General Game Gabbin'
Right. The handheld version is so much better, though. It's handheld. And it doesn't have an ugly, distracting scrolling background.
http://www.metacritic.com/games/ds/
Just find the highest-rated games, I guess.
http://www.metacritic.com/games/ds/
Just find the highest-rated games, I guess.
- BurntToShreds
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I was playing Bad Company 2, and I spent an entire round in a UAV, at the starting base. I used the vehicle optics package (It lets you zoom in) to missile-snipe from a safe distance. Got a lucky kill on an Apache that flew right under my laser guided missile. Our team won.
Hell yeah.
Hell yeah.
Burn 'em to shreds, tear 'em to ashes.
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WouldYouKindly
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im never trusted on vehicles in that game because i always aim for roadkillsBurntToShreds wrote:I was playing Bad Company 2, and I spent an entire round in a UAV, at the starting base. I used the vehicle optics package (It lets you zoom in) to missile-snipe from a safe distance. Got a lucky kill on an Apache that flew right under my laser guided missile. Our team won.
Hell yeah.
in quads, cars, tanks, helicopters and UAVs
so im always the gunner instead
[url=http://regashii.deviantart.com][img]http://i48.tinypic.com/nd6hdy.gif[/img][/url]
[quote="Tales"][20:54:03] George: fun fact: I have only seen my friends dads dick[/quote]
[quote="Tales"][20:54:03] George: fun fact: I have only seen my friends dads dick[/quote]
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WouldYouKindly
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- Echo MasterMind
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WouldYouKindly
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yes but
he played as Zelda and spammed that fire attack while she was really far away UGH
and then played Toon Link and stayed on the platform underneath and kept throwing bombs upwards and i couldnt get to him AUGH
and then he did the same as Peach D:<
he played as Zelda and spammed that fire attack while she was really far away UGH
and then played Toon Link and stayed on the platform underneath and kept throwing bombs upwards and i couldnt get to him AUGH
and then he did the same as Peach D:<
[url=http://regashii.deviantart.com][img]http://i48.tinypic.com/nd6hdy.gif[/img][/url]
[quote="Tales"][20:54:03] George: fun fact: I have only seen my friends dads dick[/quote]
[quote="Tales"][20:54:03] George: fun fact: I have only seen my friends dads dick[/quote]
- Mr. Mander
- how much is a score
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- Superior Bacon
- Most Important Member
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EA Outlines New Premium Download Content Strategy
New initiative offers paid "demos" prior to full game launches, say analyst.
Electronic Arts plans to offer extended downloadable demos for a price to players prior to the release of the full, packaged game, according analyst Michael Pachter's latest investor report.
EA's Chief Operating Officer Nick Earl revealed the company's latest premium downloadable content (PDLC) strategy during a recent investor visit at its Redwood City studio, which includes charging a small price for an early look at upcoming titles.
"The PDLC would be sold for $10 or $15 through Xbox Live and PlayStation Network, and would essentially be a very long game demo, along the lines of 2009's Battlefield 1943," Pachter said. "A full-blown packaged game would follow shortly after the release of the PDLC, bearing a full retail price. Mr. Earl believes that the release of the PDLC first limits the risk of completing and marketing the full packaged version, and serves as a low-cost marketing tool."
In a follow-up conversation with IGN, Pachter says these paid "demos" will act as a sort of beta test for the company, saying feedback received will shape the final retail product.
"Think about Battlefield 1943 as the prototype, so a full (but short) game experience for a reasonable price," he said. "At the same time, an expanded version of the game will be under development for release as a packaged product."
"However, the idea is that if the PDLC gets favorable reviews, it will build word of mouth for the boxed product. If the PDLC has issues, they can tweak the packaged product to address those issues, improving the final product before release," he added.
Pachter said he wasn't sure if EA plans to include the PDLC content with the packaged game, adding that the content could be a "prequel" to the full game so it can continue to be sold separately. The strategy is expected to launch during the company's fiscal 2011 year, which begins on April 1, 2010.

BREAKING NEWS
http://gameinformer.com/b/news/archive/ ... rvive.aspx
ONE OF THE L4D CHARACTERS TO DIE IN UPCOMING DLC
STAY TUNED FOR GUESSING
SPOILER
It will be Louis, Black men always die first
http://gameinformer.com/b/news/archive/ ... rvive.aspx
ONE OF THE L4D CHARACTERS TO DIE IN UPCOMING DLC
STAY TUNED FOR GUESSING
SPOILER
It will be Louis, Black men always die first
Last edited by Badfish on Tue Mar 23, 2010 3:10 am, edited 1 time in total.



