But this only truly matters if every single part of a character that has an effect on the game (speed, damage, knockback, reach, etc) are taken into account and compared to that of another character and all of them are determined to be worse. Even if one of those parts of a "lesser" character exceeds that of the better one its being compared to, the two cant give a factual statement after being compared, because everyone has a different fighting style, different strengths and weaknesses, and 2% more damage may end up being more important than 5% greater speed and 3% farther knockback. Only if every last thing that a character does that can affect gameplay is greater or worse than another character can the two be compared.Le Great Handsome Oppressor wrote:Yes it is. It's simple, really - a character alone doesn't matter. What matters is how he interacts with the rest of the cast. That's what makes a character good or bad: how he measures to the other characters.
Ike has bad match-ups up the wazoo! He doesn't have the advantage against many characters, and even then it's not by a lot. And even then, it's against overall poorly-ranked characters!
All people play differently and so results constantly change. The tier list itself changes every year. Anything subject to change can not be considered factual.

