helix Rockets, and Tactical Visor (it overrides the disable primary fire option, apparently)
Potentially increase his speed a bit.

•Sombra: Stealth mode
Disable Machine Pistol.
Disable Hack & EMP (not that these are necessarily against the spirit of the mode, but it gives her too much advantage.) or you can try alternatively disable stealth/translocator (if you want her to be the hero-disabling-hero.)
Stealth cooldown 20% (so you can't stay hiding nonstop) and Translocator cooldown 25% (so it can't be spammed too much to be fun)

•Tracer: Blink spam!
Disable Pulse Pistols and Pulse Bomb.
Blink Cooldown 30% (about half a second per charge. Spammable but not too frustratingly so.) Recall has a fixed minimum cooldown of 4 seconds presumably so you have a starting point to rewind to.
Potentially slow her down a bit if she's feeling too much of a must-pick.

•Widowmaker: Wallhax and Grappling
Disable Venom Mine and Widow's facebattle.
Ultimate Charge 400%

•Winston: Primal Rage (and optionally Jumppack)
Disable Tesla Gun.
If you only have Primal Rage, 350%. Otherwise, 200%, and JumpPack to whatever you feel is appropriate, I've been doing 60%.
Decrease speed to 180%

---

Updated a bit 3/26 since I discovered the primary fire changes made it to live. Tried to remember what all tweaks I did besides lowering the global speed to give Bastion a perk but its hard to remember 'cuz you still can't save them.

betrippin
Posts: 5193
Joined: Tue Aug 11, 2009 6:36 pm
Location: RIP the TMI thread

Re: Overwatch: Blizzard does a Pew Pew shooty game

Post by betrippin »

I've watched the Junker's short like 5 times today i love it so much

User avatar
Liraxus
a title saying "CLODS!"
Posts: 4815
Joined: Fri Jun 24, 2011 12:58 am
Location: Philadelphia's better neighbor

Re: Overwatch: Blizzard does a Pew Pew shooty game

Post by Liraxus »

The fucking animation for that short was amazing, I'm really hoping Blizzard does these for every new map they introduce, like, this one explains the story of Junkertown's map, which is moving a payload to the Queen's room to blow it up, if we have this for every new map, I'd be a pop flyin' camper.
Image

User avatar
Wesley Foxx
Posts: 173
Joined: Sat Apr 05, 2014 5:25 pm

Re: Overwatch: Blizzard does a Pew Pew shooty game

Post by Wesley Foxx »

Also, mei short.
Poor science child.

Post Reply