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Re: The Legend of Zelda

Posted: Fri Nov 29, 2013 11:37 pm
by Kitsune Dzelda
Liraxus wrote:How the hell is a dead, dehydrated corpse kinky?
Redeads in lingerie. Doing the can-can. Use your imagination. :)

Thanks for the nightmare fuel

Posted: Fri Nov 29, 2013 11:40 pm
by Rinoko
Wow, I didn't think there was a way for Redeads to be MORE terrifying.

Re: The Legend of Zelda

Posted: Fri Nov 29, 2013 11:42 pm
by Liraxus

Re: The Legend of Zelda

Posted: Sat Nov 30, 2013 1:04 am
by Great Eyewarp
Okay, TheKirby, tell that friend of yours to try making a ReDead look adorable. Then I might consider admitting defeat. Maybe. Possibly.

Re: The Legend of Zelda

Posted: Sat Nov 30, 2013 3:55 am
by TheKirby
Sir Real wrote:Okay, TheKirby, tell that friend of yours to try making a ReDead look adorable. Then I might consider admitting defeat. Maybe. Possibly.
Cutie Toes Redead Tag

Does one of those satisfy?

Re: The Legend of Zelda

Posted: Sat Nov 30, 2013 10:49 pm
by Zanoushe
Okay, so I finished A Link Between Worlds. I actually liked the shorter, more puzzle-based dungeon layouts. It made a nice change from the "murder everything to get a key" mentality a lot of the other games took. It didn't hurt that the Swamp Palace was a water dungeon that was actually fun. I do agree that it was too short, though. Plus they really missed an opportunity by not calling the antagonist Yuganon once he got possessed. Still, I can't say I expected Hilda to be a bad guy or Ravio to be Lorule's version of Link, so it's not like I thought the plot was horrible. All in all, it was better than okay, but not really great.

Re: The Legend of Zelda

Posted: Sun Dec 01, 2013 1:46 am
by Great Eyewarp
TheKirby wrote:
Sir Real wrote:Okay, TheKirby, tell that friend of yours to try making a ReDead look adorable. Then I might consider admitting defeat. Maybe. Possibly.
Cutie Toes Redead Tag

Does one of those satisfy?
Nope. Still creepy.
Someone might be able to make one of Wind Waker's ReDeads cute, but Ocarina of Time's eyeless, lipless ReDeads are just too unsettling.

Re: The Legend of Zelda

Posted: Mon Dec 02, 2013 9:54 pm
by TheKirby
She says she likes creepy redead too much, and doesn't think she can make it cute without it circling on back to creepytown. So, that makes you victorious in this round.

Re: The Legend of Zelda

Posted: Tue Dec 03, 2013 5:14 am
by Sol Reaper
Zanoushe wrote:Okay, so I finished A Link Between Worlds. I actually liked the shorter, more puzzle-based dungeon layouts. It made a nice change from the "murder everything to get a key" mentality a lot of the other games took. It didn't hurt that the Swamp Palace was a water dungeon that was actually fun. I do agree that it was too short, though. Plus they really missed an opportunity by not calling the antagonist Yuganon once he got possessed. Still, I can't say I expected Hilda to be a bad guy or Ravio to be Lorule's version of Link, so it's not like I thought the plot was horrible. All in all, it was better than okay, but not really great.
My sentiments, as well. The item upgrade system was cool but effectively not worth it for some items (upgraded Tornado Rod.... makes you fly into the air. Glad I wasted several minutes finding Maiamais to get that). The "item shop" mechanic sort of took away the Zelda feel, for me. I quite liked the sense of "Yessss" from opening a treasure chest to find that it holds a key item used to continue the game. I get that they were trying to make this game less linear, but the item shop just doesn't sit right with me. I also agree that the game itself is a bit short; I found myself at Lorule Castle before I truly felt like I wanted to be there. I'm a bit of a completionist, so I tried to get myself to collect the other Maiamais and the last tunic, but I didn't really feel like it was worth it. The item upgrades didn't really empower me all that significantly, and I didn't feel like trekking through all the dungeons I'd already been through to find the Red Mail. The lure of impending plotline drove me further than my desire to finish on a 100% note. That said, I'll more than likely go back to finish out my file if not for any other reason than the satisfaction of 100%ing a Zelda game.

I loved playing it, and some of the tricks to getting some of the items honestly stumped me. I'd have never known to merge into the wall and jump out behind the thief in Kakariko to get the Pegasus Boots if I hadn't caved in and looked up that part in a guide. Despite pulling out a Gamefaqs for three items that stumped me in their acquisition (one of which I was about to get by going through the dungeon I had decided to tackle next, one that was in plain sight, and the aforementioned Pegasus Boots), I'm pop flyin' to say I was able to beat this game without babysitting myself with a strategy guide, something I had to do with A Link to the Past - and I haven't even beaten that one, yet.

Re: The Legend of Zelda

Posted: Tue Dec 03, 2013 5:43 am
by Kamak
The Red Mail is in Lorule Castle, Sol.

Re: The Legend of Zelda

Posted: Tue Dec 03, 2013 7:58 pm
by Zanoushe
Wait, there's a Red Mail in this game? I suppose that makes sense, seeing as it has the Blue Mail... but now I have to get it to satisfy my inner completionist. And I still have to find a few Pieces of Heart. Dammit.
Does it just boost damage output and let you switch between Red and Blue Mails? Or do the effects layer into some sort of Purple Mail?

Re: The Legend of Zelda

Posted: Tue Dec 03, 2013 9:44 pm
by Kamak
No, Red mail works like in ALttP.

You take half damage compared to the Blue Mail, which already takes half damage from Green Mail.

It's not like Link's Awakening DX.

Re: The Legend of Zelda

Posted: Wed Dec 04, 2013 2:18 pm
by Great Eyewarp
Don't you just love how they establish that Ganon has actually been sealed away since A Link to the Past? So apparently the Oracle games never happened.

Re: The Legend of Zelda

Posted: Wed Dec 04, 2013 2:22 pm
by Zanoushe
Huh. I didn't realize ALttP even had different Mails. Mostly because I suck at it.
Man, now I need to find the Red Mail even more. I used so many fairies in boss fights and I straight-up lost to Yuganon on my first attempt.

Re: The Legend of Zelda

Posted: Wed Dec 04, 2013 10:19 pm
by Kamak
Sir Real wrote:Don't you just love how they establish that Ganon has actually been sealed away since A Link to the Past? So apparently the Oracle games never happened.
I took it more as that the Triforce broke apart into its pieces after the Oracle Games (since it was still whole then) at some point and anchored Ganon somewhere. The Sages were then used by Yuga to bring back the Triforce of Power, which also meant bringing back Ganon because of the connection.

The Triforce of Power does a lot of shit in the series, like preventing executions, making Ganondorf live thousands of years, the whole pigbeast thing.

We knew Ganon had the Triforce of Power leading up to LoZ and he had to be revived somehow, this just basically confirms that the Triforce of Power is what's keeping him tied to the world rather than just fading away entirely.