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Re: The Legend of Zelda

Posted: Thu Dec 05, 2013 3:59 am
by Great Eyewarp
The problem here is that it was previously established that Ganon had been destroyed in the events of A Link to the Past. In the events of the Oracle games, Twinrova goes through a long plot to resurrect their dead king. At the end of those games, Link quite clearly obliterates the mindless, raging Ganon that Twinrova summoned. So again, we end the game with Ganon dead. Then A Link Between Worlds comes along and retcons all this so that Ganon was actually sealed away for all this time, thereby giving them an excuse to bring him back again…although they easily could have just maintained that he was indeed dead and just had Yuga bring him back to life yet again. Top notch writing, Nintendo. As I said before, this was a good game, but as a part of the Zelda mythos, it fails miserably.

Re: The Legend of Zelda

Posted: Thu Dec 05, 2013 9:43 am
by Kamak
Sir Real wrote:The problem here is that it was previously established that Ganon had been destroyed in the events of A Link to the Past. In the events of the Oracle games, Twinrova goes through a long plot to resurrect their dead king. At the end of those games, Link quite clearly obliterates the mindless, raging Ganon that Twinrova summoned. So again, we end the game with Ganon dead. Then A Link Between Worlds comes along and retcons all this so that Ganon was actually sealed away for all this time, thereby giving them an excuse to bring him back again…although they easily could have just maintained that he was indeed dead and just had Yuga bring him back to life yet again. Top notch writing, Nintendo. As I said before, this was a good game, but as a part of the Zelda mythos, it fails miserably.
Still, not like we didn't know he'd be coming back in some form. LoZ takes place after the Oracle games and features Ganon. Hell, we've known ALttP was a prequel to LoZ since it was first announced. All that can really be said is that Ganon was destroyed for a period of time that allowed the Triforce to be reclaimed from him. However, the Triforce of Power still gravitates to him, since it appeared with him in ALBW and then again in LoZ.

Because of this, as I said, it's likely that the Triforce of Power has something to do with keeping him from being destroyed once and for all. Even if someone kills Ganon and takes the Triforce away from him, it'll eventually go back into his hands.


And the game never said he was sealed. Zelda said that Yuga wanted to use the sages to revive Ganon, and everything talks about resurrection.

Re: The Legend of Zelda

Posted: Thu Dec 05, 2013 4:00 pm
by Tetrunes
So it's the One Ring?

Re: The Legend of Zelda

Posted: Thu Dec 05, 2013 6:58 pm
by Madican
Has anyone attempted to just destroy the Triforce? It grants wishes, make a wish that it ceases to exist. I mean it doesn't seem to do anything else so it's not exactly a linchpin to existence itself. It's a weapon.

Re: The Legend of Zelda

Posted: Thu Dec 05, 2013 7:57 pm
by Operation Awesome
Madican wrote:Has anyone attempted to just destroy the Triforce? It grants wishes, make a wish that it ceases to exist. I mean it doesn't seem to do anything else so it's not exactly a linchpin to existence itself. It's a weapon.
they tried that at one point but all it resulted in was the "Din, Farore, and Nayru kicked some smartass in the balls repeatedly" incident of the latter golden age

Re: The Legend of Zelda

Posted: Thu Dec 05, 2013 8:14 pm
by Kitsune Dzelda
Operation Awesome wrote:
Madican wrote:Has anyone attempted to just destroy the Triforce? It grants wishes, make a wish that it ceases to exist. I mean it doesn't seem to do anything else so it's not exactly a linchpin to existence itself. It's a weapon.
they tried that at one point but all it resulted in was the "Din, Farore, and Nayru kicked some smartass in the balls repeatedly" incident of the latter golden age
As a person who often plays as a god in roleplays, I can certify that this would happen. Except replace the boots to the crotch with Redead scorpions. Gods always love a good laugh. XD

Re: The Legend of Zelda

Posted: Thu Dec 05, 2013 9:37 pm
by Kamak
Madican wrote:Has anyone attempted to just destroy the Triforce? It grants wishes, make a wish that it ceases to exist. I mean it doesn't seem to do anything else so it's not exactly a linchpin to existence itself. It's a weapon.
Not sure if you're joking, but A Link between Worlds confirms that the Triforce is what holds Hyrule (and other kingdoms like Lorule) together, in addition to being able to grant wishes. If it's destroyed, then the Kingdom will slowly fall apart until it ceases to exist. It's kinda like the Lighthouses in Golden Sun.

Re: The Legend of Zelda

Posted: Thu Dec 05, 2013 9:46 pm
by Madican
Wasn't joking. In every single game prior to this newest one, the Triforce has done nothing but sit around and wait for someone evil to grab it, because the good guys by and large refuse to do so themselves. So it's only real purpose was to make life hell for Hyrule because while they ignored the godly power the bad guys sure didn't.

If it's not possible to wish it away though because of Critical Existence Failure, then wish for it to be transformed. The Lighthouses are a good example. Once lit they empowered Psynergy of that type for everyone. Wish for the Triforce pieces to take the forms of the equivalent, so when someone decides to activate them it's impossible to control the power exclusively for themselves.

Re: The Legend of Zelda

Posted: Thu Dec 05, 2013 10:07 pm
by Gryewolf
Just beat it, and I absolutely HATE when the game starts you off from your last save point. Since Basically it completely reset Lorule Castle

Re: The Legend of Zelda

Posted: Thu Dec 05, 2013 10:30 pm
by Kamak
I think ALttP did the same thing, though maybe it just starts you on top of the broken into pyramid. I think I always saved there anyways.

It's kinda crappy, but you should always save before obvious endgame stuff anyways, just in case.

Besides, Lorule Castle isn't too bad.
Madican wrote:Wasn't joking. In every single game prior to this newest one, the Triforce has done nothing but sit around and wait for someone evil to grab it, because the good guys by and large refuse to do so themselves. So it's only real purpose was to make life hell for Hyrule because while they ignored the godly power the bad guys sure didn't.

If it's not possible to wish it away though because of Critical Existence Failure, then wish for it to be transformed. The Lighthouses are a good example. Once lit they empowered Psynergy of that type for everyone. Wish for the Triforce pieces to take the forms of the equivalent, so when someone decides to activate them it's impossible to control the power exclusively for themselves.
Ah, I wasn't sure since it was bodaciously the latest game that addressed what you were concerned about.

The issue is that even people with good intentions can become corrupted by the Triforce. We've seen two eras where the Triforce was in the hands of the royal family. The first caused the fighting to where the Triforce needed to be sealed up to protect it so that people would eventually stop looking for it, and the second was with the good king of Hyrule that realized his son would be consumed by the power of the Triforce and split it up so that only one with the true qualities to use the Triforce could find it.

Of course, evil individuals don't care about being corrupt because they're corrupt to begin with, so wishing selfishly on the Triforce isn't anything off their nose.

So far, the Triforce is inert in the adult timeline, since it seems to be stuck in Old Hyrule, yet the world isn't collapsing. It's basically unobtainable (for now) but it can still maintain the kingdom. The other two timelines still have the triforce, and arguable the Hero Defeated timeline discusses that while it sucks that bad people get ahold of the Triforce and abuse it, there'll always be someone to fight back and fix whatever's broken, and that that's a better solution than to destroy the Triforce and doom everyone.

With Lorule's Triforce reformed, undoubtedly people are going to fight over it again. The difference though is that Lorule always has the chance to fight back and bring peace, like Hyrule does. It's not the ideal solution, but it's the best one currently.

I do think eventually though, there's going to be a plot that wraps up with the destruction of Demise's Curse and deal with the Triforce being able to judge morality of wishes. We know it has an essence that seems to favor Link in ALttP, so I can imagine it going from a neutral entity to one that's more particular, like the Master Sword. Only at that point will the fighting over the Triforce really end. After all, if it judges you for being wicked, I'd imagine trying to steal it would be pointless.

No offense.

Posted: Fri Dec 06, 2013 2:38 am
by Liraxus
Or you can just forget about the timeline and remember that the series wasn't even supposed to have a timeline in the first place until hardcore fans started complaining that the series needed one.

Seriously, the games are fun enough, I don't particularly like this whole "IT NEED A GOOD TIMELINE" stuff...

Re: The Legend of Zelda

Posted: Fri Dec 06, 2013 6:15 am
by Sol Reaper
That's like talking about WoW and then saying something like "well why don't you just ignore the backstory because Warcraft: Orcs & Humans had no script and was improvised". Just because something wasn't set out to set up something doesn't mean that information can't be added in later.

Re: No offense.

Posted: Fri Dec 06, 2013 7:09 am
by Kamak
Liraxus wrote:Or you can just forget about the timeline and remember that the series wasn't even supposed to have a timeline in the first place until hardcore fans started complaining that the series needed one.

Seriously, the games are fun enough, I don't particularly like this whole "IT NEED A GOOD TIMELINE" stuff...
It's been planned with a timeline the whole time, considering that ALttP was announced as a prequel to LoZ and AoL and OoT was announced as a further prequel of ALttP. The interconnectivity of the games has always been present, they just were not as open about it until they revealed the timeline in Hyrule Historia for the fans.

However, what fans don't get is that the games are made before they are placed into the timeline, so as to ensure they're fun primarily before worrying about making all of the facts and figures line up. I'm sure they have some clue of where the games go before they put the finishing touches, but there's never really a point of "man, we need to make a game to fill in this gap", the gaps just present themselves. There's going to be inconsistencies and some minor retcons happening, especially when events between games are vague and prone to "Ganon came back somehow to threaten Hyrule again". The picture gets a bit clearer with each game, but it's never perfect and it's never unchangeable.

And I like that about having the timeline. It's something to discuss, and its interesting finding work arounds to the kinks in the story that make sense based on what we know.

Re: The Legend of Zelda

Posted: Fri Dec 06, 2013 3:53 pm
by Great Eyewarp
Apparently Skull Kid will appear in Smash Bros 4 as an assist trophy! YAAAAAAAAY

Re: The Legend of Zelda

Posted: Sat Dec 07, 2013 1:16 am
by Lordy
I guess his attack will be crushing fighters under the moon? We can probably take that as confirmation the Great Bay stage from Melee won't reappear.