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Re: League of Legends

Posted: Sat Feb 25, 2012 10:22 pm
by Amazon
Thanks!

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There you go guys!

Re: League of Legends

Posted: Sat Feb 25, 2012 10:43 pm
by vealin99
thats pretty cute

Re: League of Legends

Posted: Sun Feb 26, 2012 12:01 am
by Eat_box
Look at the widdle wammus.

So, I need some advice on general ad carry runes cause I DON'T KNOW WHAT I AM DOING.

Re: League of Legends

Posted: Sun Feb 26, 2012 12:05 am
by Tetrunes
I heard my name~

Re: League of Legends

Posted: Sun Feb 26, 2012 2:28 am
by Ablu2
Just won my first PvP match ever, and I won epicly. Didn't die once until way later on, when I got ambushed by the entire enemy team at once. I had a guardian angel which revived me, and flashed into the forest, but they still got me. Singed may or may not have been a troll, and shyvana left for like level 8-16, then came back and started trying to help again, but it was too late at that point.

Also my brother (Veigar) was pretty much feeding Talon, but me and Yi harassed him back down to standard level.

Gonna do more PvP matches ASAP :awesomeface:

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Re: League of Legends

Posted: Sun Feb 26, 2012 2:47 am
by Falconer Lombard
As resident Rammus I approve of that clay model.

Re: League of Legends

Posted: Sun Feb 26, 2012 2:54 am
by Tatzel
Did two matches with roomie, both were unexpected, and both gave me a headache.

First match, I wanted to go Warwick, but I had to change my summoner spells. Unfortunately, I had some lag when I wanted to click the second spell, and I ended up clicking the random button. And it was the last few seconds of champion select. So I ended up with Singed, which I never played before and didn't exactly know how his abilities went, including much less of an idea what to gear. Whole match I had a headache, but strangely enough we ended up winning despite me performing horrible (even moreso because the enemy team surrendered).

Second match, I go Alistar to kick some butt. Our team was performing way better than the enemy team, but the enemy team ended up winning nontheless. Because everyone ran around to kill enemies instead of pushing, despite me writing and pinging and flailing multiple times. I really hate this enough that it makes me want to punch people in their face.

I guess atleast the enemy team didn't stop praising me for being such an amazing Alistar?
I encounter this a lot lately

Re: League of Legends

Posted: Sun Feb 26, 2012 10:13 am
by Tatzel
My head hurts from doing a lot of number crunching, calculating on min-maxing on equip and runes and ugh

Decided on a rune sheet for a certain character, but actually works for all tanks (considering my current rune page, it likely would even be better for everything I play). Problem is, everything together costs 42600 IP. Holy shit I will grind until judgement day and still not be finished. I know I got a lot of free time on my hands, but when I look at this which is only ONE THING, I better be buying new champions with RP from now on good lord

But then again, I've been performing good enough without all this stuff, so I guess I will just buy them bit by bit should there be a champion which I really like; good thing 2050 IP are the most expensive ones.

Riot really knows how to keep people playing and spending cheddar on their game.

Re: League of Legends

Posted: Sun Feb 26, 2012 12:01 pm
by Eat_box
They're goddamned masterminds. If the player's hooked, they know the player will want the extra edge and pay whatever cost. The cost in this case, however, is playing their game.

Speaking of runes, why was I not informed you're only given two rune pages to start off with?

Re: League of Legends

Posted: Sun Feb 26, 2012 12:07 pm
by Tatzel
Eat_box wrote:They're goddamned masterminds. If the player's hooked, they know the player will want the extra edge and pay whatever cost.
You just answered your own question

Re: League of Legends

Posted: Sun Feb 26, 2012 12:17 pm
by Eat_box
Riooooooot! *buys $25 worth of RP*

Re: League of Legends

Posted: Sun Feb 26, 2012 1:41 pm
by vealin99
riot has a pretty good business plan

Re: League of Legends

Posted: Mon Feb 27, 2012 4:37 am
by vealin99

Re: League of Legends

Posted: Mon Feb 27, 2012 5:10 am
by KevTehNev
I can't say I like or dislike that new mechanic, because I've never played Twitch or Evelynn.

Also, I wish I would of known this sooner. Jesus. http://www.nerfplz.com/2012/02/tossing- ... r-pro.html

Re: League of Legends

Posted: Mon Feb 27, 2012 5:32 am
by Ganelon
Regarding the Cold Blood mechanic, it's interesting but I don't care. Being manaless sounds cool, but I want the nerf to stealth (and make no mistake, the rework is a nerf) so that I can get:

- More movement speed.
- More attack range. Old Twitch used to have 600 (Caitlyn is 650).
- Spray and Pray that can't be dodged, or that can be aimed.
- Spray and Pray that can still crit.

The power of being a stealth champion has kept fundamental laning tools out of Twitch's hands for far too long. He's never had effective harassment or proper escape skills to fall back on, leaving me in the unfortunate circumstance of only being able to pick him with certain team compositions where I know he'll have a reasonable chance to succeed. I can win one-on-one fights easily with his kit, but only if they start out fair, and I have no power to keep harassment away or properly trade blows against an uncommitted enemy.