Page 341 of 511
Re: League of Legends
Posted: Sun Feb 03, 2013 12:24 am
by Verom
Otherwise wrote:Verom wrote:guys its only 45 armor and 40 ap at max stacks
it's really not that huge, its just casters needed a hexdrinker for their ad counterparts.
You're right; however, Zhonya's is a fairly useful tool for a squishy caster except that up until now you had to sacrifice offensive progression until you had enough gold for the full recipe. Kind of a no-no early game for a champ who revolves around long-range bursting.
exactly, there was no middle ground. You either built damage, and lost. Or saved up for a chainmail andlost becaus e now you can't trade. Meanwhile ad casters have a few options to get some damage anndheft. Ad mids weren't as big a deal in s2 so a low tier armor item for casters wasn't really needed. but since league of cleavers came and went people realized ad mid wasn't just viable but really strong.
Re: League of Legends
Posted: Sun Feb 03, 2013 12:52 am
by Tatzel
Eat_box wrote:I've tried. The most damage you can output as Leona involves going sunfire cape, abyssal and every tank item in the game to stay in the fight as long as possible to let your sunfire do the work. AP sucks because the only ability in her kit with any decent scaling is her ult, and a bruiser build is barely halfway decent because she has an autoattack reset I guess?
I guess it depends on the player too, I've been solo top with Leona once and I had both first blood and the most kills that game, and this or last week I've played against two seperate Leonas who were a full AP, and a bruiser sort of type, and they both blasted the living shit out of my team (especially the bruiser one).
Leona is underestimated as a DPS, but if you a) got the right equipment b) know what you're doing, you're quite the nightmare. I still wish Riot wouldn't be so deadly afraid of characters having the same skills, if Leona could trigger her own passive too instead of teammates only, she'd be a blast and you can bet your booty that she'd be one of my most played solo tops. But no, Lux already got this, can't have another character do this!
Maybe I'll post some results tomorrow, but I didn't play her in a long while, so my performance is very likely going to be average at best until I get back into the groove. Gotta admit that I feel like playing Wukong and Fiora again too, so who knows what I'll end up using. But yeah, DPS Leona definitely works, you just gotta know how.
Re: League of Legends
Posted: Sun Feb 03, 2013 2:19 am
by Tammerath
Playing Syndra right is one of the most satisfying feelings ever
Re: League of Legends
Posted: Sun Feb 03, 2013 3:15 am
by Verom
it's not just about a similar ability, leona has ridiculous utility. Having good damage on top of that would be overkill.
Re: League of Legends
Posted: Sun Feb 03, 2013 1:51 pm
by Tatzel
Yeah I know, hence why I think that her AP scalings are fine the way they are, and she getting a heal solved itself with Mikael's Crucible anyways. I'd just like to trigger my passive by myself; it's not like Lux has bad utility either and her passive deals a good amount of damage too. I'd be fine if they'd reduce the damage then, or make it a very small scaling which can be further increased with AP.
A thing I noticed today, I never saw before how ridiculously short her ult is, with 40% CDR it's only 35 seconds (and her Q only 4,2 seconds on top of that). Even without any AP, with it being ready this quick again, it's really a huge threat.
Re: League of Legends
Posted: Sun Feb 03, 2013 3:09 pm
by Otherwise
The thing about Lux's passive is that it's really risky for her to take advantage of it after the laning phase. Granted it makes for a great poke pre-6 which helps mitigate her high mana usage before you can grab a Chalice of Harmony or the like. However she's inherently squishy so her passive has the built-in downside of requiring her to get into auto-attack range in order to be able to take advantage of it, which is usually close enough to put her at fairly serious risk of being jumped and more or less torn apart by most other champs. Consider also that she's normally trying to fire off her burst combo as fast as possible and after level 6 she's probably only going to be proc'ing her passive with her ult unless it's to add in a bit of extra damage after the combo is over and the target is weak and/or fleeing.
I imagine this, along with Lux's lack of hard CC compared to Leona's two stuns, might explain some of the difference for their passives.
Re: League of Legends
Posted: Mon Feb 04, 2013 12:35 am
by Tammerath
Re: League of Legends
Posted: Mon Feb 04, 2013 5:07 am
by Shoolis
THIS GAME WAS SO FUN
Had a great Garen who did the most pro ganks. It helped that I got a few early kills on the Kat I was facing (I took null magic mantle first specifically to fuck her up) and while things were a bit tumultuous in the middle (evelynn backdoor is a bitch) we pulled through and wrecked shop. WOO
Re: League of Legends
Posted: Mon Feb 04, 2013 8:07 am
by [Insert Fail]
Ablu2 wrote:Yeah. They make health the best stat, and Warmogs is the best health item in the game, so of course a lot of people build it, and people complain about all the warmogs they are seeing, so riot nerfs it. Riot balance too stronk.
Warmog's was too cheap for the stats it provided. This was more of a balance than a nerf.
Any time numbers change people cry "nerf" over balance.
Tatzel wrote:I guess it depends on the player too, I've been solo top with Leona once and I had both first blood and the most kills that game, and this or last week I've played against two seperate Leonas who were a full AP, and a bruiser sort of type, and they both blasted the living shit out of my team (especially the bruiser one).
Leona is underestimated as a DPS, but if you a) got the right equipment b) know what you're doing, you're quite the nightmare. I still wish Riot wouldn't be so deadly afraid of characters having the same skills, if Leona could trigger her own passive too instead of teammates only, she'd be a blast and you can bet your booty that she'd be one of my most played solo tops. But no, Lux already got this, can't have another character do this!
Maybe I'll post some results tomorrow, but I didn't play her in a long while, so my performance is very likely going to be average at best until I get back into the groove. Gotta admit that I feel like playing Wukong and Fiora again too, so who knows what I'll end up using. But yeah, DPS Leona definitely works, you just gotta know how.
Back when she was first released, top-lane Leona was really popular, but that was because her ratios were crazy with her utility. Then her ratios were dramatically lowered and people stopped playing her until they released that hey, she's still got that crazy utility of hers!
The only way DPS Leona would work these days would be if the enemy team was completely made of squishy carries. The issue is she has three abilities that do a lot of damage, but she doesn't have the ratios to support them. If you can't nuke down your opponent from that burst they're most likely going to kill you while you wait for your cooldowns to come off - and unlike say, Akali, her abilities are not meant for damage, they're meant to lock down opponents. Her passive is supposed to proc by allied damage because she's MEANT to be a support, so she is MEANT to be with someone in the lane. Her kit was created to synergize with another player.
I could see possibly trying a Frozen Gauntlet-based build around her, but it mostly makes her annoying to run from with the continuous slowing in-between her abilities. She doesn't have the AD or ratios to support a true bruiser build, and if you get ahead of a standard top-lane bruiser like Riven or Udyr then 90% of the time that player is just bad and/or you have better jungle support (because like I mentioned, Leona dominates when she has someone to follow-up on her). Her burst can't trade with the the consistent damage of an AD top laner, and all that top laner has to do is build a little bit of MR via Merc Treads and maybe a Hexdrinker, and that small early-game burst of hers becomes useless and her opponent will snowball against her. (They might not even need the Hexdrinker, just get a Brutalizer to rip through her armor and shield.)
Re: League of Legends
Posted: Mon Feb 04, 2013 11:34 pm
by Ablu2
I'm not sure whether to buy Secret Agent MF while she's on sale, buy the mafia skin, or wait for a new skin to come out for her. I'm fairly certain she will be getting a new skin soon, as there was a post on S@20 about some leaked skins which included an MF skin, and most of the other skins included in the leak have come out, including dragon trainer lulu and bioforge darius.
But mainly I like how the bullets on her mafia skin look. I'm hoping her new skin would have cool particles of some sort too.
Edit: Oh, I guess there aren't any new particles on her mafia skin. I could have sworn her bullets looked slimmer somehow.
Re: League of Legends
Posted: Tue Feb 05, 2013 4:04 am
by Shoolis
I'm da boopinest Thresh ever
Re: League of Legends
Posted: Tue Feb 05, 2013 4:37 am
by Doormaster
went vi mid against anivia
beat the shit out of her
bro went ryze vs teemo
teemo went 7/0 and carried them until we surrendered
Re: League of Legends
Posted: Tue Feb 05, 2013 8:44 am
by Eat_box
Fresh off the PBE:
Ohmwrecker
- Total cost reduced to 2835 from 2850
Now builds out of Philosopher's Stone, Ruby Crystal, and Blasting Wand
No longer grants mana or armor.
Now grants 50 ability power, 15 Hp5, 15 Hp5, and 350 Health.
I like this. It makes it more of a support item so they can build it but still viable for top lane. Heck, I might even build this on Elise or something.
Re: League of Legends
Posted: Tue Feb 05, 2013 3:09 pm
by Tatzel
[Insert Fail] wrote:input on DPS Leona
Getting a viable DPS build on her is hard, I know that, aswell that she's ment to be played with others, hence her passive, but it doesn't stop me from wanting to be able to trigger it myself, it would help me more in 1v1 situations, haha.
Playing DPS Leona is like you're playing DPS Alistar, you use her abilities simply for the little bit of extra damage, but mostly to get you an advantage from the CC departement. Alistar is probably more viable with this however, because of his ult neglecting 70% physical and magical damage. Leona's shield is more like Rengar's W, but it's more for the time between her stuns to mitigate damage. Building her the cookie cutter bruiser or adc isn't going to work either, if I was to describe it, it's either a tank with some damage or a squishy with some defense (depending how you build).
Since most people know me, of course I pick the tanky damage build. I'm orienting myself on a DPS Leona I faced not so long ago, which was Sunfire Cape + Black Cleaver. It works way too well, especially when you put an Iceborn Gauntlet and Wit's End on top of it.
And, of course, even if you have any damage, not every 1v1 is going to work, or even team fights, hence why I said you need to know her well enough to be able to tell what you can pull off with her or not. Having perfect knowledge of a character is helping immensely in every situation anyways, so that's not really a too useful tip, haha.
Ohmwrecker
- Total cost reduced to 2835 from 2850
Now builds out of Philosopher's Stone, Ruby Crystal, and Blasting Wand
No longer grants mana or armor.
Now grants 50 ability power, 15 Hp5, 15 Hp5, and 350 Health.
Oh boy oh boy Alistar is going to be so much more fun now
You can hug the turrets all you want, nowhere is safe
Re: League of Legends
Posted: Tue Feb 05, 2013 5:51 pm
by Blake
I don't understand why more people don't play Karthus.
He may have a somewhat weak early game, but his ult helps win other lanes midgame, and then he wins teamfights handsdown if his teammates can cleanup after his massive damage suicide.
He is my favorite champ in the game
