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Re: Art Thread

Posted: Wed Dec 04, 2013 7:29 pm
by Sol Reaper
"Pilot" strip for comic series.

I'm new to this, so any advice on layout and spacing/size would be appreciated. That said, I use my 3DS to draw this stuff so the proportions are scaled down in the app to view the entire picture. This means it's somewhat difficult for me to anticipate how it'll show up on a PC screen during the actual drawing.

And yes I know panel four is horrendous. I was trying to aim for a more detailed shot without losing the cartoony feel but it came out weird and I didn't feel like re-drawing it.

Re: Art Thread

Posted: Wed Dec 04, 2013 8:24 pm
by YCobb
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A tentative design for an NPC in a D&D campaign I might run sometime. Click the image to see the fullsize, and I've got tentative colors here. Any feedback?

I'd color it with pencils or something, but today I accidentally got some marker bleed on the original. I'm lucky it was only just shy of being too dark to easily edit out in Photoshop.

Re: Art Thread

Posted: Thu Dec 05, 2013 12:28 am
by Dire
Sol Reaper wrote:"Pilot" strip for comic series.

I'm new to this, so any advice on layout and spacing/size would be appreciated. That said, I use my 3DS to draw this stuff so the proportions are scaled down in the app to view the entire picture. This means it's somewhat difficult for me to anticipate how it'll show up on a PC screen during the actual drawing.

And yes I know panel four is horrendous. I was trying to aim for a more detailed shot without losing the cartoony feel but it came out weird and I didn't feel like re-drawing it.
What program are you using? Maybe use a line tool for the panels. Title looks good though with the hand drawn edges.

Re: Art Thread

Posted: Thu Dec 05, 2013 1:00 am
by Sol Reaper
Dire wrote:
What program are you using? Maybe use a line tool for the panels. Title looks good though with the hand drawn edges.
Colors! 3D, it was like $7. There's no line tool that I'm aware of, but I was going for the "hand drawn" look for the panel edges anyway. If it looks bad just in general then I can touch it up in GIMP before uploading. Also that fourth panel is driving me nuts so I'll probably end up trying to re-draw it like fifty times and still not being pop flyin' with the result.

Edit: I keep saying "panel four" when I mean "panel three". I'm referring to the one with the action starburst and incredibly awkward stance-posing.

Re: Art Thread

Posted: Thu Dec 05, 2013 1:05 am
by Tatzel
Not drawing arms and legs is kinda of lazy, and it's hard to tell what's going on when that is used in still images. I didn't knew that in panel 3 the guy was supposed to take his arm back for a punch until I read panel 4

Re: Art Thread

Posted: Thu Dec 05, 2013 1:09 am
by Sol Reaper
Tatzel wrote:Not drawing arms and legs is kinda of lazy, and it's hard to tell what's going on when that is used in still images. I didn't knew that in panel 3 the guy was supposed to take his arm back for a punch until I read panel 4
Yeah. That's more "I can't draw arms without it looking like shit" so I went for the Rayman look. I tried to add some hint as to how the arms are positioned by drawing the shirt sleeve but I suppose if I'm going to go that far I may as well add in the arms. Thanks for the feedback. :awesomeface: b

Re: Art Thread

Posted: Thu Dec 05, 2013 1:11 am
by Tatzel
Since you're drawing with that really simple and flat cartoon look, you just could've added noodle arms

Re: Art Thread

Posted: Thu Dec 05, 2013 1:18 am
by Sol Reaper
True that. Good thing it's not a pain in the booty to go back and edit.

Posted: Fri Dec 06, 2013 9:12 pm
by Operation Awesome


I finally finished that animation project for class.

If the first half seems much more thought-out than the second, that’s because it was.

~8 hours, Photoshop

Re: Art Thread

Posted: Sun Dec 08, 2013 5:03 am
by FlyingGiraffe
Operation Awesome, that's some really cute movement over the whole thing. I'd watch proportion a bit though, the robot seems a bit bigger in its first pose than in the rest. I dig it though, nice ending.

DDB, I really like your textures and shading but I think you need to establish where your light source is coming from; I feel like there'd either be overlap in the shadows on the hills/mountains or that the front of them would be brighter, depending on where you want the sun and such to be.

Re: Art Thread

Posted: Sun Dec 08, 2013 5:52 pm
by Operation Awesome
FlyingGiraffe wrote:Operation Awesome, that's some really cute movement over the whole thing. I'd watch proportion a bit though, the robot seems a bit bigger in its first pose than in the rest. I dig it though, nice ending.

I noticed that while animating it, but seeing as it was the last full week of classes I didn't feel I had time to fix it.

Re: Art Thread

Posted: Mon Dec 09, 2013 6:24 pm
by Sol Reaper

Re: Art Thread

Posted: Mon Dec 16, 2013 7:00 pm
by TheStranger
Image

Re: Art Thread

Posted: Wed Dec 18, 2013 12:34 am
by hotb
wow guess who finished a drawing for once

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first drawing w/ my markers santa got me :)

one day I will create a cocoon of copics and when I awake I will be brianne drouhard

Re: Art Thread

Posted: Wed Dec 18, 2013 7:18 am
by corsica
Image

i was gonna do more with this but then i decided to fuck that

i nailed the hell out of those anime eyes though