General Game Gabbin'
hells yeah bro I always need more people to play games with.Nachalnik wrote:I couldn't find a thread for it so I guess I'll ask here
Does anybody want to add me on Steam? I'm buying Left 4 Dead 1 and 2 tomorrow. I mean I guess it's weird to ask people I hardly know to add me but I only have 1 friend I play with and it's lonely.
My username is SniperInWonderland and I'm from the UK so I think time
zones are the only problem here :/
- Mr. Mander
- how much is a score
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iamthelordhitman
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so god of war III was pretty badass
but alot shorter than i expected. i am disappoint that it took me like 8 hours to completely beat it on hard.
but alot shorter than i expected. i am disappoint that it took me like 8 hours to completely beat it on hard.

this is my tf2 shit
3DS FC: 3625-8484-5988Mr. Torgue wrote:OH SNAP, THE MONSTER I SENT YOU TO KILL, IS ACTUALLY A MONSTER TRUCK. PUNS MOTHER FUCKER.
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iamthelordhitman
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get all 3 systems. best of all worlds

this is my tf2 shit
3DS FC: 3625-8484-5988Mr. Torgue wrote:OH SNAP, THE MONSTER I SENT YOU TO KILL, IS ACTUALLY A MONSTER TRUCK. PUNS MOTHER FUCKER.
All three PS's?iamthelordhitman wrote:get all 3 systems. best of all worlds
Only missing the third.
All three current gen consoles?
Only missing the PS3.
Last edited by Squigzog on Thu Mar 18, 2010 7:42 am, edited 1 time in total.
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DarkSurfer
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WouldYouKindly
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DarkSurfer
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WouldYouKindly
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C&C4 is, more or less, trying to capitalise on DoW2's very different way of doing RTSes... but fails horribly. Because it completely glosses over what makes the DoW2 system work, and tries to incorporate old-style mass armies into it. The entire point of the way DoW2 works is that there's a much greater focus on individual units, and getting into strategic positions, and a lot less simple attack-this-target play that regular RTSes have.
That, and the fact that the DoW2 system was NOT suited for having army construction in its singleplayer mode. Long story short: it's meant for evenly balanced teams, with smart commanders, and not regular "They have a giant army, but they'll only attack lightly" play. Hence why DoW2's campaign simply didn't have buildings, and unit leaders can just be revived GearsOfWar style.
That, and the fact that the DoW2 system was NOT suited for having army construction in its singleplayer mode. Long story short: it's meant for evenly balanced teams, with smart commanders, and not regular "They have a giant army, but they'll only attack lightly" play. Hence why DoW2's campaign simply didn't have buildings, and unit leaders can just be revived GearsOfWar style.



