World of Warcraft

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Madican
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Re: World of Warcraft

Post by Madican »

You know what I think would be fun? Being able to rename your weapon like in TF2. Maybe add on a custom description.
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Dr. Glocktor
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Re: World of Warcraft

Post by Dr. Glocktor »

I can see it now;

Aliance killr
Binds when picked up
Two-Hand Axe
2142 - 3215 Damage Speed 3.60
(744.1 damage per second)
+406 Strength
+611 Stamina
Durability 120 / 120
Requires Level 85
Item Level 378
Equip: Increases your hit rating by 232
Equip: Increases your expertise rating by 295

"Kills al of the fagets in the Alianece"
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Madican
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Re: World of Warcraft

Post by Madican »

Well there'd have to be rules about it of course.
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Dr. Glocktor
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Re: World of Warcraft

Post by Dr. Glocktor »

As a perk for Blacksmiths or Scribes, perhaps.

Still, there would be far too much room for abuse.
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Squigzog
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Re: World of Warcraft

Post by Squigzog »

It would be hilarious though to be sure
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Dr. Glocktor
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Re: World of Warcraft

Post by Dr. Glocktor »

Finished a play session on the beta, finished Jade Forest.

Any doubts I had about the Mists story are gone.

EDIT:

I take it back entirely. New revelations have shown that the dev team is completely out of touch with half their playerbase
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Madican
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Re: World of Warcraft

Post by Madican »

Mind explaining further? Use spoiler tags if you have to.
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Eat_box
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Re: World of Warcraft

Post by Eat_box »

Please. I would like to hear as well.

So I got back into WoW for a month because why the fuck not. And questing is just... Was it always this bad? It wasn't always this bad, right? I'm level 25 on my new character and I'm tempted to just forgo questing for straight up dungeons because this is awful.
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Madican
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Re: World of Warcraft

Post by Madican »

I'm not entirely sure what you mean by bad. Cata improved questing overall with storylines in each zone, lead-in quests that suggest where to go at what level, and lots more scripted events in said quests.
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Eat_box
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Re: World of Warcraft

Post by Eat_box »

I dunno. Maybe it's because it's because I've done Durotar>Barrens>Ashenvale so far but I am just so not feeling it. Like, during one quest I had to walk around for 10 minutes waiting for something to trigger. And another kept bugging out and it's not like I could skip it either lest I be locked out of a shit ton of quests.

Also, I've seen maybe 5 other people questing during my travels. On a high population server.
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Re: World of Warcraft

Post by Madican »

Ahhh, yeah Horde side is just not very interesting story-wise. Or zone-wise. The population thing is getting solved soon though. Blizz will be implementing a new system that phases an entire zone between multiple servers if there's not enough people in it, meaning you'll see lots more people soon enough. Not sure if it's releasing in Patch 5.0 or MoP launch.
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Eat_box
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Re: World of Warcraft

Post by Eat_box »

Can't wait for that to break.
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Zink
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Re: World of Warcraft

Post by Zink »

Eat_box wrote:I dunno. Maybe it's because it's because I've done Durotar>Barrens>Ashenvale so far but I am just so not feeling it. Like, during one quest I had to walk around for 10 minutes waiting for something to trigger. And another kept bugging out and it's not like I could skip it either lest I be locked out of a shit ton of quests.

Also, I've seen maybe 5 other people questing during my travels. On a high population server.
Well, there's your problem.

Shoulda done Durotar>Azshara>Hillsbrad>Stonetalon Mountain

Yeah, it's kind of a pain to go to Eastern Kingdoms and back but it's worth it.

Eat_box
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Re: World of Warcraft

Post by Eat_box »

Welp. I'm probably heading to Stonetalon next anyway so there's that at least.
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Squigzog
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Re: World of Warcraft

Post by Squigzog »

Dr. Glocktor wrote:Finished a play session on the beta, finished Jade Forest.

Any doubts I had about the Mists story are gone.

EDIT:

I take it back entirely. New revelations have shown that the dev team is completely out of touch with half their playerbase
Explain
EXPLAIN!
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