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Re: Super Smash Bros
Posted: Wed Jul 03, 2013 12:31 pm
by Terraem
Don't be silly Great Handsome Oppressor, I've been keeping your heart in a glass container filled with M&Ms for years now.
Re: Super Smash Bros
Posted: Wed Jul 03, 2013 12:39 pm
by YCobb
Out of curiosity, why the metal box? I've never thought it too powerful, and it's not like it can backfire.
Re: Super Smash Bros
Posted: Wed Jul 03, 2013 12:46 pm
by Shad
It can backfire pretty spectacularly. Since you're heavier, hits don't send you flying, so it's easier to combo you and rack up the damage.
Re: Super Smash Bros
Posted: Wed Jul 03, 2013 3:05 pm
by TerraChimaera
Re: Super Smash Bros
Posted: Thu Jul 04, 2013 3:13 am
by Link500
YCobb wrote:Out of curiosity, why the metal box? I've never thought it too powerful, and it's not like it can backfire.
metalbox makes you chaingrab bait for the entire cast, if you grab a metal box you're actually more disadvantaged than you normally would be, every character in the game gets one, or more, ways to chaingrab you if your under the metal effect.
take for instance pit, if someone grabs the metal box, pit can chaingrab em with both his back throw, and his down throw repeatedly(if they're at really low damage they'll be pushed behind pit after the down throw, but you can still just easily turn around and re-grab em before they're out of the hitstun.)
I use pit as the example....just because he's first one i can think of off the top of my head who has two ways to do it after the opponent gets a metal box, but all other characters can still chaingrab someone when the opponent is under the metal box effect, all you have. some have more obvious ones than others.
You can do this for quite a long time too, more than enough to rack em up to killing damage before the effect fades, even if they were at 0% originally.
you can do this to people under the effects of the super shroom as well but since it ramps up the players power, its a little bit riskier to attempt to chaingrab them since a single hit from a giant player can do like double (or triple....or more...depends on how big they are, when a lightning bolt backfires and everyone grows absolutely gigantic, the damage output of their moves is ridiculous.) damage.
Either way the metal box actually puts the player who grabbed it at a disadvantage more than it does put them at an advantage.
Re: Super Smash Bros
Posted: Thu Jul 04, 2013 4:17 am
by Shoolis
Why chaingrab with Pit when you can yell really loud repeatedly
Re: Super Smash Bros
Posted: Thu Jul 04, 2013 10:34 am
by Lordy
HAYIYIYIYIYIYA!
NICE TRY!
THE FIGHT IS ON!
...Etcetera. Hopefully he gets Antony Del Rio as his VA instead with Smash 4, everything else about him is now consistent with Uprising from what we've seen.
Re: Super Smash Bros
Posted: Thu Jul 04, 2013 10:57 am
by Nap1000
I'm pretty sure HIYAYAYA got replaced with that new Upperdash arm move, so I don't think people are going to worry about that anymore.
Re: Super Smash Bros
Posted: Thu Jul 04, 2013 1:01 pm
by Lordy
Huh. I thought it was his up-smash. I guess either would work.
Re: Super Smash Bros
Posted: Thu Jul 04, 2013 1:42 pm
by TerraChimaera
I'm really going to miss HIYIYIYAAAAAAAAH
Re: Super Smash Bros
Posted: Fri Jul 05, 2013 5:58 am
by ShuckleShellAnemia
If Antony Del Rio voices Pit and he gets a bunch of hilarious dialogue I won't miss anything ever.
Give him something in his level like Snake gets in Brawl... have Palutena chatter on about the enemy he's fighting.
Re: Super Smash Bros
Posted: Fri Jul 05, 2013 2:47 pm
by TerraChimaera
ShuckleShellAnemia wrote:If Antony Del Rio voices Pit and he gets a bunch of hilarious dialogue I won't miss anything ever.
Give him something in his level like Snake gets in Brawl... have Palutena chatter on about the enemy he's fighting.
Yes
Pit's Uprising voice acting is
fabulous
also Skyworld is the worst map to represent KI ever
Re: Super Smash Bros
Posted: Fri Jul 05, 2013 8:00 pm
by Great Eyewarp
I really hope they give him more weapons. They're probably going to do something with his weapons like they did with Megaman's abilities. Like, maybe a side smash will be a club, an up smash will be claws, a down smash will be orbitars, something like that.
Re: Super Smash Bros
Posted: Fri Jul 05, 2013 8:04 pm
by Cori
Last night my friend Amy and I played Brawl against each other and two CPUs. We both got slaughtered by a level 5 Luigi.
And I hang my head in shame.
Re: Super Smash Bros
Posted: Fri Jul 05, 2013 8:17 pm
by Madican
Level 9 CPU's can be gods unto themselves.