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Re: A Super High-School Level Mafia! DAY ONE
Posted: Wed May 22, 2013 5:46 am
by Paranoid Android
I like to gamble. I'll be using a random number generator for my vote. I suggest you all do the same. At least for this first vote?
Re: A Super High-School Level Mafia! DAY ONE
Posted: Wed May 22, 2013 5:50 am
by Paranoid Android
Considering the limited info we have I think it may be the only fair way.
Re: A Super High-School Level Mafia! DAY ONE
Posted: Wed May 22, 2013 5:51 am
by Barabba
Sounds good. Okay, let's all assign numbers to ourselves from 1 to... how many people are playing this again?
Re: A Super High-School Level Mafia! DAY ONE
Posted: Wed May 22, 2013 5:54 am
by Rinoko
Y'all know you can vote no lynch, right?
Re: A Super High-School Level Mafia! DAY ONE
Posted: Wed May 22, 2013 5:55 am
by Paranoid Android
Fourteen now with then death of our first.
Re: A Super High-School Level Mafia! DAY ONE
Posted: Wed May 22, 2013 6:21 am
by ZenithOfChaos
In the history of mafia, gambling on the first day almost never works out. The most logical action is inaction.
Re: A Super High-School Level Mafia! DAY ONE
Posted: Wed May 22, 2013 11:38 am
by D-vid
Usually I'm all for lynching on the first day since that gives us information. But with this game where kinda everyone is a power role I'm more hesitant for that.
Also I have a question about High-School Level Good Luck dude. Are they completely bulletproof or only once as if they just had a vest?
Re: A Super High-School Level Mafia! DAY ONE
Posted: Wed May 22, 2013 11:43 am
by Kamak
They're probably unkillable, as they seem to function like a granny that doesn't retaliate.
Re: A Super High-School Level Mafia! DAY ONE
Posted: Wed May 22, 2013 12:05 pm
by Dedivax
Kira wrote:We're gonna lynch someone before 4 or 6 days, or whenever a week is over.
Otherwise we lose.
Now is a good time to describe why you are for or against lynching today.
Also I vote Dedivax for Framer, that avatar is a terrible disguise
That's a dumb reason to suspect someone V:
Anyway I vote
No Lynch, as right now we have a 64% chance of killing an innocent person.
Re: A Super High-School Level Mafia! DAY ONE
Posted: Wed May 22, 2013 2:30 pm
by Cori
D-vid wrote:Usually I'm all for lynching on the first day since that gives us information. But with this game where kinda everyone is a power role I'm more hesitant for that.
Also I have a question about High-School Level Good Luck dude. Are they completely bulletproof or only once as if they just had a vest?

Super High-School Level Good Luck is immune to mafia kills.

He is also immune to kills made with a gun.

That's why he's 'bullet proof'!
Re: A Super High-School Level Mafia! DAY ONE
Posted: Wed May 22, 2013 2:33 pm
by Rinoko
How many votes do we need for a lynch/non-lynch?
Re: A Super High-School Level Mafia! DAY ONE
Posted: Wed May 22, 2013 3:43 pm
by Paranoid Android
...I got my name out of the random number generator...
Well if we are going to use logic whoever either
a) was for lynching when we started talking about lynching
Or
B) edited a post after i said this
Is the most likely candidate for the mafia.
Re: A Super High-School Level Mafia! DAY ONE
Posted: Wed May 22, 2013 3:46 pm
by D-vid
You're not allowed to edit posts, so...
Re: A Super High-School Level Mafia! DAY ONE
Posted: Wed May 22, 2013 3:50 pm
by Paranoid Android
D-vid wrote:You're not allowed to edit posts, so...
Well I mean of someone DID it would be a dead giveaway.
I want to vote no lynch, even though I do think a random number generator would be the best option for the first day if people are hell bent on killing someone.
Re: A Super High-School Level Mafia! DAY ONE
Posted: Wed May 22, 2013 3:58 pm
by D-vid
If someone did they'd get killed by the wrath of headmaster-chan