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Re: The Legend of Zelda

Posted: Fri Jan 13, 2012 12:46 pm
by Mr. Mander
Well they're not made up, they're calculated. Also, they're pretty much always right.

Re: The Legend of Zelda

Posted: Fri Jan 13, 2012 12:47 pm
by Kamak
Usually with a 15% margin of error, you know, for healthy skepticism.

Re: The Legend of Zelda

Posted: Fri Jan 13, 2012 1:34 pm
by LordSeth
Kamak wrote:Usually with a 15% margin of error, you know, for healthy skepticism.
Fi was never wrong. She was a useful ally, just not an endearing one.

Re: The Legend of Zelda

Posted: Fri Jan 13, 2012 2:43 pm
by Great Eyewarp
Funny, I found her endearing, but not useful. As far as usefulness goes, I just found her repeating information I already knew. Dowsing was really useful, though. I can't believe I forgot about that.

While she did get annoying, she did make me chuckle a few times, and the ending was really sweet. It almost made me tear up...the writing in this game is so good, they could make Nyeve likable if they wanted to.

To date, though, the only game to ever make me cry is Mother 3. Majora's Mask came pretty close, though.

Re: The Legend of Zelda

Posted: Fri Jan 13, 2012 4:20 pm
by Crawfish
Fi brought back enemy info and stuff.

So that's the best thing ever right there.

Re: The Legend of Zelda

Posted: Fri Jan 13, 2012 9:24 pm
by boq
So I downloaded Link's Awakening from the eShop.

And all I have to say is, wtf Capcom. I mean, the game is good, but something makes me think they played a few minutes of a previous Legend of Zelda game and then just went with whatever they felt like.

At one point, to open a door, I had to throw a pot at it...
When has that ever been necessary? :psyduck:

Re: The Legend of Zelda

Posted: Fri Jan 13, 2012 9:25 pm
by Kalekemo
Yeah, in Link's Awakening the Lvl 2 strength bracelet and the magic rod serve absolutely no purpose... It's kinda annoying tbh

Re: The Legend of Zelda

Posted: Fri Jan 13, 2012 9:27 pm
by Shad
boq wrote:And all I have to say is, wtf Capcom.
Link's Awakening isn't a Capcom game

Re: The Legend of Zelda

Posted: Fri Jan 13, 2012 9:28 pm
by Kalekemo
As far as I am aware, the only Capcom LoZ games were the oracle games and maybe Minish Cap

Re: The Legend of Zelda

Posted: Fri Jan 13, 2012 9:30 pm
by Shad
Yep, also developed by Flagship.

Re: The Legend of Zelda

Posted: Fri Jan 13, 2012 10:06 pm
by Kitsune Dzelda
The Magic Rod had no purpose but to set things on fire.

Does it really need any more purpose than that?

Re: The Legend of Zelda

Posted: Fri Jan 13, 2012 11:28 pm
by Kalekemo
Having a dungeon with an item that's only purpose is to do more damage is fucking lazy on their part

Re: The Legend of Zelda

Posted: Sat Jan 14, 2012 1:52 am
by boq
Le Great Handsome Oppressor wrote:
boq wrote:And all I have to say is, wtf Capcom.
Link's Awakening isn't a Capcom game
Whoops! I was confused. The Oracle games feature graphics directly lifted from Awakening.
The Oracle games were developed by Capcom, so in my brain I associated Awakening with Capcom.

Re: The Legend of Zelda

Posted: Sat Jan 14, 2012 5:17 am
by Kitsune Dzelda
Infinite uses. Setting things on fire. Infinitely. Like a boss.

I fail to see your point of lazy. Im too busy enjoying everything being on fire.

Re: The Legend of Zelda

Posted: Sat Jan 14, 2012 5:56 am
by Kamak
Plus, if you want to get technical, it was the only way to melt ice blocks.

There. Instant usefulness.