Search found 3439 matches
- Sun Apr 22, 2012 5:12 pm
- Forum: Media Swamp
- Topic: Hurrah, A MLP Thread!
- Replies: 1371
- Views: 174048
Re: Hurrah, A MLP Thread!
I suppose the story could've taken a different tangent - instead of Cadence's doppelgänger being a shapeshifter, the doppelgänger could have been another pony (in magical disguise) with some other reason for wanting to interfere with the wedding that dated back to Twilight and her brother's past - ...
- Sun Apr 22, 2012 5:23 am
- Forum: General Shenanigans
- Topic: D&D: Dungeons and Deathtraps
- Replies: 790
- Views: 66331
Re: D&D: Dungeons and Deathtraps
OW, you saw Krom explode, the others shoot the slime with arrows and then suddenly a burst of Vitamin C(haos) in it's slime... face? Whatever slimes have, and that's about it. Though not essential, the wizards have just been sitting back discussing useless shit. "So why aren't you more concerned tha...
- Sun Apr 22, 2012 3:06 am
- Forum: Media Swamp
- Topic: Hurrah, A MLP Thread!
- Replies: 1371
- Views: 174048
Re: Hurrah, A MLP Thread!
This reminded me of the Discord episodes Discord/Queen thoroughly overpower boners, boners come back with power of Friendship/Love, "Yeah yeah, you can't beat me with that I'd like to see you try go ahead I won't stop you now OH GOD WHY". And then they hold a special ceremony (honoring the heroes/we...
- Sat Apr 21, 2012 8:42 pm
- Forum: Videogames
- Topic: General Game Gabbin'
- Replies: 34020
- Views: 2525245
Re: General Game Gabbin'
There's gonna be a Kirby 20th Anniversary collection. I hope it gets a NA release.


- Sat Apr 21, 2012 8:06 pm
- Forum: General Shenanigans
- Topic: D&D: Dungeons and Deathtraps
- Replies: 790
- Views: 66331
Re: D&D: Dungeons and Deathtraps
I would think wanting to investigate an explosion coming from where another character is isn't OOC. I just meant you don't know what made the explosion.
- Sat Apr 21, 2012 7:56 pm
- Forum: General Shenanigans
- Topic: D&D: Dungeons and Deathtraps
- Replies: 790
- Views: 66331
Re: D&D: Dungeons and Deathtraps
I think that or climbing over the sandbar would work. And all you know of what just happened is that you heard Krom shout Kowabunga and then he exploded.
- Sat Apr 21, 2012 7:30 pm
- Forum: General Shenanigans
- Topic: D&D: Dungeons and Deathtraps
- Replies: 790
- Views: 66331
Re: D&D: Dungeons and Deathtraps
Krom, you throw the lit dynamite with all your might. But, you forgot to let go during the throw! It blows up in your hands for 9 damage. I think that leaves you at -1, right? I don't want to check the rules for stabilization, you handle the rolls for that. You know, I was almost going to make a sec...
- Sat Apr 21, 2012 8:02 am
- Forum: Videogames
- Topic: Game ideas & game making topic: I can't think of a good name
- Replies: 217
- Views: 61111
Re: Game Brainstorming General Helpthread: techno babble aho
Now I haven't read through this whole thread and don't know if this is what you're looking for, but I had an idea for a horror game, or just a scary section in a video game. Not zombies or blood on the walls, no no, people know that's just fake. Jump scares are just stupid. What I want to scare peop...
- Sat Apr 21, 2012 7:20 am
- Forum: Videogames
- Topic: General Game Gabbin'
- Replies: 34020
- Views: 2525245
Re: General Game Gabbin'
I can only assume that no one is talking about how Xenoblade Chronicles came out a week or so ago because they are still playing it (or are European and have had it for months).
- Sat Apr 21, 2012 5:52 am
- Forum: General Shenanigans
- Topic: D&D: Dungeons and Deathtraps
- Replies: 790
- Views: 66331
Re: D&D: Dungeons and Deathtraps
Do you light it first, or are you hoping for a comical situation in which it finally makes it to the fire and then blows up from the dynamite? Also, attack roll vs 7 touch AC and a -8 penalty for range increment. You search the man for more, yet all you find are more knife shards. I would say clothe...
- Sat Apr 21, 2012 4:52 am
- Forum: General Shenanigans
- Topic: D&D: Dungeons and Deathtraps
- Replies: 790
- Views: 66331
Re: D&D: Dungeons and Deathtraps
The bottles all broke upon death. As for looting the corpse, you kick it around to put out the remaining fire on him, then see he only had the knife that shattered on him and a breastplate. Alright, just making sure. You are a bit away from the sand bar, where you can see the top of the slime poking...
- Sat Apr 21, 2012 2:52 am
- Forum: General Shenanigans
- Topic: D&D: Dungeons and Deathtraps
- Replies: 790
- Views: 66331
Re: D&D: Dungeons and Deathtraps
Coup de Grace: Successful. He won't be coming back for vengeance. Well, it is evil fruit, I suppose bursting one on it would do something. I suppose I'll roll hit for you (18) well alright then. It takes 7 damage from the orange, and the opened fruit attempts to grow in the slime filled with fertile...
- Sat Apr 21, 2012 1:39 am
- Forum: General Shenanigans
- Topic: D&D: Dungeons and Deathtraps
- Replies: 790
- Views: 66331
Re: D&D: Dungeons and Deathtraps
You detect evil from him. Your attack is high enough to hit the bottles he was holding, lighting him on fire in addition to the damage you did. He takes 14 damage total. His turn comes around, and being covered in flames he takes 1 damage, and he's now at 0 hp. In a fearful last ditch attack, he qui...
- Sat Apr 21, 2012 12:20 am
- Forum: General Shenanigans
- Topic: D&D: Dungeons and Deathtraps
- Replies: 790
- Views: 66331
Re: D&D: Dungeons and Deathtraps
That would be your tumble check for landing and not dying from being launched out of a sand cannon. You got a 20 so you land safely (performance roll 9+2) after doing a flip midair. You see a Human, with some flasks of oil, wicks burning on them. He almost drops one but catches it in time, your Perf...
- Fri Apr 20, 2012 11:12 pm
- Forum: General Shenanigans
- Topic: Mint Marshmallow Mix Mafia POSTGAME - TOWN WINS!
- Replies: 607
- Views: 23790
Re: Mint Marshmallow Mix Mafia DAY 4
At least I died in vain, that's more than you living townies can say.