The Legend of Zelda
I do fucking love a good Zelda debate, even though I really don't give a crap about the placement of 2/3 of the games on a timeline. I just love the intertwined motifs and little pieces of lore. It's what makes the game so great.
edit: word filter makes the post sound british, roll with it.
edit: word filter makes the post sound british, roll with it.
Last edited by Crawfish on Tue Jun 15, 2010 3:28 am, edited 1 time in total.
please stop that right now
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Indecisive
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Yeah, I like the vibrancy of LoZ:SS as opposed to the gloominess of LoZ:TP.
Not that TP was bad in any way.
Not that TP was bad in any way.
Last edited by DoNotDelete on Tue Jun 15, 2010 5:55 pm, edited 1 time in total.
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Well, it looks like the game is to do with 'holding the sword to the heavens to charge it up' so it's probably more about light and vibrancy I guess.
It looks nice, I don't have any issues with it.
They do need to perfect the MotionPlus sensitivity though - everybody could see that Miyamoto was having trouble with his up/down, left/right slashes.
It looks nice, I don't have any issues with it.
They do need to perfect the MotionPlus sensitivity though - everybody could see that Miyamoto was having trouble with his up/down, left/right slashes.
There was interference :/DoNotDelete wrote:Well, it looks like the game is to do with 'holding the sword to the heavens to charge it up' so it's probably more about light and vibrancy I guess.
It looks nice, I don't have any issues with it.
They do need to perfect the MotionPlus sensitivity though - everybody could see that Miyamoto was having trouble with his up/down, left/right slashes.
You have to realize, in the audience there were a ton of people with wireless devices on despite them being told not to.






