League of Legends

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Tetrunes
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Re: League of Legends

Post by Tetrunes »

With a name like Runes, LoL gets confusing.
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owenster
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Re: League of Legends

Post by owenster »

Funnily enough I can't play either of those decently to consider using them in real games.

I could never get the hang of Alistar's tackle and smash and I'm terrible at auto attack adc champions, I always try to use the skills and end up effing up my damage

EDIT:
Oh by the way Runes, don't try to fill up the rune pages before you hit level 20. The lower tiers aren't really worth it and it's better to save up your IP to get as many tier 3 runes as you can that you need.

SaintCrazy
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Re: League of Legends

Post by SaintCrazy »

I'm still working on Alistar, but I'm getting better at him. I try to save him for premades though just because I don't feel comfortable enough with him yet.

I though Tristana was okay, she just doesn't have the stats to do the playstyle I want her to have; that is, jump in, get the kill, jump out. She just dies too quickly.
Also, apparently AP Tristana is a thing, I got beat by one once. AP Tristana should not be a thing
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Doormaster
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Re: League of Legends

Post by Doormaster »


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owenster
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Re: League of Legends

Post by owenster »

The title alone had me rolling my eyes, it got worse when I read the OP


Also; 6229 IP, why do bad things happen to good people

ZenithOfChaos
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Re: League of Legends

Post by ZenithOfChaos »

Try 6299 and we'll talk.
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Tetrunes
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Re: League of Legends

Post by Tetrunes »

Babby's first LoL match
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Shoolis
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Re: League of Legends

Post by Shoolis »

Apparently there was a bug involving Viktor and Annie's ult and now Viktor is disabled until THE NEXT PATCH HOLY SHIT
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Ablu2
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Re: League of Legends

Post by Ablu2 »

I saw something about it, it was like Annie can't put skill points into her ult or something. It was some kinda major bug that means you instalose the match, basically.
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Oolrich
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Re: League of Legends

Post by Oolrich »

And there was the gold glitch with Victor and TF a while back too

Victor: The bug master
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Tetrunes
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Re: League of Legends

Post by Tetrunes »

Not to seem vain, but could someone um... grade me on that match?
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Tatzel
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Re: League of Legends

Post by Tatzel »

Alright lets see what's on sale - Volcanic Wukong AGAIN? Geez Riot really wants people to buy this

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Ganelon
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Re: League of Legends

Post by Ganelon »

Need Runes4 wrote:Not to seem vain, but could someone um... grade me on that match?
A scoreboard is hardly much to go on, but alright.

What you did wrong:
- Rushing Trinity force on Urgot. Urgot's auto attack range is absolute crap and his low-cooldown abilities do not mean that it is in any way a good idea to be fighting other players within that range. He is strictly an AD caster, perhaps one of the most "pure" examples of the role, which means the only stats you need to care about are AD, armor penetration, and cooldown reduction, along with tanking stats like everyone else.
- No cheap, high-power items in a Twisted Treeline game. Brutalizer is the obvious answer here, but pretty much when the game is expected to end within 20 minutes, you want stuff fast with an immediate and noticeable payoff. You will never reach a full build in a legit game of TT.
- Took too long to get level 2 boots. I understand that something changed about the overall distribution of movement speed in S3, but a lot of Urgot's gameplay requires him to run faster than everyone else (this does not mean stack movement speed items on him, there are no good ones). All three of your opponents had their level 2 boots while your whole team had only level 1, so they were probably outrunning you constantly and smashing your face in. You can't afford to get caught like that as almost any ranged champion, and Urgot is no exception.

What you did right:
- Summoner spells were okay. I'm assuming that this is a game where you didn't have access to Flash at all, but just a heads up? You will always want Flash. Always.
- Relatively good score. Relative to your team. Dying the least is generally something to feel good about unless you simply weren't participating in fights.
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Tetrunes
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Re: League of Legends

Post by Tetrunes »

I was trying to pick fights. I ran one guy into one of my towers. Also thanks for taking your time to analyze that! I appreciate it.
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Ablu2
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Re: League of Legends

Post by Ablu2 »

When I was new, I found that focusing mainly on not dying much helped me a ton, and that's one of the first pieces of advice I give to someone new who is trying to improve their game. Just focus on learning what situations are dangerous, learn map awareness, and then when you find yourself dying less often, you can learn how to fight and get kills.
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