I found out that the new talent system is extremely good when combined with a class change system, which I was kinda doing for my game idea having only 3 tiers for the base class, 4 tiers tacked onto the end of that with the 1st class changes, and 5 more at the end of that with the final class changes.
Having an increasing MoP talent map that varies from path to path on each class is pretty awesome, and very mind numbing to do considering that it's 54 end classes, 18 mid classes, and 6 base classes.



