AZCraft 3 ***MOVED TO AZCRAFT 1.0***

Beep beep boop
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Noffletoff
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Re: AZCraft 3: Giant Shrooms!

Post by Noffletoff »

awkwardcraft.minecraft.ms

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Madican
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Re: AZCraft 3: Giant Shrooms!

Post by Madican »

I foresee another TNT night and flagrant abuse of the Dominion Rod.
Stuff goes here later.

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Topaz Luckdragon
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Re: AZCraft 3: Giant Shrooms!

Post by Topaz Luckdragon »

I can't connect for some reason. It says that it can't resolve the hostname.

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[Insert Fail]
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Re: AZCraft 3: Giant Shrooms!

Post by [Insert Fail] »

General wrote:
Noffletoff wrote:This map comes natural with city walls.
Well, for the permanent map, can we not do that, until people get enough resources to do so? It's kinda cheating, and me and Darkin were planning to build our own city.
The Admins wanting to use walls around the spawn village does not prevent you in any way, shape, or form from building your own city. Everyone is going to be encouraged to spread out and make something of their own this time.

Also the server is up and running! We are currently in Vanilla 1.8 Mode.
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There are too many new people on here.

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Fatehehhhh
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Re: AZCraft 3: Giant Shrooms!

Post by Fatehehhhh »

Topaz Luckdragon wrote:I can't connect for some reason. It says that it can't resolve the hostname.
Ditto
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somepartsareme
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Re: AZCraft 3: Giant Shrooms!

Post by somepartsareme »

Hey I was thinking about getting in on some of this action. Is it peaceful and do I need to be whitelisted?

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Noffletoff
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Re: AZCraft 3: Giant Shrooms!

Post by Noffletoff »

negatory on both ends.

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somepartsareme
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Re: AZCraft 3: Giant Shrooms!

Post by somepartsareme »

daisies, Spiders defeat me at every turn.

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Topaz Luckdragon
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Re: AZCraft 3: Giant Shrooms!

Post by Topaz Luckdragon »

Hey guys,
Fatehehhhh wrote:
Topaz Luckdragon wrote:I can't connect for some reason. It says that it can't resolve the hostname.
Ditto

Cafall
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Re: AZCraft 3: Giant Shrooms!

Post by Cafall »

i got that error when i copypasted the server name to the client
i manually re-typed it in all lowercase letters and it works fine now


project mushroom kingdom is goooo
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betrippin
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Re: AZCraft 3: Giant Shrooms!

Post by betrippin »

anyone care if I destroy/loot NPC villages?

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Re: AZCraft 3: Giant Shrooms!

Post by [Insert Fail] »

I'd prefer you don't, but that is just me.
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Re: AZCraft 3: Giant Shrooms!

Post by [Citation Needed] »

I have this policy about villages.


It's the GYUNIHAR THE PEDANTIC JAPANESE BUZZKILL VIKING ABRA SCIENTIST (or whatever that was) in me


BURN AND PILLAGE BURN AND PILLAGE
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Re: AZCraft 3: Giant Shrooms!

Post by Trygve »

>cn
>viking
>bitch please

Alexandy13
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Re: AZCraft 3: Giant Shrooms!

Post by Alexandy13 »

I have sworn at everything, and claimed an entire village as my own. i love this server.
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