AZCraft 3 ***MOVED TO AZCRAFT 1.0***

Beep beep boop
User avatar
[Insert Fail]
Let's talk about sex.
Posts: 3968
Joined: Mon Mar 02, 2009 6:22 am
Location: Duarte, California

Re: AZCraft 2: GIANT TREES!

Post by [Insert Fail] »

It's not like both maps are going to be spliced together - there will be two separate maps.
Image

There are too many new people on here.

[url="https://twitter.com/InsertFail"]Twitter[/url] | [url="https://www.twitch.tv/insertfail]Twitch[/url]

Alexandy13
Posts: 4828
Joined: Fri Feb 20, 2009 4:50 am
Location: The number you have dialed is no longer in service

Re: AZCraft 2: GIANT TREES!

Post by Alexandy13 »

[Insert Fail] wrote:It's not like both maps are going to be spliced together - there will be two separate maps.
Wait. How does this work now?
Social Medias:Someone With A Pen
3DS Friend Code: 1220-6873-7509

Alexandy13
Posts: 4828
Joined: Fri Feb 20, 2009 4:50 am
Location: The number you have dialed is no longer in service

Re: AZCraft 2: GIANT TREES!

Post by Alexandy13 »

Malum wrote:Multi-world bukkit plugin. It lets you swap between worlds with commands.
Oh...

Interesting. While we're on the subject, how's that server coming along?
Social Medias:Someone With A Pen
3DS Friend Code: 1220-6873-7509

Kalekemo
Posts: 8780
Joined: Wed Apr 08, 2009 3:54 pm
Location: Minnesota, USA
Contact:

Re: AZCraft 2: GIANT TREES!

Post by Kalekemo »

[9:18:15 PM] Donald Granger: Status update.
[9:18:28 PM] Donald Granger: We've got most of the permissions down, almost done.
[9:18:43 PM] K-cheddar (Kalekemo): Woooooooooo
[9:18:50 PM] K-cheddar (Kalekemo): Any idea how much longer it'll take?
[9:19:09 PM] Donald Granger: My guess, about 20-30 mins, working on the special privelges for proletariats.
Image

User avatar
Turbro
Master of Seduction
Posts: 5213
Joined: Fri Apr 29, 2011 2:11 pm

Re: AZCraft 2: GIANT TREES!

Post by Turbro »

So is that the reason I'm unable to connect?

Also, this seems cool, especially guilds. I dunno if I'm a "known" member of the AZ community, since I mostly lurk and hang out in Le Comic, but I sent a PM anyway.

User avatar
kilo
Posts: 182
Joined: Mon Jun 06, 2011 3:58 am
Location: USA

Re: AZCraft 2: GIANT TREES!

Post by kilo »

Alexandy13 wrote:Alright. Boss. Does this mean we'll have two different communities in one server now?

Also: 1000th post on this thread. I'd like my cake now.
There wasn't a lot of people on the old server, so it won't be a problem. Most if not all of the regulars were guildmates from WoW (hence the server IP name). In any case, since they still play WoW (I think I'm the only guildmate who doesn't play WoW anymore but plays MineCraft), so I'd imagine they're busy with their Firelands quests/raids and what-have-you.

I still vote for having TARDIS to teleport us between worlds. >:| MAKE THIS HAPPEN PEOPLE, CHOP CHOP.

Alexandy13
Posts: 4828
Joined: Fri Feb 20, 2009 4:50 am
Location: The number you have dialed is no longer in service

Re: AZCraft 2: GIANT TREES!

Post by Alexandy13 »

Okay, I'll get up bright an early so I can get a head start on litering the Wow world with hermit's towers.
Social Medias:Someone With A Pen
3DS Friend Code: 1220-6873-7509

User avatar
Noffletoff
Posts: 3130
Joined: Wed Jul 29, 2009 10:50 pm
Location: Noffletown

Re: AZCraft 2: GIANT TREES!

Post by Noffletoff »

Ok, server is up. You can connect at this hopefully temp ip

Minecraft.homelandguild.org

Everyone will need to be whitelisted again, and it seems some signs are blank and missing items.

User avatar
Noffletoff
Posts: 3130
Joined: Wed Jul 29, 2009 10:50 pm
Location: Noffletown

Re: AZCraft 2: GIANT TREES!

Post by Noffletoff »

We need you to be in game to whitelist you now =p We don't have mcmyadmin, all in game commands, or using something called putty, which I'm completely derp with.

Wordsmith
Posts: 5673
Joined: Sun Aug 22, 2010 2:51 am
Location: DEMOCRACY

Re: AZCraft 2: GIANT TREES!

Post by Wordsmith »

Noffletoff wrote:We need you to be in game to whitelist you now =p We don't have mcmyadmin, all in game commands, or using something called putty, which I'm completely derp with.
Wait so our plans of having the whitelisting like how it was on Ame's server wont be able to happen?

Darn.
Tall-Hatted Yanimae wrote:Guess who's too lazy to clean her dung IT'S ME
Ame no Akai wrote:You didn't just die, man. You died while boning, and you got like, picked by the valkyries to bone forevermore in Bonehalla.

User avatar
Noffletoff
Posts: 3130
Joined: Wed Jul 29, 2009 10:50 pm
Location: Noffletown

Re: AZCraft 2: GIANT TREES!

Post by Noffletoff »

Wordsmith wrote:
Noffletoff wrote:We need you to be in game to whitelist you now =p We don't have mcmyadmin, all in game commands, or using something called putty, which I'm completely derp with.
Wait so our plans of having the whitelisting like how it was on Ame's server wont be able to happen?

Darn.

No, be pop flyin' I talked van out of letting anyone build and break :P

But you can promote and demote now!

User avatar
Noffletoff
Posts: 3130
Joined: Wed Jul 29, 2009 10:50 pm
Location: Noffletown

Re: AZCraft 2: Sky Dimension

Post by Noffletoff »

Also we will be working on the sky dimension.

User avatar
kilo
Posts: 182
Joined: Mon Jun 06, 2011 3:58 am
Location: USA

Re: AZCraft 2: Sky Dimension

Post by kilo »

Everything fully works, should be able to use the awkwardcraft.minecraft.ms address now too. Teleportation between worlds is working as well, albeit is only limited to admins and proletariats for now.

Be Awkward my friends.

User avatar
vanillablackrose
Posts: 69
Joined: Wed May 25, 2011 12:41 pm
Contact:

Re: AZCraft 2: Sky Dimension

Post by vanillablackrose »

Hey, when will someone be on so I can get added back to the server? Also, I might need permissions to my house in town, since I had sub-zoned it.

Professor
Posts: 21
Joined: Sat Apr 16, 2011 7:37 pm
Location: In the Hall of the Mountain King.

Re: AZCraft 2: Sky Dimension

Post by Professor »

Well, I logged on, walked through the gates up to the gate to tunnel to the bay, and I can't even open the door.
Something witty this way comes.

Post Reply