I don't know much about programming stuff, is there anyone else who looks like they'll be in the next game from unused SSBB programming?Kamak wrote:Still, it's a first step, and Issac had programming for being a PC that was scrapped. I could see him making the jump.
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- Sat May 26, 2012 8:01 pm
- Forum: Videogames
- Topic: General Game Gabbin'
- Replies: 34020
- Views: 2525242
Re: General Game Gabbin'
- Sat May 26, 2012 6:34 pm
- Forum: Videogames
- Topic: General Game Gabbin'
- Replies: 34020
- Views: 2525242
Re: General Game Gabbin'
I would laugh, but it's wrong to make fun of a crippled game.
- Sat May 26, 2012 5:56 pm
- Forum: Videogames
- Topic: General Game Gabbin'
- Replies: 34020
- Views: 2525242
Re: General Game Gabbin'
Technically, we only have confirmation they're in, not that they'll be playable. They might be assist trophies, or stickers.
- Sat May 26, 2012 5:23 pm
- Forum: Videogames
- Topic: General Game Gabbin'
- Replies: 34020
- Views: 2525242
Re: General Game Gabbin'
http://nsider2.com/forums/index.php?sho ... 96270&st=0
tl,dr
Tweets reveal that 2 of the 3 will be in Kerfuffle: Geno (SMRPG), Isaac (Golden Sun), Megaman (Megaman)
And I get ninja'd, of course
tl,dr
Tweets reveal that 2 of the 3 will be in Kerfuffle: Geno (SMRPG), Isaac (Golden Sun), Megaman (Megaman)
And I get ninja'd, of course
- Sat May 26, 2012 7:52 am
- Forum: General Shenanigans
- Topic: Annoying Jingles.
- Replies: 26
- Views: 3988
Re: Annoying Jingles.
In the Valley of the Jolly
HO HO HO
Green Giant
Doooon't mess with Texas
(I can only remember the second half of this commercial)
On a stick sure is handy, good ol' cotton candy, biddin' on a prize winnin' steer
So put on your boots and we'll see you there
It's a great time, South Texas State Fair
HO HO HO
Green Giant
Doooon't mess with Texas
(I can only remember the second half of this commercial)
On a stick sure is handy, good ol' cotton candy, biddin' on a prize winnin' steer
So put on your boots and we'll see you there
It's a great time, South Texas State Fair
- Fri May 25, 2012 1:32 am
- Forum: General Shenanigans
- Topic: D&D: Dungeons and Deathtraps
- Replies: 790
- Views: 66331
Re: D&D: Dungeons and Deathtraps
You relay to them the info: 4 buildings in the back, a pen for housing the slimes, the 8 wall guards, the 2 back building guards, the building you guys are standing in front of right now, and the meaningless archery practice range. None of the buildings have windows. The horn has negligible weight.
- Wed May 23, 2012 7:48 pm
- Forum: General Shenanigans
- Topic: Funny Picture Thread
- Replies: 63256
- Views: 5640832
Re: Funny Picture Thread
My only Sim abuse was burning them in a room full of plants, but with a twist in that all the walls were covered in clown paintings. Also the time where I tried to starve a child in an inaccessible floating second story room (full of clown paintings), and when the child protection services came he k...
- Wed May 23, 2012 6:11 am
- Forum: General Shenanigans
- Topic: D&D: Dungeons and Deathtraps
- Replies: 790
- Views: 66331
Re: D&D: Dungeons and Deathtraps
That was all the guards that saw you guys, but not all you saw. There were the two guards in front of some of the back building, and 8 others on the wall, guarding the other sides of the fort. Anyway, Blanche comes back from being disguised as a guard back as his normal self again. They died/went un...
- Tue May 22, 2012 3:49 pm
- Forum: General Shenanigans
- Topic: D&D: Dungeons and Deathtraps
- Replies: 790
- Views: 66331
Re: D&D: Dungeons and Deathtraps
You know what I just said about arrows not being very effective? You managed to shoot a shot that hit the first rat in the head, then ricocheted off to hit the next rat's head, and so on and so on until you hit every daisies rat. In fact it was so good, the fire goes out at just the right time to le...
- Mon May 21, 2012 4:13 pm
- Forum: General Shenanigans
- Topic: D&D: Dungeons and Deathtraps
- Replies: 790
- Views: 66331
Re: D&D: Dungeons and Deathtraps
The rat swarm seems not very affected. But, it's hard to tell whether it's not affected very much seeing as it's on fire.
- Sun May 20, 2012 8:43 pm
- Forum: General Shenanigans
- Topic: D&D: Dungeons and Deathtraps
- Replies: 790
- Views: 66331
Re: D&D: Dungeons and Deathtraps
Yes, it is you guys' turn. Guess I forgot to mention that.
- Sat May 19, 2012 7:43 pm
- Forum: General Shenanigans
- Topic: D&D: Dungeons and Deathtraps
- Replies: 790
- Views: 66331
Re: D&D: Dungeons and Deathtraps
It becomes a pile on the ground like the last slime, joining its kinsslime in that big vat in the sklyme. The rats, on fire of course, take more damage, and are unable to unlight themselves. They run around furiously, a little swarm of flaming diseased rodents, and end up at Shinsa's location, deali...
- Sat May 19, 2012 7:28 pm
- Forum: General Shenanigans
- Topic: Funny Picture Thread
- Replies: 63256
- Views: 5640832
Re: Funny Picture Thread
Switch lives with Wall-E, always knew I would end up being the last being on Earth trying to rebuild life.
- Sat May 19, 2012 5:48 pm
- Forum: General Shenanigans
- Topic: D&D: Dungeons and Deathtraps
- Replies: 790
- Views: 66331
Re: D&D: Dungeons and Deathtraps
Ya know, I keep forgetting about DR, adjust the damage for that. First, you take splash damage of 1 fire because there is no space within the swarm you can avoid splash damage. Second, the swarm squeals and burns up a lot of its members, compounded by the splash affecting even more, although luckily...
- Fri May 18, 2012 10:12 pm
- Forum: General Shenanigans
- Topic: Funny Picture Thread
- Replies: 63256
- Views: 5640832
Re: Funny Picture Thread
Oh boy, an Elder Scrolls MMO? I wonder how that will turn out!

It's gonna blow

It's gonna blow