AZCraft 3 ***MOVED TO AZCRAFT 1.0***

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Professor
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Re: AZCraft 2: This Time With Feeling People!

Post by Professor »

Am I the only one that can't get on? I keep on getting stuck at the "Downloading Terrain" screen.
Something witty this way comes.

Wordsmith
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Re: AZCraft 2: This Time With Feeling People!

Post by Wordsmith »

I cant connect either
Tall-Hatted Yanimae wrote:Guess who's too lazy to clean her dung IT'S ME
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Re: AZCraft 2: This Time With Feeling People!

Post by iamthelordhitman »

same
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this is my tf2 shit
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General
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Re: AZCraft 2: This Time With Feeling People!

Post by General »

Won't let me get in
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Re: AZCraft 2: This Time With Feeling People!

Post by iamthelordhitman »

im on

guess it likes me
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this is my tf2 shit
Mr. Torgue wrote:OH SNAP, THE MONSTER I SENT YOU TO KILL, IS ACTUALLY A MONSTER TRUCK. PUNS MOTHER FUCKER.
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Darkin
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Re: AZCraft 2: This Time With Feeling People!

Post by Darkin »

THE SEXY PARTY EMPIRE IS NOW ACCEPTING NEW VASSELS
ANYONE WHO JOINS AT THIS STAGE SHALL BE A GENERAL/KING
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The Idiotic Oracle
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Re: AZCraft 2: This Time With Feeling People!

Post by The Idiotic Oracle »

I can't loh in to the server until I figure out how to fix Minecraft.

Details in the big ol' minecraft thread
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Darkin
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Re: AZCraft 2: GIANT TREES!

Post by Darkin »

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Hey

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Hey, you over there

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Yeah, thieves guild, I'm talking to you

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Hey buddy boy

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Fucka you :awesomeface:

Vault's done, and no thieves will ever touch it. THE SEXY PARTY EMPIRE SHALL RULE!
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kilo
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Re: AZCraft 2: GIANT TREES!

Post by kilo »

Nice Darkin. Nobody can touch it! Unless of course they are mean and dig around the door, but that's beside the point.


I was curious if anyone would be interested in having a public underground maze/labyrinth to play in. I've been working in the underground arena for a bit and the more I work on it, the more I feel like it's not my style. Darkin is already working on another Arena, and honestly I don't see the point of having two Arenas since I don't know how much they will be used. (That, and I don't like constructing things on large scale.)

Basically my idea is people finding their way out of an underground maze. The starting zone would be on ground level. You put all of your inventory stuff into chests and take with you a certain amount of mats (which will be provided). You are then transferred below ground via ladder, and you step past a door that will lock behind you. Once inside the maze you have to find your way out with the minimal tools at hand. Treasure chests will be placed inside as a reward for those playing. Rewards may be anything from ore to food to diamond tools. Dangers such as pitfalls and traps will be included. You can do this solo or in groups.

PVP Version:

Another idea for the underground pit is basically having two groups of people (or just a bunch of people) going down at once, and having an underground pvp zone inside the city. Kinda like laser tag, but with more death. Only one group/person will be declared winner.

For a group game: The objective is to kill each other. Games will be timed. The group with the most people alive wins.

For the every-man-for-himself version: The objective of this game is to basically find your way out before the other guy. The person who gets out first gets a prize. There may be death involved as people see each other and rush for the exit.

A glass ceiling/walls may be placed for spectator's enjoyment. Losers have to clear a layer in Noff's pit.

Thoughts on this would be most excellent, as well as if anyone would want to partake in this kind of maze.

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Re: AZCraft 2: GIANT TREES!

Post by iamthelordhitman »

kilo wrote:Nice Darkin. Nobody can touch it! Unless of course they are mean and dig around the door, but that's beside the point.
im tempted to put tnt infront of the door and see what happens
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Noffletoff
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Re: AZCraft 2: GIANT TREES!

Post by Noffletoff »

Hmm, I see the problem, but I don't know how to fix it, give me a few minutes.

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kilo
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Re: AZCraft 2: GIANT TREES!

Post by kilo »

Getting rid of a showcase is done by shift/sneak then right clicking. Remember to remove all of the items within the showcase first though, as you might lose your items if you don't. Sometimes you get it back later somehow (I don't know the trigger for it) but it happens.

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Noffletoff
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Re: AZCraft 2: GIANT TREES!

Post by Noffletoff »

war were declared.

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Noffletoff
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Re: AZCraft 2: GIANT TREES!

Post by Noffletoff »

A bit of an update.

New pvp reward plugin, you kill someone outside the kingdom, you can steal up to 15% of their total coinage.

You now lose 1000 Cheddar when dying, no longer a %.

Water
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Re: AZCraft 2: GIANT TREES!

Post by Water »

Is there a penalty for dying with less than 1000 cheddar?
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[size=84]Last edited by Powers Which You Cannot Comprehend on Fri Dec 21, 2012 8:36 pm; edited 1 time in total[/size]

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