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Posted: Mon Jun 28, 2010 2:01 am
by Crawfish
Tabarnaco wrote:And what if one of the six Cockfighting Society isn't affected by it?
I guess we just have to trust that if it doesn't get damaged, it is immune. Put up a trainer's tips sign on an early route that says rock, ground, and steel pokemon are unaffected by Sandstorm for the newbies, and leave it at that.
3 vs 3 does sound silly.
Then again, double battles sounded silly when they first came out. Although, I still prefer single battles after all of these years. Hopefully triple battles will be a very rare occurrence, or maybe there will be some further gimmick that makes them less cumbersome.
Posted: Mon Jun 28, 2010 2:03 am
by Indecisive
I cant wait for 6 vs 6 battles
Posted: Mon Jun 28, 2010 2:03 am
by [Citation Needed]
3 VS 3 battles.
There's the inevitable teaming up thing. Like Steven in the Mossdeep Space Center.
But I'm predicting you team up with your rival and the Champion. Just because you can.
Or... Your rival IS the champion.
Now how crazy would that be?
Posted: Mon Jun 28, 2010 2:05 am
by electronic goat
Indecisive wrote:I cant wait for 6 vs 6 battles
I picture an army of 50 pokemon fighting another.
Regardless of how complex that may be, it would be EPIC.
Posted: Mon Jun 28, 2010 2:10 am
by Crawfish
Fire Emblem-esque pokemon strategy game is right around the corner, I am sure of it.
Posted: Mon Jun 28, 2010 2:19 am
by Shoolis
That sounds incredible.
Posted: Mon Jun 28, 2010 2:24 am
by Dreilex
Explotaro wrote:[Citation Needed] wrote:
It had better just be "The battlers were damaged by the sandstorm!" or something like that.
I hear that. That would get annoying. Unless you have "SET" on, the animations would still go through, unless it all happens at once.
I think our worries about individual Sandstorm or other environmental warnings can be put to rest. I reviewed the video at
http://www.filb.de/ , and at 0:46, one of the opponent's pokemon uses Rock Slide. Unlike the previous titles, the animation can be seen affecting all three of the user's pokemon simultaneously, whereas in double battles in previous generations, the animation would play twice, once for each targeted pokemon.
If attacks that strike multiple opponents play an animation that includes all of them, then perhaps they've finally corrected this annoyance with all other similar effects.
Posted: Mon Jun 28, 2010 2:28 am
by [Citation Needed]
Dreilex wrote:Explotaro wrote:[Citation Needed] wrote:
It had better just be "The battlers were damaged by the sandstorm!" or something like that.
I hear that. That would get annoying. Unless you have "SET" on, the animations would still go through, unless it all happens at once.
I think our worries about individual Sandstorm or other environmental warnings can be put to rest. I reviewed the video at
http://www.filb.de/ , and at 0:46, one of the opponent's pokemon uses Rock Slide. Unlike the previous titles, the animation can be seen affecting all three of the user's pokemon simultaneously, whereas in double battles in previous generations, the animation would play twice, once for each targeted pokemon.
If attacks that strike multiple opponents play an animation that includes all of them, then perhaps they've finally corrected this annoyance with all other similar effects.
Wait.
I think you confused me.
I'm pretty sure that in D/P/Pl/HG/SS a move like Rock Slide hits all opponents at the same time. One animation, they just do the HP reduction thing after one another.
Posted: Mon Jun 28, 2010 2:33 am
by Indecisive
Crawfish wrote:Fire Emblem-esque pokemon strategy game is right around the corner, I am sure of it.
I want a Zelda-Esque action/adventure type pokemon more.
Choose what pokemon you are and use different button combos for different attacks, no random encounters, the ability to move during battle, etc.
Also, a Pokemon and/or Mario 3D MMORPG.
In Mario, instead of WoW's Alliance/Horde, its Mushroom Kingdom/Koopa Kingdom.
Races for MK are toad, delfinans, etc
Races for KK are goombas, koopas, etc
All mounts are Yoshis
Posted: Mon Jun 28, 2010 2:37 am
by [Citation Needed]
I want a Zelda-Esque action/adventure type pokemon more.
Closest thing you'll get to something like that would be the Mystery Dungeon series and that Pokepark game.
Neither of which are anything close to a Zelda game.
Posted: Mon Jun 28, 2010 2:37 am
by Dreilex
[Citation Needed] wrote:Wait.
I think you confused me.
I'm pretty sure that in D/P/Pl/HG/SS a move like Rock Slide hits all opponents at the same time. One animation, they just do the HP reduction thing after one another.
Well even if that isn't the case, you can still see that it affects all the pokemon visibly. I'd imagine that in playtesting, someone would complain if they encountered ridiculous amounts of environment warnings every turn, so I have my hopes.
Posted: Mon Jun 28, 2010 3:14 am
by Silver_Wolf
Guys I'm not going to lie, but I am very excited for Gen V now. This Gen looks x10 better then Gen IV.
That mantis thing, Ononokusu (オノノクス), looks freaking epic. I want one.
Posted: Mon Jun 28, 2010 4:22 am
by Guyperson
So if the translations for the names I heard are right, the tarantula will be electric type. (Denchura: Den for electricity and chura is part of tarantula)
Posted: Mon Jun 28, 2010 4:48 am
by Dreilex
From what little I can see, Desukan (デスカーン) appears interesting to me, but it also gives me the impression that it might be an evolution to Spiritomb. If that is the situation, then I'm hoping for a better method of obtaining one in this generation.
Posted: Mon Jun 28, 2010 5:24 am
by duhrdotcom
Wait, whats this about New Pokemon? Can someone link to the page?