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Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 2
Posted: Sun Nov 23, 2014 4:19 am
by The Nightman
...wiping is awkward with no hands. That's why I just wait fer a good spray of saltwater to hit me.
Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 2
Posted: Sun Nov 23, 2014 4:20 am
by Cori
Ugh, men.
Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 2
Posted: Sun Nov 23, 2014 4:22 am
by Rinoko
/u000 wrote:My role would be awkward without hands.
Maaaybe you shouldn't say things like that, friendo. Some people might take that as a hint and not a joke.
Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 2
Posted: Sun Nov 23, 2014 4:27 am
by Sarducar
You think so? That still describes most of the crew. Now I'm imagining the eductrezs without hands...eugh.
Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 2
Posted: Sun Nov 23, 2014 4:31 am
by Sarducar
A seductress without hands is like a blind navigator. You don't know where you're going, but you're going to have a bad time.
Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 2
Posted: Sun Nov 23, 2014 4:44 am
by YCobb
well uh
is it just me or is /u000 at least looking suspicious?
I mean s/he's probably not actually the seductress because it'd just be embarrassing to actually out yourself like that, but I don't really see someone on the town side joking like that out of the blue.
Maybe the Spy/Godfather, counting on being investigated and coming up clean?
Though I confess that isn't the most reasonable plan, since we don't know who the First Mate/Detective is yet?
Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 2
Posted: Sun Nov 23, 2014 4:56 am
by The Nightman
I think s/he's acting suspicions, but this is also his/her first game so I'm reserving my judgement on whether to think anything of these suspicions.
Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 2
Posted: Sun Nov 23, 2014 5:00 am
by Sarducar
Yeah. /u000 is super suspicious. I wouldn't trust them. <(0.0)>
Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 2
Posted: Sun Nov 23, 2014 5:01 am
by The Nightman
Are ye tryin to git us ter vote for ya m80? Cause yer really not helpin yer case much sayin things like that.
Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 2
Posted: Sun Nov 23, 2014 5:02 am
by Cori
Yeah, you're not doing yourself any favors. Reverse psychology doesn't work too well in mafia.
Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 2
Posted: Sun Nov 23, 2014 5:08 am
by Sarducar
Nah. I'm just in it for the jollies. The ones you really have to worry about are the ones you never see coming.
Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 2
Posted: Sun Nov 23, 2014 5:12 am
by The Nightman
Even if yer in it fer the jollies, it doesn't mean we believe ya. Personally, I don't wanna force an innocent ter walk the plank.
Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 2
Posted: Sun Nov 23, 2014 5:17 am
by Turbro
With how stacked against the crew this game is I don't want to risk a no plank. If we don't do anything all we're doing is delaying our loss, I'd rather lose at our own hands than letting the traitors or mutineers pick us off one by one.
Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 2
Posted: Sun Nov 23, 2014 5:20 am
by The Nightman
I feel ya. I've been waiting for someone to start a vote so that if it ends up being innocent, I won't be the one blamed for it and get lynched the next day.
Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 2
Posted: Sun Nov 23, 2014 5:27 am
by YCobb
Granny Benson wrote:I think s/he's acting suspicions, but this is also his/her first game so I'm reserving my judgement on whether to think anything of these suspicions.
Ah, fair, yeah. But if s/he keeps it up I'll move back to suspicion; no one would keep that sort of act up without a reason.
At the very least it's a reasonable lead when no one else has done much. We could be suspicious of Cori both for being the captain and for claiming a role, I guess, but that's a fair sight more reasonable than suspicious actions out of the blue.