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Re: AZCraft 2: This Time With Feeling People!

Posted: Mon Jun 06, 2011 9:17 am
by kilo
Okay so I am terrible and totally am making something that will detract precious sleep hours.

But the view was totally worth it.

I'll work on getting a screenshot of where this place is on the map so you can find it. Though even without a map, it's sort of easy to get to (albeit far). If you're facing the town gate a la spawn point, turn to the left and follow the line that separates the tundra and taiga biomes. You'll know you're going the right direction if you're facing whichever direction the sun/moon is rising.

More screencaps:

Interior Greenhouse (yes I made another one, this time with a better variety of plants)
Interior Greenhouse 2 (Same shot but with the JoliCraft texture pack)
Int. Greenhouse 3
Stairwell
Storage/Main room

Re: AZCraft 2: This Time With Feeling People!

Posted: Tue Jun 07, 2011 8:27 pm
by Trygve
Got killed and now every time I spawn, I spawn up in the air, and fall to a new death.

Unable to play now.

Is it possible to fix this?

Epilogue: I relogged and survived.

Now I am just off the map.

Re: AZCraft 2: This Time With Feeling People!

Posted: Tue Jun 07, 2011 8:39 pm
by Suddenly Anarchy
I forgot to post this last night when we found it, but slimes act very strangely right now.

Like a tiny one stuck in the ground with a giant fire effect. (Sorry about the UI, forgot to switch it off when I took the screenshots.)

Re: AZCraft 2: This Time With Feeling People!

Posted: Wed Jun 08, 2011 8:11 pm
by Noffletoff
I need someone online so I can guinea pig with them and casual rough sex. I will take one or the other.

Re: AZCraft 2: This Time With Feeling People!

Posted: Wed Jun 08, 2011 8:16 pm
by [Citation Needed]
I'm on.

Re: AZCraft 2: This Time With Feeling People!

Posted: Fri Jun 10, 2011 8:42 am
by [Insert Fail]
Noff my butt broke the server, fix it.

Re: AZCraft 2: This Time With Feeling People!

Posted: Fri Jun 10, 2011 3:29 pm
by Noffletoff
Looking into it.

Re: AZCraft 2: This Time With Feeling People!

Posted: Fri Jun 10, 2011 4:29 pm
by Noffletoff
It's back up.

Does anyone need help with any of the new things? If you want open a shop, look at my shop in the market district, it will show you how to set up a chest shop.

Re: AZCraft 2: This Time With Feeling People!

Posted: Sat Jun 11, 2011 6:43 pm
by LordSeth
so I kinda had the idea to give all the streets in town names.
anyone in support of it and road suggestions?

Re: AZCraft 2: This Time With Feeling People!

Posted: Sat Jun 11, 2011 7:19 pm
by Noffletoff
Sounds like a good idea, although you will want to talk to InsertFail about that, she is the one building the roads.

Re: AZCraft 2: This Time With Feeling People!

Posted: Sun Jun 12, 2011 5:20 am
by [Insert Fail]
I don't mind at all, although we don't have quite a lot of roads. Going to see if I can find more structures to build roads to and such. In the meantime I've been sectioning off the marketplace for stores. :v

Re: AZCraft 2: This Time With Feeling People!

Posted: Sun Jun 12, 2011 6:19 am
by kilo
I'm down for naming roads, so long as I get to name one or two.

...I say one should be named Supercalifragilisticexpialidocious (provided it can actually fit on the sign).

...I also opt that there should be an inconspicuous blue police box somewhere on an intersection.

Re: AZCraft 2: This Time With Feeling People!

Posted: Sun Jun 12, 2011 8:07 am
by The Idiotic Oracle
kilo wrote:
...I also opt that there should be an inconspicuous blue police box somewhere on an intersection.
HEARTILY SECONDED

Re: AZCraft 2: This Time With Feeling People!

Posted: Sun Jun 12, 2011 2:05 pm
by Topaz Luckdragon
kilo wrote: ...I also opt that there should be an inconspicuous blue police box somewhere on an intersection.
Thirded.

Also, I want the street by my house to be Luckdragon Lane.

Re: AZCraft 2: This Time With Feeling People!

Posted: Sun Jun 12, 2011 3:58 pm
by Odds
how about butts lane instead