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Posted: Mon May 17, 2010 12:42 pm
by Decker
Is it bad that you're mad?

Posted: Mon May 17, 2010 12:44 pm
by Fooflyer
why do you get the impression that i'm mad hahahaha

oh man

thats beautiful

Posted: Mon May 17, 2010 12:48 pm
by Decker
Stop caring nobody else does

Posted: Mon May 17, 2010 12:59 pm
by Fooflyer
what is your problem lol

Posted: Mon May 17, 2010 1:01 pm
by Decker
Apparently I am too good at trolling

Posted: Mon May 17, 2010 1:01 pm
by Fooflyer
keep thinking that haha

Posted: Mon May 17, 2010 1:07 pm
by Decker
okiedoke

Posted: Mon May 17, 2010 1:14 pm
by TheOtherMC
I want another Fire/Ground! Camerupt just doesnt do it for me :(

Posted: Mon May 17, 2010 1:14 pm
by Silver_Wolf
Deiphobus wrote: @silver_wolf

I highly suggest teaching umbreon payback, it's useful. i wouldn't go with psychic though, because umbreon is slightly more physically inclined. umbreon's best stats are in its defense though, so you won't need to be focusing on attacking anyways.
My Umbreon is special attack based with a Rash nature and a Highly Curious sub nature. It's S.Att is much much higher then it's Attack. I made sure it was like that when I was breeding it. Also, I taught it psychic to deal with any poison or fighting types I might come across.

Posted: Mon May 17, 2010 2:05 pm
by Ganelon
Deiphobus wrote:@ganelon

i'd suggest getting a fast and powerful special attacker for that last position

@silver_wolf

i highly suggest teaching umbreon payback, it's useful. i wouldn't go with psychic though, because umbreon is slightly more physically inclined. umbreon's best stats are in its defense though, so you won't need to be focusing on attacking anyways.
Charizard does sound good. Decent speed and special attack, and I could use something to switch in on grass attacks with. Better still, it gets STAB on steel and fighting types, which I could not hate more if I tried.

As for Payback, I'd have to disagree. It's certainly a good move, but an all-dark team is going to need all the extra type coverage it can get. It doesn't have a lot of advantages over Sucker Punch either, although it does have more PP and the ability to deal damage when the enemy isn't attacking.

I recommend either Taunt to keep enemies from buffing themselves and using status attacks or Toxic to kill other tanks by outlasting them. I think Umbreon is also capable of learning Mean Look, but without any damage potential it could just draw fights out to be unnecessarily long.

Posted: Mon May 17, 2010 2:12 pm
by Silver_Wolf
Ganelon wrote:
Deiphobus wrote:@ganelon

i'd suggest getting a fast and powerful special attacker for that last position

@silver_wolf

i highly suggest teaching umbreon payback, it's useful. i wouldn't go with psychic though, because umbreon is slightly more physically inclined. umbreon's best stats are in its defense though, so you won't need to be focusing on attacking anyways.
Charizard does sound good. Decent speed and special attack, and I could use something to switch in on grass attacks with. Better still, it gets STAB on steel and fighting types, which I could not hate more if I tried.

As for Payback, I'd have to disagree. It's certainly a good move, but an all-dark team is going to need all the extra type coverage it can get. It doesn't have a lot of advantages over Sucker Punch either, although it does have more PP and the ability to deal damage when the enemy isn't attacking.

I recommend either Taunt to keep enemies from buffing themselves and using status attacks or Toxic to kill other tanks by outlasting them. I think Umbreon is also capable of learning Mean Look, but without any damage potential it could just draw fights out to be unnecessarily long.
A mean look toxic combo might be a good idea. I might just get rid of Faint attack and give it mean look and get rid of Confuse Ray and give it toxic. Any Pokemon that isn't poison or steel will die in 8 turns.

Posted: Mon May 17, 2010 2:24 pm
by iamthelordhitman
just beat red in HG with a 53 gengar, 49 ho oh, 31 gyrados, 51 typhlosion, 55 vaporeon, and 53 amphraos

i dont think ive ever used so many revives in my entire pokemon career

Posted: Mon May 17, 2010 2:37 pm
by Ganelon
Silver_Wolf wrote:A mean look toxic combo might be a good idea. I might just get rid of Faint attack and give it mean look and get rid of Confuse Ray and give it toxic. Any Pokemon that isn't poison or steel will die in 8 turns.
A lot of Steel and nearly all of the good Poison types are tanks, though. You'll need something else on your team to help deal with them, even with Psychic.

I'm going to assume your Tyranitar knows Earthquake and your Houndoom has some sort of fire attack, so you seem to have that covered. You should probably teach your Weavile Low Kick just to be safe, though.

Posted: Mon May 17, 2010 4:14 pm
by Torizo
A curse Umbreon with Payback is amazing. I also gave it wish and taunt, but you could also give it protect or toxic since it's an excellent staller.

Posted: Mon May 17, 2010 4:22 pm
by Saria
iamthelordhitman wrote:just beat red in HG with a 53 gengar, 49 ho oh, 31 gyrados, 51 typhlosion, 55 vaporeon, and 53 amphraos

i dont think ive ever used so many revives in my entire pokemon career
My "strategy" to beat Red was basically to keep using potions and revives untill his Pokemon's attacks had no more pp left.

My Ampharos was a pretty high level, though.