Kitsune Dzelda wrote:My question is how did they not add this game in earlier?
The primary reason is because the Smash Bros community is vastly different from the "fighting game" community. Although Smash Bros is a fighting game, it's very different from other fighting games thus it appeals to a different audience. The ruleset is also very peculiar. EVO had Melee for one year (the tournament went alright), then Brawl for one year (they had rules that competitive players didn't like such has Items On). Because the Smash community didn't like how EVO decided the rules on their own instead of listening to feedback from the players, they agreed it wasn't worth it to add Smash Bros again.
SSBM was added this year as the Players' Choice game: players had to donate to the Breast Cancer Research Foundation in the name of the game they wanted to see at EVO, and SSBM won. The EVO staff said that they'd use a proper ruleset this time around.
Operation Awesome wrote:Well to be fair, the people who make ssb don't think it's a fighting game.
Yeah, it's not really designed like other fighting games, but it's still a fighting game.
Operation Awesome wrote:And just like people who actually take the pokemon metagame seriously, competitive Smash players are the certified worst people.
No, as usual in competitive gaming a lot of the "hate" or "worst people" come from spectators, rarely from actual competitors.
Galaxy Man wrote:although to note: tiers are shit because SSB really relies more on skill
That's not how it works. All multiplayer games rely on skills, however all multiplayer games where you can pick your character, or weapon, have "tiers". It's not cookie-cutter "so-and-so are good and so-and-so are bad" lists.
A tier-list isn't created by just saying, "I think that character is shit, lemme put him in D tier". Tier-lists,
especially Smash Bros tier-lists, are community efforts. They are created through discussion, analysis of matches, tournament results, gameplay experimentations, etc. They keep evolving along with the game, as the more you play, the more you discover. For instance, MetaKnight and Snake were considered as the two best characters in Brawl for a long time. Nowadays, Snake is ranked 6th, behind the Ice Climbers, Olimar, Diddy Kong and Marth.
A tier-list is here to say, "here's how we would rank the characters from strongest to weakest based on what we know, what we found out". The higher a character is in the tier-list, the stronger his tools are believed to be. That means that the number one character in a tier-list is "the character we think has the easiest time fighting against the other characters", and the last character in a tier-list is "the character we think has the hardest time fighting against the other characters".
This does not mean that a character ranked lower in the tier-list cannot win against characters ranked higher. Not only can a lower-ranked character have a "good match-up" against a higher-ranked character, but everybody knows that the key to winning a match is skill. More often than not, the most skilful player will emerge the winner.
However, character selection is very important still, and has an influence on how well you will do. Disregarding the fact that not everyone can play every character well, the higher-ranked characters in the tier-list give you a better shot at winning, because they are overall better than lower-ranked characters. It does not mean that picking higher-tier characters
will make you win, because playing these characters well requires skill. Once again, skill is the most important factor in competitive play. Character pick is the second most important factor.
Do keep in mind that Smash Bros tier lists are based on 1 vs 1, No Items matches on tournament-allowed (aka "neutral") stages.
Useful links about tiers:
Controversy over the existence of tiers
Treatise on the Existence of Tiers