Canabalt

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lyra/dicks
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Post by lyra/dicks »

Miss StarSeed wrote:I've only been able to break 2000 because I really suck at not smacking into walls and dying.
Not as bad as me.

My high score is 800-something.

Seriously, I either jump too high or jump too low, and then I die. And that's when I rage. It's addicting, though, it took me a while to gather up the strength to stop.

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Miss Starseed
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Post by Miss Starseed »

Zink wrote:I hate the windows.

I hate them so much.
This is what I meant when I smacked into walls. I didn't even know they were windows until I broke through one by sheer fluke.

I still haven't been able to get over 3000.
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Fooflyer
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Post by Fooflyer »

I just like the music

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Miss Starseed
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Post by Miss Starseed »

Ame no Akai wrote:Makes you feel like a pigeon, doesn't it.
... Oh my god, you're right. That's exactly what it felt like.

Coo, coo.
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Null
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Post by Null »

It can actually be a good thing to hit the boxes sometimes, but you might get raped if there is a huge jump directly after it. But I also noticed that sometimes the game glitches and I hit an incredibly short jump, where I can't really do anything to stop me from making out with the wall.

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Miss Starseed
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Post by Miss Starseed »

Null wrote:It can actually be a good thing to hit the boxes sometimes, but you might get raped if there is a huge jump directly after it.
I kept using the boxes to my advantage too. It was fun.
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hotb
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Post by hotb »

Canabalt wrote:You ran 101m before hitting a wall and falling to your death.
100% Medically Accurate
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Crushter
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Post by Crushter »

Zink wrote:I hate the windows.

I hate them so much.


rrrrrrrrrrrrrrrrrrrrryes

Plasma
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Post by Plasma »

I don't really like this game. At all. Because it's way too luck-based, and pretty much all deaths are because you can't see what's coming up ahead.

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Fooflyer
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Post by Fooflyer »

dis gaem iz fer cazuls

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Miss Starseed
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Post by Miss Starseed »

Plasma wrote:I don't really like this game. At all. Because it's way too luck-based, and pretty much all deaths are because you can't see what's coming up ahead.
How far did you get? Cause I could always see what was up ahead - if I died it's because I did something wrong, like panic and press the jump button when the window is below me, or hitting the jump button too soon and missing the jump.
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Plasma
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Post by Plasma »

3000m.

The problem wasn't so much with just buildings. The problem was that jumping over a barrel, if you jumped too low/high, would land you in a gap too far ahead to see. Or hit another barrel and get too slow to make the next jump. Things like that.

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Myk
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Post by Myk »

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This game is fun. Sort of luck based, mostly reaction based; the hitbox of objects in this game is miniscule.
Last edited by Myk on Thu Oct 29, 2009 8:04 am, edited 1 time in total.
MYK, M.D.

Darkly Nightman
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Post by Darkly Nightman »

3126m on my first try. I died there because it was the first point that the lower ledges with walls above appeared. I didn't know I had to just RUN OFF THE daisies LEDGE INSTEAD OF JUMP. But yeah, all the time I've spent playing video games enhanced my reflexes and reaction time, which is very useful to have here. :V

Also, yeah, I'd jump over a gap and end up stumbling into boxes that are placed right at the beginning of the next building. But it doesn't seem to make much difference since the jumps aren't wide enough to screw you over if you slow down, which it seems you don't that much when you hit one box. If the game throws in wider jumps later, then yes, I'd understand.
Last edited by Darkly Nightman on Thu Oct 29, 2009 10:42 pm, edited 1 time in total.
If a tree falls in the forest and no one is around to hear it, does the tree get arrested for woodland violence and murder-suicide? ._.

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