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Re: League of Legends
Posted: Mon Dec 10, 2012 8:40 pm
by Tetrunes
With a name like Runes, LoL gets confusing.
Re: League of Legends
Posted: Mon Dec 10, 2012 9:29 pm
by owenster
Funnily enough I can't play either of those decently to consider using them in real games.
I could never get the hang of Alistar's tackle and smash and I'm terrible at auto attack adc champions, I always try to use the skills and end up effing up my damage
EDIT:
Oh by the way Runes, don't try to fill up the rune pages before you hit level 20. The lower tiers aren't really worth it and it's better to save up your IP to get as many tier 3 runes as you can that you need.
Re: League of Legends
Posted: Tue Dec 11, 2012 12:32 am
by SaintCrazy
I'm still working on Alistar, but I'm getting better at him. I try to save him for premades though just because I don't feel comfortable enough with him yet.
I though Tristana was okay, she just doesn't have the stats to do the playstyle I want her to have; that is, jump in, get the kill, jump out. She just dies too quickly.
Also, apparently AP Tristana is a thing, I got beat by one once. AP Tristana should not be a thing
Re: League of Legends
Posted: Tue Dec 11, 2012 12:51 am
by Doormaster
Re: League of Legends
Posted: Tue Dec 11, 2012 1:10 am
by owenster
The title alone had me rolling my eyes, it got worse when I read the OP
Also; 6229 IP, why do bad things happen to good people
Re: League of Legends
Posted: Tue Dec 11, 2012 4:06 am
by ZenithOfChaos
Try 6299 and we'll talk.
Re: League of Legends
Posted: Tue Dec 11, 2012 10:51 pm
by Tetrunes
Babby's first LoL match

Re: League of Legends
Posted: Wed Dec 12, 2012 2:15 am
by Shoolis
Apparently there was a bug involving Viktor and Annie's ult and now Viktor is disabled until THE NEXT PATCH HOLY SHIT
Re: League of Legends
Posted: Wed Dec 12, 2012 2:20 am
by Ablu2
I saw something about it, it was like Annie can't put skill points into her ult or something. It was some kinda major bug that means you instalose the match, basically.
Re: League of Legends
Posted: Wed Dec 12, 2012 10:46 am
by Oolrich
And there was the gold glitch with Victor and TF a while back too
Victor: The bug master
Re: League of Legends
Posted: Wed Dec 12, 2012 3:06 pm
by Tetrunes
Not to seem vain, but could someone um... grade me on that match?
Re: League of Legends
Posted: Wed Dec 12, 2012 3:07 pm
by Tatzel
Alright lets see what's on sale - Volcanic Wukong AGAIN? Geez Riot really wants people to buy this
Re: League of Legends
Posted: Wed Dec 12, 2012 4:13 pm
by Ganelon
Need Runes4 wrote:Not to seem vain, but could someone um... grade me on that match?
A scoreboard is hardly much to go on, but alright.
What you did wrong:
- Rushing Trinity force on Urgot. Urgot's auto attack range is absolute crap and his low-cooldown abilities do not mean that it is in any way a good idea to be fighting other players within that range. He is strictly an AD caster, perhaps one of the most "pure" examples of the role, which means the only stats you need to care about are AD, armor penetration, and cooldown reduction, along with tanking stats like everyone else.
- No cheap, high-power items in a Twisted Treeline game. Brutalizer is the obvious answer here, but pretty much when the game is expected to end within 20 minutes, you want stuff fast with an immediate and noticeable payoff. You will never reach a full build in a legit game of TT.
- Took too long to get level 2 boots. I understand that something changed about the overall distribution of movement speed in S3, but a lot of Urgot's gameplay requires him to run faster than everyone else (this does not mean stack movement speed items on him, there are no good ones). All three of your opponents had their level 2 boots while your whole team had only level 1, so they were probably outrunning you constantly and smashing your face in. You can't afford to get caught like that as almost any ranged champion, and Urgot is no exception.
What you did right:
- Summoner spells were okay. I'm assuming that this is a game where you didn't have access to Flash at all, but just a heads up? You will always want Flash. Always.
- Relatively good score. Relative to your team. Dying the least is generally something to feel good about unless you simply weren't participating in fights.
Re: League of Legends
Posted: Wed Dec 12, 2012 4:27 pm
by Tetrunes
I was trying to pick fights. I ran one guy into one of my towers. Also thanks for taking your time to analyze that! I appreciate it.
Re: League of Legends
Posted: Wed Dec 12, 2012 4:35 pm
by Ablu2
When I was new, I found that focusing mainly on not dying much helped me a ton, and that's one of the first pieces of advice I give to someone new who is trying to improve their game. Just focus on learning what situations are dangerous, learn map awareness, and then when you find yourself dying less often, you can learn how to fight and get kills.