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Re: AZCraft 2: This Time With Feeling People!
Posted: Tue May 31, 2011 8:45 pm
by Noffletoff
Yes, just keep in mind that outside the city, creepers do damage, pvp is on, and there are no rules.
If you build inside the walls, your claimed land is free to buy with subzoning, you open your own store in the market district, spells, stations to other places, sortal station.
If you have any suggestions, like ideas on how to build more cities / kingdoms. Feel free to say so.
Re: AZCraft 2: This Time With Feeling People!
Posted: Tue May 31, 2011 9:45 pm
by Wordsmith
>Look at patch notes
>"Removed Herobrine"
>My face
Re: AZCraft 2: This Time With Feeling People!
Posted: Wed Jun 01, 2011 12:23 am
by [Citation Needed]
So why did we have to get a new world.
Re: AZCraft 2: This Time With Feeling People!
Posted: Wed Jun 01, 2011 12:28 am
by Komodoensis
Boredom.
Re: AZCraft 2: This Time With Feeling People!
Posted: Wed Jun 01, 2011 12:53 am
by [Citation Needed]
Komodoensis wrote:Boredom.
Because you know there weren't any projects anyone was in the middle of, or any stockpiles of materials anyone worked to get.
Re: AZCraft 2: This Time With Feeling People!
Posted: Wed Jun 01, 2011 12:55 am
by Komodoensis
Well sucks.
Re: AZCraft 2: This Time With Feeling People!
Posted: Wed Jun 01, 2011 1:17 am
by Kalekemo
The old map wasn't deleted...
Re: AZCraft 2: This Time With Feeling People!
Posted: Wed Jun 01, 2011 1:34 am
by Water
I am so late to the Minecraft train it is not even funny
I'm gonna... build a house or something...
Re: AZCraft 2: This Time With Feeling People!
Posted: Wed Jun 01, 2011 2:36 am
by General
Yay for abusing Chunk Errors!
Re: AZCraft 2: This Time With Feeling People!
Posted: Wed Jun 01, 2011 2:59 am
by iamthelordhitman
can we seriously just go back to the old map? or this time at least vote for it
Re: AZCraft 2: This Time With Feeling People!
Posted: Wed Jun 01, 2011 3:11 am
by Kalekemo
What's wrong with the current one? We have a lot of big plans for it
Re: AZCraft 2: This Time With Feeling People!
Posted: Wed Jun 01, 2011 3:17 am
by [Citation Needed]
Kalekemo wrote:What's wrong with the current one? We have a lot of big plans for it
Not like we ran out of space in the old one. The whole eight-times-the-surface-of-the-Earth thing.
We all had stuff on the old map - buildings, materials, etc.
You can have the same big castle thing on the old map just as easily as on the new one, I don't see why we had to get a whole new world.
Re: AZCraft 2: This Time With Feeling People!
Posted: Wed Jun 01, 2011 3:47 am
by iamthelordhitman
[Citation Needed] wrote:Kalekemo wrote:What's wrong with the current one? We have a lot of big plans for it
Not like we ran out of space in the old one. The whole eight-times-the-surface-of-the-Earth thing.
We all had stuff on the old map - buildings, materials, etc.
You can have the same big castle thing on the old map just as easily as on the new one, I don't see why we had to get a whole new world.
this
i put in alot of work exploring and placing my homes and my town house and now without any warning we have a completely new map.
it just a "why bother" when all the effort you put into something just gets thrown away.
Re: AZCraft 2: This Time With Feeling People!
Posted: Wed Jun 01, 2011 3:59 am
by Kalekemo
Noff said there'd be a new map before he even put it up
Re: AZCraft 2: This Time With Feeling People!
Posted: Wed Jun 01, 2011 4:19 am
by iamthelordhitman
i dont remember wanting to ever switch, and id like to think that we would put these things to a vote or something rather than just woops lets change it now