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Posted: Tue Oct 27, 2009 2:10 am
by lyra/dicks
Miss StarSeed wrote:I've only been able to break 2000 because I really suck at not smacking into walls and dying.
Not as bad as me.

My high score is 800-something.

Seriously, I either jump too high or jump too low, and then I die. And that's when I rage. It's addicting, though, it took me a while to gather up the strength to stop.

Posted: Tue Oct 27, 2009 11:55 am
by Miss Starseed
Zink wrote:I hate the windows.

I hate them so much.
This is what I meant when I smacked into walls. I didn't even know they were windows until I broke through one by sheer fluke.

I still haven't been able to get over 3000.

Posted: Tue Oct 27, 2009 12:01 pm
by Fooflyer
I just like the music

Posted: Tue Oct 27, 2009 7:13 pm
by Miss Starseed
Ame no Akai wrote:Makes you feel like a pigeon, doesn't it.
... Oh my god, you're right. That's exactly what it felt like.

Coo, coo.

Posted: Tue Oct 27, 2009 9:44 pm
by Null
It can actually be a good thing to hit the boxes sometimes, but you might get raped if there is a huge jump directly after it. But I also noticed that sometimes the game glitches and I hit an incredibly short jump, where I can't really do anything to stop me from making out with the wall.

Posted: Wed Oct 28, 2009 1:25 am
by Miss Starseed
Null wrote:It can actually be a good thing to hit the boxes sometimes, but you might get raped if there is a huge jump directly after it.
I kept using the boxes to my advantage too. It was fun.

Posted: Wed Oct 28, 2009 12:35 pm
by hotb
Canabalt wrote:You ran 101m before hitting a wall and falling to your death.

Posted: Wed Oct 28, 2009 1:36 pm
by Crushter
Zink wrote:I hate the windows.

I hate them so much.


rrrrrrrrrrrrrrrrrrrrryes

Posted: Wed Oct 28, 2009 2:35 pm
by Plasma
I don't really like this game. At all. Because it's way too luck-based, and pretty much all deaths are because you can't see what's coming up ahead.

Posted: Wed Oct 28, 2009 11:04 pm
by Fooflyer
dis gaem iz fer cazuls

Posted: Thu Oct 29, 2009 12:21 am
by Miss Starseed
Plasma wrote:I don't really like this game. At all. Because it's way too luck-based, and pretty much all deaths are because you can't see what's coming up ahead.
How far did you get? Cause I could always see what was up ahead - if I died it's because I did something wrong, like panic and press the jump button when the window is below me, or hitting the jump button too soon and missing the jump.

Posted: Thu Oct 29, 2009 12:37 am
by Plasma
3000m.

The problem wasn't so much with just buildings. The problem was that jumping over a barrel, if you jumped too low/high, would land you in a gap too far ahead to see. Or hit another barrel and get too slow to make the next jump. Things like that.

Posted: Thu Oct 29, 2009 7:52 am
by Myk
Image

This game is fun. Sort of luck based, mostly reaction based; the hitbox of objects in this game is miniscule.

Posted: Thu Oct 29, 2009 10:40 pm
by Darkly Nightman
3126m on my first try. I died there because it was the first point that the lower ledges with walls above appeared. I didn't know I had to just RUN OFF THE daisies LEDGE INSTEAD OF JUMP. But yeah, all the time I've spent playing video games enhanced my reflexes and reaction time, which is very useful to have here. :V

Also, yeah, I'd jump over a gap and end up stumbling into boxes that are placed right at the beginning of the next building. But it doesn't seem to make much difference since the jumps aren't wide enough to screw you over if you slow down, which it seems you don't that much when you hit one box. If the game throws in wider jumps later, then yes, I'd understand.