AZCraft 3 ***MOVED TO AZCRAFT 1.0***
- Noffletoff
- Posts: 3130
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Re: AZCraft 2: Sky Dimension
What is going on? O.o
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[Citation Needed]
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Re: AZCraft 2: Sky Dimension
We decided to burn the server to the ground with 1.8 and then rape and pillage the NPC villages.
Assuming they even work on multiplayer
I mean look how long it took for the Nether to work
Assuming they even work on multiplayer
I mean look how long it took for the Nether to work

Lordy wrote:i also fear you
Rinoko wrote:You old saggy titted witch
Re: AZCraft 2: Sky Dimension
Wait can we keep the current map as one of the worlds we can travel to?
That'd be swell
That'd be swell

- [Insert Fail]
- Let's talk about sex.
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Re: AZCraft 2: Sky Dimension
As was stated, map resets are generally for incredibly large, world-changing updates such as this.Kalekemo wrote:I dunno, I guess my main issue is that if we're just gonna start over with every update, then what's the fucking point in doing anything?
This might be an option - however, having multiple maps contributes to server lag, and we have quite a few as it is. I would like for this to be the solution - I don't think Kilo's argument regarding Ka-Doom's airship stands very strongly when there are several other structures built by people that were meant "for the community" (and so the argument of "then why can't we also keep this" comes up, and so on). If possible, I would like the admins to get the proletariats together and go through the current maps and figure out which ones are actually necessary, and get rid of the ones that are not used. Perhaps then we could keep the current map.Kalekemo wrote:Wait can we keep the current map as one of the worlds we can travel to?
That'd be swell
Regarding the player-made villages: villages, and their themes, should be up to the people that group together. In all honesty, villages don't even need themes. I know some people don't produce to the best of their ability when they have restrictions placed on them. Get together with your friends (or go alone), set out, and have fun. Once people are established, and wish to be found, we can make pathways to one another. Having the next map be a legitimate free-for-all would be very nice.

There are too many new people on here.
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Re: AZCraft 2: Sky Dimension
I WANT TO MAKE TAZMILY VILLAAAAAGE
But, uh, that'd take a hell of a lot of work. Yeah, I'm not actually opposed to the server reset, but if we could keep the current world for at least a little while that would be amazing.
But, uh, that'd take a hell of a lot of work. Yeah, I'm not actually opposed to the server reset, but if we could keep the current world for at least a little while that would be amazing.
Re: AZCraft 2: Sky Dimension
Lord Retardus wrote:I WANT TO MAKE TAZMILY VILLAAAAAGE
But, uh, that'd take a hell of a lot of work. Yeah, I'm not actually opposed to the server reset, but if we could keep the current world for at least a little while that would be amazing.
Do you want help? I can provide it.
P.S Is Tazmily gonna be made on the "might-be-happening-1.8" server?
P.P.S I like the idea of a fresh server for 1.8
Mah stuff
Steam: Cubosity
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Skype: Cubosity
Steam: Cubosity
3DS: 2449-4736-5734
Skype: Cubosity
- [Insert Fail]
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Re: AZCraft 2: Sky Dimension
As has been stated twice already, the server would not be reset until 1.8 is officially released. It could be the day off, or the day after - depends on what the admins think would be best. (Not to mention this is all considering the vote would actually pass to reset the server.)Lord Retardus wrote:yeah, I'm not actually opposed to the server reset, but if we could keep the current world for at least a little while that would be amazing.

There are too many new people on here.
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Re: AZCraft 2: Sky Dimension
I meant what everyone else was talking about with the multiple worlds thing, after the new world is generated.
Ah well. I stand by my Tazmily idea.
Ah well. I stand by my Tazmily idea.
Re: AZCraft 2: Sky Dimension
After a bit of thought, I'm going to open up my airship, to become a floating village come 1.8 and the new map. Currently it's still pretty daisies under construction.
What this mean is I'm going to let people start to live in it. ATM I'd like to know how many people would be interested in living there, and if I'll have to double up on rooms.
What this mean is I'm going to let people start to live in it. ATM I'd like to know how many people would be interested in living there, and if I'll have to double up on rooms.
Adventure Core wrote:You know what I hope's in space? Fire. I hope you go to space, and catch on fire.
Re: AZCraft 2: Sky Dimension
KA-DOOM wrote:After a bit of thought, I'm going to open up my airship, to become a floating village come 1.8 and the new map. Currently it's still pretty daisies under construction.
What this mean is I'm going to let people start to live in it. ATM I'd like to know how many people would be interested in living there, and if I'll have to double up on rooms.
I'm interested Ka-Doom
Mah stuff
Steam: Cubosity
3DS: 2449-4736-5734
Skype: Cubosity
Steam: Cubosity
3DS: 2449-4736-5734
Skype: Cubosity
Re: AZCraft 2: Sky Dimension
Are you sure I still can't be kapitan?
- Falconer Lombard
- Posts: 1588
- Joined: Mon Mar 01, 2010 3:15 am
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Re: AZCraft 2: Sky Dimension
Chief Engineer reporting for skyship duty.
Re: AZCraft 2: Sky Dimension
Alright, The Sexy Party Empire is now recruiting any and all potential soldiers/citizens willing to build up it's might and power! You will be paid well from any materials we get from the city itself, and the Arena!

Re: AZCraft 2: Sky Dimension
Should there be a Guard Corp. dedicated to hunting down the Thieve's Guild then? Obviously given the right to tear down their buildings, but only if there is sufficient evidence of it being TG owned.
Stuff goes here later.
