Art Thread
- The Willow Witch
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Re: Art Thread
I've been working on two separate portfolios for application into the Collage I want to get into, and I was wondering if anyone would be interested in seeing my work and progress.
I have to follow very strict guild lines to be accepted, but I'd like some critique on anything I could improve.
I have to follow very strict guild lines to be accepted, but I'd like some critique on anything I could improve.

- TheStranger
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Re: Art Thread
lay it on me bruhThe Willow Witch wrote:I've been working on two separate portfolios for application into the Collage I want to get into, and I was wondering if anyone would be interested in seeing my work and progress.
I have to follow very strict guild lines to be accepted, but I'd like some critique on anything I could improve.
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- The Willow Witch
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Re: Art Thread
Well I don't have everything as professional photograph quality yet, but I'll post what I have and edit in more later when I have a nice camera and nice lighting.
Rotation Front
Rotation right 3/4
Rotation Portrait
Rotation left 3/4
Rotation Back
Expressions L to R
Neutral, Surprised, pop flyin', Angry, Sad
Pose 1
Pose 2
Hand 1
Hand 2
Objects
Objects re imagined
Room
Room different angle
NUDES NSFW THERE ARE NIPPLES AND VAGINA
One
Two
Three
Transition
Personal Artwork
Story Board
Bubbles the Koala finds a mysterious egg on the forest floor.
Bubbles holds up the egg while pondering what she could make it into.
Bubbles attempts to cook the egg whole.
The heat causes the egg to hatch, to Bubbles dismay.
Edit: Put in the rest of the portfolio requirements, besides personal art since I have already posted those before.
Rotation Front
Rotation right 3/4
Rotation Portrait
Rotation left 3/4
Rotation Back
Expressions L to R
Neutral, Surprised, pop flyin', Angry, Sad
Pose 1
Pose 2
Hand 1
Hand 2
Objects
Objects re imagined
Room
Room different angle
NUDES NSFW THERE ARE NIPPLES AND VAGINA
One
Two
Three
Transition
Personal Artwork
Story Board
Bubbles the Koala finds a mysterious egg on the forest floor.
Bubbles holds up the egg while pondering what she could make it into.
Bubbles attempts to cook the egg whole.
The heat causes the egg to hatch, to Bubbles dismay.
Edit: Put in the rest of the portfolio requirements, besides personal art since I have already posted those before.
Last edited by The Willow Witch on Sat Jan 04, 2014 10:38 pm, edited 5 times in total.

Re: Art Thread
With rotations I think the key is to make sure all the details are accurate from every angle, you've got a few hiccups where things aren't quite the right size
For example the belly armour thing in the front view goes right up to her breasts, but in every other one it's a bit lower, same kinda thing with the leg armour stuff. I can see you got those little marks at certain places as guides but I'd advise drawing lines all the way across and do them where ever you are even slightly unsure that something isn't in the right place, you can always rub them out.
Her character comes through clearly which is good, a lot of people think doing a rotation means your character has to stand neutral which is boring boring boring. Though some of them do lose the strength of the pose, in the frontal her feet are wide apart and her arms are spread which means she takes up a large area which suits her well, but the others lose this a bit because they aren't really drawn in perspective. The viewer doesn't feel that her legs are wide apart. Demonstrating perspective skill is a big plus.
While on perspective, it's wonky as heck in the big bar image. I've drawn some lines over it to demonstrate why http://sadpanda.us/images/1873123-UHKDVPG.jpg
I've sloppily followed the lines of the table to the table's vanishing point which is on the horizon of the image. Everything above the horizon is technically floating; the bar, the dudes at the other table. You could fix this by removing/changing the background so that the image feels more enclosed and focussed on the group in front. I mean is the background really necessary? It doesn't give any extra information since the tankards and merriment are indication enough that they're in a tavern. If you're set on a full scene you'll really have to redraw the entire thing.
For the poses you should read up on the concepts of gesture, line of action and rhythm
Here are some images that go over them for a quick gist
http://johnkstuff.blogspot.com/uploaded ... 749469.jpg
http://radsechrist.deviantart.com/art/b ... -270201103
http://radsechrist.deviantart.com/art/Rhythm-261045593
http://trotroy.deviantart.com/art/HOW-T ... -209542995 The artist here uses Glen Keane as an example and if you aren't familiar with him already I advise you to familiarize yourself with every pencil mark he's ever made
I did this scribble to try illustrate how you can implement these ideas in one of your poses
http://sadpanda.us/images/1873130-B9KIJOB.jpg The thing on the right is a very simplified interpretation of the motion, it's what I started with but has been lost under the other marks. I might have changed the idea of the image a bit, in mine I tried to make it clear that she's beating the dragon, as the next image implies, so I made it clear that she's standing over it with a strong pose and it's cowering away. (referring to the ideas in http://radsechrist.deviantart.com/art/b ... -270201103) If you wanted it to look like an intense fight I'd suggest entangling them or giving them both strong poses.
I think that's pretty much all I have to comment on at the moment.
Oh yeah the guy slapping her butt while she's sitting down is a bit implausible.
For example the belly armour thing in the front view goes right up to her breasts, but in every other one it's a bit lower, same kinda thing with the leg armour stuff. I can see you got those little marks at certain places as guides but I'd advise drawing lines all the way across and do them where ever you are even slightly unsure that something isn't in the right place, you can always rub them out.
Her character comes through clearly which is good, a lot of people think doing a rotation means your character has to stand neutral which is boring boring boring. Though some of them do lose the strength of the pose, in the frontal her feet are wide apart and her arms are spread which means she takes up a large area which suits her well, but the others lose this a bit because they aren't really drawn in perspective. The viewer doesn't feel that her legs are wide apart. Demonstrating perspective skill is a big plus.
While on perspective, it's wonky as heck in the big bar image. I've drawn some lines over it to demonstrate why http://sadpanda.us/images/1873123-UHKDVPG.jpg
I've sloppily followed the lines of the table to the table's vanishing point which is on the horizon of the image. Everything above the horizon is technically floating; the bar, the dudes at the other table. You could fix this by removing/changing the background so that the image feels more enclosed and focussed on the group in front. I mean is the background really necessary? It doesn't give any extra information since the tankards and merriment are indication enough that they're in a tavern. If you're set on a full scene you'll really have to redraw the entire thing.
For the poses you should read up on the concepts of gesture, line of action and rhythm
Here are some images that go over them for a quick gist
http://johnkstuff.blogspot.com/uploaded ... 749469.jpg
http://radsechrist.deviantart.com/art/b ... -270201103
http://radsechrist.deviantart.com/art/Rhythm-261045593
http://trotroy.deviantart.com/art/HOW-T ... -209542995 The artist here uses Glen Keane as an example and if you aren't familiar with him already I advise you to familiarize yourself with every pencil mark he's ever made
I did this scribble to try illustrate how you can implement these ideas in one of your poses
http://sadpanda.us/images/1873130-B9KIJOB.jpg The thing on the right is a very simplified interpretation of the motion, it's what I started with but has been lost under the other marks. I might have changed the idea of the image a bit, in mine I tried to make it clear that she's beating the dragon, as the next image implies, so I made it clear that she's standing over it with a strong pose and it's cowering away. (referring to the ideas in http://radsechrist.deviantart.com/art/b ... -270201103) If you wanted it to look like an intense fight I'd suggest entangling them or giving them both strong poses.
I think that's pretty much all I have to comment on at the moment.
Oh yeah the guy slapping her butt while she's sitting down is a bit implausible.
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- The Willow Witch
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Re: Art Thread
A lot of those concepts I very much understand and have worked to improve upon. I especially went for the line of action in my pose pieces, though your example is good, I like that for mine it flows from the sword, into the body, and then into the monster, I think it mentally represents that the sword is swinging in that direction. Originally the body was going to be facing the opposite way, but I wasn't satisfied with how that turned out.
I know there are quite a few problems with my turn around, I tried to use graph paper to keep everything even and lined up and I've revised and revised and revised so many times so I guess I just need an infinite amount of more practice to get proportions correctly in line with measurements.
Eeysh, yeah for the bar one, as hard as I worked on it I really do have problems with perspective, and it used to be way worse until until I dragged everything done a few inches, I just sort of want it to look like a big spacious room and not close to the wall. And to have some sort of commotion going on in the background as well as a bar.
At the moment I am actually finished my Animation portfolio, and I really need to start working on my Illustration if I'll ever get it done between university and other bullshit.
I know there are quite a few problems with my turn around, I tried to use graph paper to keep everything even and lined up and I've revised and revised and revised so many times so I guess I just need an infinite amount of more practice to get proportions correctly in line with measurements.
Eeysh, yeah for the bar one, as hard as I worked on it I really do have problems with perspective, and it used to be way worse until until I dragged everything done a few inches, I just sort of want it to look like a big spacious room and not close to the wall. And to have some sort of commotion going on in the background as well as a bar.
At the moment I am actually finished my Animation portfolio, and I really need to start working on my Illustration if I'll ever get it done between university and other bullshit.

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Tatzel
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Re: Art Thread

Got the urge to draw something. Sorta sad I ended up putting more effort into it than I planned, but eh.
I remember when I ended up drawing Digimon when I had inspirational moments, eventually it turned to stuff from my story - and considering this looks like a Digimon now, it seems like a fusion of those two things happened - or I'm still affected by that contest marathon.
Either way, more of a personal thing than anything else.
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Re: Art Thread
The biggest difference between your pose and princess brothel's example redo is B's pose exudes power and strength in form. You may have a flow of lines, but it leaves the image looking weak. There is no emphasis behind her movement. You shouldn't even need action lines to convey that her sword is swinging (also your action lines are incorrect and only leave the viewer confused as to where the sword is going - EDIT: Upon further review, it's moreso that the action lines and the curve of the sword are very conflicting).The Willow Witch wrote:I especially went for the line of action in my pose pieces, though your example is good, I like that for mine it flows from the sword, into the body, and then into the monster, I think it mentally represents that the sword is swinging in that direction.
Flow isn't always a line going from top to bottom. Sometimes it curves back around.

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- The Willow Witch
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Re: Art Thread
I've been mucking around with music a bit lately, here's my most recent bit. Keep in mind I'm very new to music, and this was the first time I had ever even gave a passing thought to chord progressions. I know the one I went with is overdone to hell and back, but I chose it to give myself as large a cushion as possible.
All feedback greatly appreciated, since I don't know enough about music to recognize my mistakes like I can with visual art.
Link.
I've been drawing a bit too, but there's nothing really worth posting.
All feedback greatly appreciated, since I don't know enough about music to recognize my mistakes like I can with visual art.
Link.
I've been drawing a bit too, but there's nothing really worth posting.
Since this is garbled English, please refer to the brutal attack of confusion.
Re: Art Thread
that sounds like it'd fit with a castle area in an rpg game, except for the claps and whatever sounds you're using for the melody. the rise and fall of the notes in the music, along with that drum are almost military in rhythm.
lots of room for improvement, to put it lightly. lookin forward to hearing more
lots of room for improvement, to put it lightly. lookin forward to hearing more
MYK, M.D.
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Riku
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Re: Art Thread
(I'm not sure how much notation stuff you know already, so if you need me to explain anything better, let me know)YCobb wrote: All feedback greatly appreciated, since I don't know enough about music to recognize my mistakes like I can with visual art.
Link.
Well, you based it on the I-IV-V-I chord progression (C-F-G-C), which is the strongest chord progression in a tonal (not funky) major key, so that's nice and solid, but those were bodaciously the only chords you included as far as I heard. The title of it suggests that it's supposed to be something that's really easy to have on repeat for an extended period of time, so repetition is good to an extent, yes, but I would say that for your next piece, or if you decide to do another draft of this one, include a little more variety. Since your piece has no words to provide variety like in a pop song, you need your actual music to provide the variation, which makes it a little harder for a non-vocal piece to get a way with the "only 3 chords" trick. However, your melodic layering within those three chords is very nice, I thought.
Even if you're making a cheerful song, it's okay to have a minor chord thrown in there. Major scales have three minor chords in them: ii, iii, vi (or in the key of C: d, e, a), and even a diminished triad in the vii (b dim). My personal suggestion is that in major-based tunes, throwing a "vi-V-I" progression instead of a "IV-V-I" for a cadence (the point where after a few measures, the music sounds like it settles), is nice. It would work best if you framed the six in a more major-ish way. Like a vi chord (ACE) has two notes in common with a I chord (CEG). So you could have the "major side" of the vi chord come first (CEA), repeat the pattern on the V chord (BDG) and then do whatever you want on the I. But again, that's just a suggestion.
I'm still getting the hang of percussion myself, so I'm less able to give composing techniques on this, but it just seemed a little bit unfinished. like maybe switch it up every other repeat or phrase (phrases in music are clean start-finish sections of a song, in yours they're every 4 measures). Add an extra little line here, or maybe replace that instrument with this one, or add a couple more hits into those two beats so that they're eighth notes instead of half notes.
It was a fun piece, though! Really, well, cheery, and what you had was solid, but I feel like it could have been about half the length. I hope to see you come up with more stuff and think it will be cool to watch you improve!
Re: Art Thread
I know a bit about notation, but it's not like I ever properly learned it. I think I get the gist of what you're saying, though.
I'll definitely mix up the chords more next time around, I got the same feedback from another person I asked. (Interestingly, he praised the chord progression of an older song I showed him, for which I hadn't even considered chords?)
I chose the I-IV-V-I progression half because it's the only one I know (because people always complain about it, whoops~) and because I assumed it would be the best safety net to make sure things still sounded passable, so I'm glad that worked out. Since doing this, now that I realize what a chord progression is (I always assumed it was the literal sequence of notes and/or that proper songs never let an instrument play only a single note at once, both of which I knew seemed completely wrong) I've been able to pick out chords in other music so I think I'll have a much better feel for it next go-round.
Yeah, drumlines always give me trouble. About eighth notes in the drum line, is that really advisable? I was under the impression that the drumline was what best indicated the song's BPM and therefore set the tempo, so it was best to stick with whatever fits the time signature as the most common period for it?
I can definitely hear why it should be switched up, though.
Thanks for your feedback! Would it be alright if I asked you more specific questions some time, through PM perhaps?
I'll definitely mix up the chords more next time around, I got the same feedback from another person I asked. (Interestingly, he praised the chord progression of an older song I showed him, for which I hadn't even considered chords?)
I chose the I-IV-V-I progression half because it's the only one I know (because people always complain about it, whoops~) and because I assumed it would be the best safety net to make sure things still sounded passable, so I'm glad that worked out. Since doing this, now that I realize what a chord progression is (I always assumed it was the literal sequence of notes and/or that proper songs never let an instrument play only a single note at once, both of which I knew seemed completely wrong) I've been able to pick out chords in other music so I think I'll have a much better feel for it next go-round.
Yeah, drumlines always give me trouble. About eighth notes in the drum line, is that really advisable? I was under the impression that the drumline was what best indicated the song's BPM and therefore set the tempo, so it was best to stick with whatever fits the time signature as the most common period for it?
I can definitely hear why it should be switched up, though.
Thanks for your feedback! Would it be alright if I asked you more specific questions some time, through PM perhaps?
Since this is garbled English, please refer to the brutal attack of confusion.
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Riku
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Re: Art Thread
Yeah, hit me up on the PM.
People who are raised on western music subconsciously count either "123 123" or "1234 1234" depending on the song, and can figure out the tempo unless the piece is specifically written to deviate from that pattern. Adding some eighth notes in there won't kill that. Drumlines would all be booooooring if they only went with the strict, undivided meter.
People who are raised on western music subconsciously count either "123 123" or "1234 1234" depending on the song, and can figure out the tempo unless the piece is specifically written to deviate from that pattern. Adding some eighth notes in there won't kill that. Drumlines would all be booooooring if they only went with the strict, undivided meter.
Re: Art Thread
Being FitBit friends with Dire is like the most painful thing ever

